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Halo 4 to be Launch Title for Next Generation Xbox?

Dirtbag 504 said:
I'm banking of Fall of 2011, I'd be semi-suprised if it hit fall 2012.
If it made it to fall of 2012, I'd start believing this longer than normal generation everyone is trying to trumpet, till then, its all PR.

I'm also thinking fall of 2011. If it comes out earlier, I'll only be happy if it plays 360 games and the thousand dollars or so I've spent on peripherals also work with it. Oh, and I need to buy a new 360 in the next few weeks since my existing one has a dead DVD drive (which is why you guys haven't seen my on Halo 3 and why I'm playing copious amounts of Xbox Live Arcade games) - so also I'd only be happy if it holds out until the next generation ;-)

Who is working on PJ's Halo game? I mean, they don't have the in-house talent at Weta to do a full game, as far as I know, and Bungie isn't working on it themselves as they've clarified so many times.

Perhaps Gearbox is working on PJ's Halo Chronicles?
 
Maybe this one will have a better campaign. Thats all I can really hope for. My wife loves to play Halo co-op but each one is worse than the one before in terms of the campaign... In our oppinion anyway.
I'd like to see the franchise take more risks. I doubt a new dev will do this the first time out.
Wollan said:
The formula is set.
I believe Gearbox is a more code-to-the-metal type dev than Bungie has ever been so for a launch title I think this has positive implications.
Maybe they could update the franchise a bit as well and take use of that M rating.
God I hope not...
 
The PJ Project is being made by Wignut Interactive (they also had some help from Bungie)

Can't wait, time to go into cryo-sleep until Xbox 3 launch.
 
Falagard said:
I'm also thinking fall of 2011. If it comes out earlier, I'll only be happy if it plays 360 games and the thousand dollars or so I've spent on peripherals also work with it. Oh, and I need to buy a new 360 in the next few weeks since my existing one has a dead DVD drive (which is why you guys haven't seen my on Halo 3 and why I'm playing copious amounts of Xbox Live Arcade games) - so also I'd only be happy if it holds out until the next generation ;-)

Who is working on PJ's Halo game? I mean, they don't have the in-house talent at Weta to do a full game, as far as I know, and Bungie isn't working on it themselves as they've clarified so many times.

Perhaps Gearbox is working on PJ's Halo Chronicles?

I guess its possible, but I thought WETA (Peter Jackson and the boys) partnered with flagship studios (diablo, warcraft, starcraft, WOW).
 
ScrabbleBanshee said:
Wouldn't you all rather have a new FPS ip, with new ideas and new stories to tell by now?

They should give halo a break for a while, lest it turn into Doom.
There's been three Halo games in the past eight years.

Compare that to your other FPS' these days.
 
Striker said:
There's been three Halo games in the past eight years.

Compare that to your other FPS' these days.
Or better still, compare that to mario games, if you really want to talk about whoring an icon.
 
So Gearbox is in various stages of production or preproduction on:

-Borderlands
-Aliens
-Brothers in Arms HH
-Samba
-this massive project

Have they always kept themselves this busy?
 
Dirtbag 504 said:
I guess its possible, but I thought WETA (Peter Jackson and the boys) partnered with flagship studios (diablo, warcraft, starcraft, WOW).

Well now that Flagship is toast they'd have to find someone new if Halo Chronicles is still happening.
 
smh @ the people who want this to go in a realistic and 'mature' direction... don't we have enough games (specifically FPSes) like that out at the moment?
 
wayward archer said:
Well now that Flagship is toast they'd have to find someone new if Halo Chronicles is still happening.

Oh god thats right, I forgot all about that.

All though, flagship closing, and the timing of this initial gearbox rumor don't exactly tie together.

Gearbox rumor - February 2008
Flagship closing - July 2008

Ahhh Who knows?
 
Gearbox has done a better job with Halo PC multiplayer than Bungie with the latter parts of the series. Not to mention Icefields and all the other great HPC maps that were better than most of the maps in the original game. The series is in good hands, maybe even better hands.
 
Dirtbag 504 said:
Oh god thats right, I forgot all about that.

All though, flagship closing, and the timing of this initial gearbox rumor don't exactly tie together.

Gearbox rumor - February 2008
Flagship closing - July 2008

Ahhh Who knows?

Flagship was never involved, dude. :lol It was Peter Jackson and his new gaming studio, Wingnut Interactive + WETA. Microsoft has their own Halo team working with these two, I suspect.

Whatever Gearbox is working on, it's not PJ's Halo project and it's not a Halo 3 PC Port. The first one was already announced over two years ago and the second one is just a port.
 
Halo is kinda stale and needs a change. A different developer, if Gearbox, would be much needed change.

Also, this lets Bungie start on totally new IP, like Solo, Malo, Polo or etc. :lol
 
Domino Theory said:
Flagship was never involved, dude. :lol It was Peter Jackson and his new gaming studio, Wingnut Interactive + WETA. Microsoft has their own Halo team working with these two, I suspect.

Whatever Gearbox is working on, it's not PJ's Halo project and it's not a Halo 3 PC Port. The first one was already announced over two years ago and the second one is just a port.

