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Halo Wars 2 PC performance thread

Theorry

Member

(Click for the OT)


System requirements:
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Latest drivers:
Nvidia: 378.66
AMD: 17.2.1 (No Halo Wars 2 driver yet)

Graphics settings:

 
A couple more settings screens:


As for the graphics ones - resolution scales from 45% to 200% (strange choice of minimum there) and SMAA is the only available AA option (other is Off; technically there's also supersampling through the resolution scale though).
 
i5 4590 @ 3.4GHz
24GB DDR3 1600
GTX 960 4GB
378.49 (old) driver
Game installed on HDD

1080p, maxed settings with SMAA, pretty much locked 60fps in the first two missions.
 
TB just posted a 15 mins video about the game's keyboard bindings in the Blitz beta. Hopefully the full game is updated because this is just ridiculous. We're talking basic pc games functionality here.

Can't unbind keys.
In order to bind a key from one function to another you have to replace the original function with TWO other unused keys.
Numpad keys seem to be unrecognised, game just considers all those keys being the same "Numpad" key (and thus refuses to bind more than one function to any of the numpad keys).
Can't bind mouse buttons.
 
Controls are certainly bad by PC standards. Tutorial forces you to use the keyboard for stuff like selecting all units on the screen for example.
 
The actual gameplay runs smooth on my 2600k @ 4.5ghz, gtx 1070, 16gb.
Unfortunately the cutscenes stutters, both video and sound, which really ruin them.
 
The actual gameplay runs smooth on my 2600k @ 4.5ghz, gtx 1070, 16gb.
Unfortunately the cutscenes stutters, both video and sound, which really ruin them.

something i noticed to, running the game at 4k gameplay is buttery smooth but the cutscenes sometimes stutter like crazy

6700
gtx 1070
16GB
 
Yeah wow, I can run this thing at a solid 60+ at 4K, but the cutscenes are so stuttery it made me stop playing. Hopefully that gets a quick patch.
 
Game is still very choppy for me even on lowest settings at 900p. What's it like on XONE? I'm guessing it's 720p and targetting 60 fps? Does anyone know?

I see posts all over the Internet from people with decent PCs reporting less than expected performance. My PC isn't the best but it should beat an Xbox One any day of the week. Hoping for a performance patch that improves things.

AMD 6300 (3 cores, 6 threads)
NVIDIA 1050
8 GB of RAM

On lowest settings, I just played a 1v1 that had severe frame lag when trying to operate build menus. Made playing it pretty hard. Campaign on medium settings has been okay but with some performance issues now and then.

What's frustrating is most of the time it doesn't look like it's related to on-screen action. It just comes and goes. edit: I forgot to update my drivers. I don't usually get PC games at launch. Hoping that will improve things.
 
Gameplay performance has been perfect for me (though one crash after completing the advanced training mission). I've forced some higher settings in the Nvidia panel, and no quirks there.

I've done a handful of Firefight Blitz missions and 4/12 campaign missions. The "gameplay" videos showing setup before the missions have the same sort of stutter the original game did (I wish those were real-time). The Atriox flashback in the cinematic cut-scene seems to be deliberately stylized with a film judder because it's only that segment I've seen with it, and other scenes are smooth before and after in the same cinematic.
 
Did the cut scene stutter and constant crashes ever get fixed? It runs fine on the Xbox but I want to play on PC.

I5 4690k + 1060
 
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