TBH with you, the way that MP details have been divulged has been quite annoying. I appreciate Frankie/Ellis coming in here to clarify certain details. But I Feel that there should have been a better way to introduce elements (certainly the controversial parts) of the game to the public.
Yeah, I agree, the way info has come out has been very awkward and haphazard IMO, things defintely could and should have been more clear. I hope we get more info in the future in a more solid manner, even say if we get something like a MP trailer that kinda lets us see the actions in motion, like the Reach MP beta trailer.
343 is already giving Halo 4 the largest levels the series has ever seen, the most feature-intense multiplayer yet, and a new online co-op campaign in Spartan Ops--not to mention richer sound and visuals.
"We are still pushing more and more of the graphics. We had one guy at the showcase who thought this was the next-gen preview. I wouldn't go that far, but it does look good. There is still more and more to be squeezed out of the box," said O'Connor
"343 is already giving Halo 4 the largest levels the series has ever seen, the most feature-intense multiplayer yet, and a new online co-op campaign in Spartan Ops--not to mention richer sound and visuals."
As long as they have a controlled pacing and structure like The Covenant and I'm not wandering around a highlighted city so I can play Where's Waldo with the next item to activate the next mission like ODST, I'm game for lager levels.