Do we even know for sure that the Peter Jackson project is still in the works? I don't remember the last time I heard anything about it.
 
D3VI0US said:
Gearbox has done a better job with Halo PC multiplayer than Bungie with the latter parts of the series. Not to mention Icefields and all the other great HPC maps that were better than most of the maps in the original game. The series is in good hands, maybe even better hands.

Oh please.

I'll take your word that Gearbox made some great multiplayer maps, I haven't played them.. but that's fine. But they ported bungie's game over, and didnt change anything about the mechanics. This is such a different assignment (If true), and makings maps doesnt constitute "a better job" with the series.

Domino Theory said:
Flagship was never involved, dude. :lol It was Peter Jackson and his new gaming studio, Wingnut Interactive + WETA. Microsoft has their own Halo team working with these two, I suspect.

Whatever Gearbox is working on, it's not PJ's Halo project and it's not a Halo 3 PC Port. The first one was already announced over two years ago and the second one is just a port.
Ok, yeah its all coming back to me now. I guess it's easy to forget because we hear relatively nothing about the game / the studio.

infinityBCRT said:
I wouldn't be surprised. Gearbox hinted at it big time, and MS knows the launch of the 360 was hurt by not having Halo 3 ready.
This is where I disagree, if anything launch taught MS, its you dont need a major game at launch to sell out the console. Xbox didnt get its killer app until gears launched a year later IMO.
 
Man, Gearbox sure is busy!

Good luck to them and this massive project. I'll just be finishing up school when they're finishing the title most likely, otherwise I would totally join them as a programmer.
 
Halo 4 in 2010 developed by Bungie for X360. Next Xbox platform in 2011

Halo is a very strong franchise and generates a lot of money. Launch a console with a new Halo limits their potential for sales.
 
D3VI0US said:
Gearbox has done a better job with Halo PC multiplayer than Bungie with the latter parts of the series. Not to mention Icefields and all the other great HPC maps that were better than most of the maps in the original game. The series is in good hands, maybe even better hands.

you're crazy!! hangem, damny, chilly, creek, gulch, sidewinder... no gearbox halo pc map can compare to any of them.

i'd rather have bungie make halos, despite any mistakes they've made. the mp still destroys anything else on consoles besides cod4, and they're not really comparable as they're polar opposites. i'd rather see bungie's multiplayer team work on an epic mp only halo game with complete customisability, more options, more players, etc. i think halo deserves a full focus on online multiplayer without it being limited by the campaign, at least once, considering its popularity. plus that will tide all the halo players who won't be interested in bungie's new ip that the rest of the team makes in the meanwhile.
 
Question: Does Microsoft own whatever Bungie makes next or can Bungie go with whatever publisher they want?

sorry for the stupid question, I didn't follow the break up closely.
 
Rapping Granny said:
Question: Does Microsoft own whatever Bungie makes next or can Bungie go with whatever publisher they want?

sorry for the stupid question, I didn't follow the break up closely.

I think they get publishing rights to their next 2-3 games (if they choose) or something like that.

http://www.destructoid.com/gearbox-...nfirms-that-it-is-indeed-a-rumor-101237.phtml

Gearbox's response makes me worried. If they're not working on something in the Halo universe then wouldn't they just say so?
 
Rapping Granny said:
Question: Does Microsoft own whatever Bungie makes next or can Bungie go with whatever publisher they want?

sorry for the stupid question, I didn't follow the break up closely.

Microsoft gets first right of refusal for their future games (don't know if it's permanent or for just Bungie's first few games). So Bungie makes what they want, go up to Microsoft and say "You guys want?", MS either says "ya" or "no". If MS says no, Bungie can pitch the title to another publisher.

Don't know if that's how it goes down, just protecting my ass with this if I'm wrong :P

Anyways, Gearbox responded to the rumor:

Gearbox said:
We’ve been hearing from a lot of people regarding that rumor, as you can probably guess! We haven’t made any official announcements regarding any work with the Halo franchise – if we haven’t put out a press release announcing a title, it is just a rumor.

EDIT: Beaten. Yeah, I don't know why they wouldn't deny it if they weren't working on it. :P
 
Dirtbag 504 said:
Oh please.

I'll take your word that Gearbox made some great multiplayer maps, I haven't played them.. but that's fine. But they ported bungie's game over, and didnt change anything about the mechanics. This is such a different assignment (If true), and makings maps doesnt constitute "a better job" with the series.

Ignorance is bliss I guess, but the two weapons they added were drastically different than any of the existing weapons of the series. The flamethrower was a particle cloud that would set you on fire and damage you over time and was certain lethal with a good dousing but was really good for engaging multiple groups of enemies and has a nice mid range. The FRG was awesome for vehicles and a couple good shots were lethal but hitting those shots was difficult cause the gun would physically bounce you around the level to make direct shots difficult. Nothing like seeing a bunch of fuel rod charges arcing at you and being like oh fuck. They also added the Banshee to multiplayer which was awesome, they definately did a substantial amount of upgrading. Not to mention their sandbox was absolutely 100% better than Halo 1 and 2, Halo 3's sandbox being a few steps above but still having some glaring omissions.
 
