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"Hand drawn animation is inherently superior" is the most bs claim I've ever seen.

Plywood

NeoGAF's smiling token!
I mean they're both fantastic as evidenced by the gifs in this thread, but if you're talking about 2d vs CG shows, then 2D tends to look better.
 

Chococat

Member
The 3D clone Wars show looked like ass. While the 2D one is fucking amazing.

You're comparing 25 episodes of 3 minute shorts (12-15 minute for 5 episodes) released over three years verse 121 episodes of 22 minute each over six years?

Talk about apple and orange comparisons.
 

Divvy

Canadians burned my passport
Not really relevant to the topic at hand, but I suppose it is true that I can't think of any CGI animation that hides a low budget with stylistic choices like that well.

I suppose Trollhunters is a pretty good looking CGI show with some nice designs, but the way it cheaps out can be pretty obvious, with its empty streets.

Trollhunters is by no means a low budget show though.
 

Boss Doggie

all my loli wolf companions are so moe
OP, if you are going to be accurate with your examples, compare them with their contemporaries from the time with the other animation styles. I'm sure you can almost always make a contrarian statement seem true by comparing two extremes.

again, way to miss the point

it's not about about comparison, but the point of refuting an absolute idea with by virtue of pointing out the flawed pillars that made that absolute idea to begin with

Yes, they have their own cgi studio that for the most part been using it on the Precure series ending animation. Though, these past few years they have been moving it to the fights and to other series,DBZ, to the dismay of some.

Examples:
https://youtu.be/LLlDOqBZ_fY
https://youtu.be/3i-sUSQoRjs
https://youtu.be/WxXMxHYaRDI

I wonder if these are the same folks responsible for their tokusatsu cgi
 

Haly

One day I realized that sadness is just another word for not enough coffee.
again, way to miss the point

it's not about about comparison, but the point of refuting an absolute idea with by virtue of pointing out the flawed pillars that made that absolute idea to begin with

You're arguing against a strawman in the first place. Who says "Hand drawn animation is inherently superior" and why would you take anyone who says this seriously, or treat it as a real platform? There's plenty of interesting, enlightening discussion to be had around 2D vs 3D, as the last few pages have shown, none of it involves disingenuous absolutes like "TWO-DEE ANIMATION SPERIOR".
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Nah. The weird pseudo photo realistic hair effects they use in these movies is still hitting uncanny valley territory. Each time they improve their skin/hair tech the old movies show their age more. Its the risk studio's run when each film is a showpiece for their latest rendering software.
Idk..those all look really good to me still. Looks exactly like the concept art they make for the films.
 

Lynx_7

Member
My only issue with CG is that most of the big productions look relatively similar. They all have that "realistic cartoon" style going on. Their humans are specially "same-looking". You could take a character from Brave and put it in Rise of the Guardians or How to train your Dragon and it wouldn't look out of place.
I'm not sure if it's an art direction issue since their backgrounds usually look beautiful, and movies less reliant on human beings tend to look more unique (I really like Wall-E's first half in particular). Probably has more to do with stylization. I don't know, I just wish they were a bit more experimental with how 3D films look. We see it with videogames so I'm sure CG movies could be trying other art styles too and make it look good.
 

KonradLaw

Member
Don't care as long as it's still 2D, whether it's all hand-made or augumented with computers. Full on 3D CG sucks when it pretends to be 2D and even full on CGI movies like Pixar stuff just lack something compared to 2D flicks.

Plus 2D can look decent, while being cheap. to make 3D look decent you need huge budgets.
 

Peltz

Member
yes... average.

4ps_480__by_5h0071n9_574r-d62ufgk.gif

DBZ hype pumps me up unlike anything else.
 

Eppy Thatcher

God's had his chance.
I don't think i've ever talked to someone (especially any of my friends who consider themselves any kind of an artist) whose opinion was that Hand Drawn is ALWAYS without fail better than CG...

Like... ? of course if my 7 year old daughter puts together a flip book and makes an animation with it out of her camera I'm gonna be proud and super happy about it but i'm not gonna compare that shit to God Of War 3 or some shit... like cmon..

