All levels have been designed for four human players and are often much more vertical than prior episodes. This has profound implications for replayability for single and co-op play through.
This is pretty awesome, though.
All levels have been designed for four human players and are often much more vertical than prior episodes. This has profound implications for replayability for single and co-op play through.
All levels have been designed for four human players and are often much more vertical than prior episodes. This has profound implications for replayability for single and co-op play through.
Big Capture dump incoming
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I rather they be afraid to fail than overly confident. When your afraid to fail, you'll always work a little harder.
All levels have been designed for four human players and are often much more vertical than prior episodes. This has profound implications for replayability for single and co-op play through.
Fear of failure is quite possibly the WORST drive to have when attempting to accomplish a task.
That's the sort of thing I really dislike with 343. Let me do the cool stuff. First person instead of cutscenes doesn't make it anymore playable, just annoying because I don't do it. Same with dramatic jumps or sky diving, give me control. It might look cool but if I'm not in control, completely pointless and boring. I don't mind a transition but when it's action, don't do it.
Not really. When you're in a situation where you are building an engine and infrastructure to support a minimum of two projects you need to plan ahead.
If anything it's being honest about the reality of building a game in a franchise context where the sequel is happening in 2017 and they need to prepare for that when building the 2015 release.
That's the sort of thing I really dislike with 343. Let me do the cool stuff. First person instead of cutscenes doesn't make it anymore playable, just annoying because I don't do it. Same with dramatic jumps or sky diving, give me control. It might look cool but if I'm not in control, completely pointless and boring. I don't mind a transition but when it's action, don't do it.
"everybody can do it once"
well you haven't so far.
Big Capture dump incoming![]()
"Halo 4 was a ridiculous challenge because it was a studio coming together for the first time in a new environment, so we are sorry for fucking up a bit."
"Halo 5 is a ridiculous challenge because of the hardware changes, new engine and move to 60 FPS/AI systems/dedicated servers, so we are sorry for fucking up a bit in advance."
"Halo 6 though.. that one is gonna be dope, I promise."
All levels have been designed for four human players and are often much more vertical than prior episodes. This has profound implications for replayability for single and co-op play through.
"game isn't a looker" is hilarious
All levels have been designed for four human players and are often much more vertical than prior episodes. This has profound implications for replayability for single and co-op play through.
Jesus, this thing looks so damn great.
Second round of captures![]()
Are the abilities shared across both teams in the story or can someone like Buck for example not blast through walls and such because he's not a proper Spartan?
Buck is a Spartan now.
Are the abilities shared across both teams in the story or can someone like Buck for example not blast through walls and such because he's not a proper Spartan?
Bluntly everyone has the same physical abilities for consistency and to avoid quitting, but OSiris team has the Artemis scanning/detective aspect and ability while blue team doesn't
Everything looks like either plastic or clay :/
Buck is a Spartan now.
This Halo looks really good and bring finally what the franchise needed since Halo 3; first keep this Halo feeling, add new exciting stuff (IA, squad, large scale battles and Spartans abilities, huge weapons sandbox) I am not at all worried for Halo and the next one, really the vidoc was really awesome!
Wat.
Wat.
Wat.
Bluntly everyone has the same physical abilities for consistency and to avoid quitting, but OSiris team has the Artemis scanning/detective aspect and ability while blue team doesn't
Just release a new 12 minute Vidoc every week and you'll keep him busy. He won't even have time to complain.Who are you and what have you done with jumperz?
He is a S-IV. Read New BloodWat.
Not really. When you're in a situation where you are building an engine and infrastructure to support a minimum of two projects you need to plan ahead.
If anything it's being honest about the reality of building a game in a franchise context where the sequel is happening in 2017 and they need to prepare for that when building the 2015 release.
They made the best overall halo campaign so far. Good enough for me.
if by best you mean the absolute goddamn worst. then yes.
The blue Team got something special as that the Osiris team do not have? As Spartan II I believe it could be nice that the blue team got also a unique feature