D3VI0US said:
Ignorance is bliss I guess, but the two weapons they added were drastically different than any of the existing weapons of the series. The flamethrower was a particle cloud that would set you on fire and damage you over time and was certain lethal with a good dousing but was really good for engaging multiple groups of enemies and has a nice mid range. The FRG was awesome for vehicles and a couple good shots were lethal but hitting those shots was difficult cause the gun would physically bounce you around the level to make direct shots difficult. Nothing like seeing a bunch of fuel rod charges arcing at you and being like oh fuck. They also added the Banshee to multiplayer which was awesome, they definately did a substantial amount of upgrading. Not to mention their sandbox was absolutely 100% better than Halo 1 and 2, Halo 3's sandbox being a few steps above but still having some glaring omissions.

Both weapons were already built out by bungie and in the original code for Halo:CE. You can play with both weapons using simple soft-mods to the original xbox Halo. This is not something Gearbox designed. Your own ignorance on the fact that the original multiplayer experience for halo:ce was added in during the last few weeks of development time might have caused you to miss this. Also Gearbox's port of Halo:CE launched a full 2 years after the xbox debut with compatablity issues and poor performance.

All of this is mostly irrelevant because I do think gearbox could handle the franchise well enough, but disagree with your assessment that they have already proven to do a better job with the game because they moved around a few things for a handful of multiplayer maps, all within the 'house' that bungie built.
 
soldat7 said:
I think they get publishing rights to their next 2-3 games (if they choose) or something like that.

http://www.destructoid.com/gearbox-...nfirms-that-it-is-indeed-a-rumor-101237.phtml

Gearbox's response makes me worried. If they're not working on something in the Halo universe then wouldn't they just say so?

That just confirms it.

It would be the easiest thing to deny working on an IP that is not theirs. :lol

Rapping Granny said:
Question: Does Microsoft own whatever Bungie makes next or can Bungie go with whatever publisher they want?

sorry for the stupid question, I didn't follow the break up closely.


Already answered + Bungie said that people outside of the company wouldn't notice anything, it was more of an inside thing, which leads me to believe that they don't plan going anywhere.

Maybe they will become like Insomniac. Great partnership with Sony but independent.
 
Andrex said:
What is Halo without Bungie?
Probably pretty much the same with hopefully less levels that suck.

The new multiplayer levels in the PC version of Halo 1 were better than most of the levels Bungie made for the Xbox original.
 
Gearbox seems to be trying to step it up BIG time as of late. I'm a bit worried that they can't handle the workload. Borderlands and Aliens both look like extremely good projects conceptually, but from what I've seen of the delay of BiA, and the current quality of Borderlands, I'm not sure if they have the personnel or really even the skill to take on a project as big as Halo 4.

If by some strange magic they create a Halo 4 that far surpasses all of our expectations that would be great though, because it'd leave Bungie open to of course create another stellar series. Would Gearbox even come close to building the kind of community relations that Bungie has though? Bungies website and close knit community are as large a part of the package as the actual game.

I'll stay tuned.
 
SA-X said:
Probably pretty much the same with hopefully less levels that suck.

The new multiplayer levels in the PC version of Halo 1 were better than most of the levels Bungie made for the Xbox original.

No. And they were more suited for online play, where as the xbox 1 maps were suited for split-screen or lan parties.
 
Jocchan said:
Perhaps the same can be said of all religions.


LOL


---I'm not buying a next gen console until maybe fall 2010, I have both next gen systems now and the wagglecube and I'm cool with that.
 
Movies get new directors all the time.

If anything, i would love for a franchise to be like Bond. If MS could do that with Halo it would rock, get top class devs working on different entries.
 
Scottlarock said:
I doubt that, I see halo wars q1 in 09, the next bungie halo in q1, 2010 and the gearbox halo launching the system in q4 2011, with a bungie halo following the next year. I think they will switch between the two teams like what COD is doing.

We dont even know if their is any truth to this madhouse speculation, and you think Gearbox and Bungie will be leapfrogging the halo brand? Wow.
 
Kibbles said:
No. And they were more suited for online play, where as the xbox 1 maps were suited for split-screen or lan parties.
I guess your talking about the size of the maps and the number of players meant to play on them since the new maps were all big maps. The only problem with your comparison is that most of the small maps in halo 1 suck, and even in the xbox version the big/medium maps were everybody's favorites (hang em high, blood gulch, etc). So even though Gearbox's maps might not translate well to split screen (which I guess is a fair complaint if your into that), its not like there were a whole lot of gems among the smaller maps in the original lineup anyway.
 
Last time cutting short their generation worked because the ps2 had been out for a while and some people had started getting HD tv's and were ready for an advancement, doing it again would backfire completely imo.
 
sneaky77 said:
Last time cutting short their generation worked because the ps2 had been out for a while and some people had started getting HD tv's and were ready for an advancement, doing it again would backfire completely imo.

6 years life span...is not cutting their gen short. And Nintendo won't be waiting around forever before Wii 2 either.
 
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