BUT

Here is the pull - when a company or an animator takes their time and makes something truly beautiful from hand there is something different in the brain than with CG. It's like watching someone make a beautiful clay bowl. There are machines that can make 1000 clay bowls a day and they will be perfect and beautiful. The technology to control the machine is complicated and it takes dedication and skill to understand/build that program. Same thing for the actual machine that molds the bowls. An engineer somewhere studied for YEARS to accomplish that. The dance of all the different pieces coming together and then coming to life via lightning for blood is magic when you step away and think about it...
but those bowls will not sell like the one bowl that one artist made oh so very carefully over half a day.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Don't care as long as it's still 2D, whether it's all hand-made or augumented with computers. Full on 3D CG sucks when it pretends to be 2D and even full on CGI movies like Pixar stuff just lack something compared to 2D flicks.
This is an overgeneralization that has no basis in the modern day.
 

Seesaw15

Member
Idk..those all look really good to me still. Looks exactly like the concept art they make for the films.

Showing it's age ≠ looking bad. Just like The Incredibles looks like a CG film from the early 2000's the examples I used have the same qualities that will make it look dated in 5-10 years.
 

Divvy

Canadians burned my passport
Right, I apologize for that. I meant more that because it doesn't have a movie budget, it has to do things to accommodate that.
No worries, your point is valid for sure, it's just that knowing people who worked on that show, it was a bit of an outlier in terms of budget and production time.

Pocoyo is an example of a 3D show I think that does really well with its limited budget.
 
No. They look amazing and the art direction is fantastic but as long as we're still improving 3d tech(fabric,lighting,skin,hair,water,etc) in ten years they are going to look dated. Even recent films like Monsters U, Big Hero 6 and Inside Out are starting to show their age. Which is a shame because one of the greatest films ever, The Incredibles, gets worse looking every year despite its sublime art direction.

Thankfully, the animation shouldn't hold back your enjoyment, especially since CGI, is constantly evolving.
 

Morrigan Stark

Arrogant Smirk
I've never seen 3D animation that looks anywhere near as good as the best Ghibli has to offer.

If hand-drawn animation is not inherently superior, it's only because the vast amount of hard work that goes into something like Princess Mononoke doesn't magically come free with the medium.
So true.

Just saw Nausicaä again, on the big screen (during a special Ghibli screening event) recently and it reminded me of how absolutely amazing Ghibli animation is. The art style helps, of course, but yeah.

More recently, I've been really impressed with the Castlevania cartoon mini-series on Netflix. It's all hand-drawn and really gorgeous. There might be some CG supplement here and there and that's fine, I don't mind "hybrids" when it's done well.

Nah. The weird pseudo photo realistic hair effects they use in these movies is still hitting uncanny valley territory. Each time they improve their skin/hair tech the old movies show their age more. Its the risk studio's run when each film is a showpiece for their latest rendering software.
Sorry if that's getting off-topic but I really, really fucking hate this art style, so damn much. It's powerfully ugly to me and I wouldn't ever want to watch a full movie of this. There is plenty of CG animation (or CG-supplemented hand-drawn animation) that I enjoy, and I'm sure Pixar animators are very talented and all, but the typical Pixar art style is just so horribly unappealing to me.
 

Raging Spaniard

If they are Dutch, upright and breathing they are more racist than your favorite player
GREAT 2D animation usually makes itself apparent to me, it stands out from anything else.

GREAT 3D animation however, shows itself as a whole, I look at it and think its pretty rather than well animated (which it is, of course)

Lots of people in this thread falling for really good production tricks that make something look really well animated when not that much is going on though, always funny to see
 

Haly

One day I realized that sadness is just another word for not enough coffee.
So true.

Just saw Nausicaä again, on the big screen (during a special Ghibli screening event) recently and it reminded me of how absolutely amazing Ghibli animation is. The art style helps, of course, but yeah.


In 30 years this scene has rarely been matched, whether in terms of craftsmanship, direction, or creativity.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Showing it's age ≠ looking bad. Just like The Incredibles looks like a CG film from the early 2000's the examples I used have the same qualities that will make it look dated in 5-10 years.
Fair point.
 
Yes, but nearly all classic animation with that level of fluidity used both of those techniques, including Disney. Sleeping Beauty was basically shot in live action with no sets and then animated from that.
Yes ofc. i just mean that in those cases you get the fluitity for "free".
 
With any post 90's anime, for example, you get a lot of hybridization. Even if it's all 2d, often it's drawn digitally rather then by painting cells, which is far more manpower and time consuming.

American animation is much the same these days.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
No. Even the best full on 3D shows still look off, especially characters. They've gotten better and better at merging 2D and 3D, but full on 3D still has ways to go.
This is full on 3D.
peanuts_movie_SD1_758_426_81_s_c1.jpg


There's nothing inherent about 3D that doesn't allow it to fully emulate 2D in this day and age. Especially at the most talented and well-funded studios. You shoudl also refer to the films that more directly try to emulate the look of 2D than Disney and Pixar's output, and how they achieve that look:
3EK2UTy.gif
 

KonradLaw

Member
It's not supposed to be a 1:1 translation. Rather a direct emulation of the style. And it looks fantastic.

It looks nice, but nobody will ever mistake it for 2D, so that was really weird example. I bet it still looks better than how the movie would look like if they tried to pretend it's 2D.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
I disagree
Lmfao it straight up looks better than the old cartoon it's emulating:
ZfsTeeg.gif

CisOpLb.gif


It looks nice, but nobody will ever mistake it for 2D, so that was really weird example. I bet it still looks better than how the movie would look like if they tried to emulate 2D with 3D though.
I mean it's very clearly emulating the look right down to how the characters are rigged and animated. It's not being mistaken for 2D as that's not the intention. I'm saying the notion that 3D can't emulate that look ignores what's possible with modeling and animation tools.
 
It looks nice, but nobody will ever mistake it for 2D, so that was really weird example. I bet it still looks better than how the movie would look like if they tried to emulate 2D with 3D though.
Im guessing it was meant to point out that not everything has the (character) design of pixar/dreamworks that had a very samey-look.
 

kess

Member
Lmfao it straight up looks better than the old cartoon it's emulating:
ZfsTeeg.gif

CisOpLb.gif



I mean it's very clearly emulating the look right down to how the characters are rigged and animated. It's not being mistaken for 2D as that's not the intention. I'm saying the notion that 3D can't emulate that look ignores what's possible with modeling and animation tools.

I think I'd like this better if they took the time to stylize the background like Schulz did.
 

KonradLaw

Member
Im guessing it was meant to point out that not everything has the (character) design of pixar/dreamworks that had a very samey-look.

Which is fine, but I never suggested it was all the same. I mean, we are in gaming forum with plenty of anime threads on offtopic section, so we are all familiar with various styles of 3D CG, from photo-realism attempts typical for videogame trailers, through pixar stylized, ending with current anime's attempts to create fake 2D with 3D models. And the last type still has a long way to go. So much that 3D that's inspired to cartoon styles tend to look a lot better than if you try to fake 2D with polygonal models.
 

Jotakori

Member
I mean, in my eyes at least, the best 2d animation will always look better than the best 3d animation, same as the worst 2d animation will always look better than the worst 3d animation. So I would generally say it's superior to 3d, yeah. But that doesn't mean there aren't 3d things that are leagues above tons of 2d stuff. Naturally not every 2d animation is going to be superior to 3d.

I will say, though, when it comes to anime at least? If I had to choose between seeing naruto filler level of bad animation or cg, I would probably pick the naruto filler. If it's going to look terrible regardless, at least that way it blends in more.
 

Firemind

Member
I mean it's very clearly emulating the look right down to how the characters are rigged and animated. It's not being mistaken for 2D as that's not the intention. I'm saying the notion that 3D can't emulate that look ignores what's possible with modeling and animation tools.
It's all very well animated, but the art style is too clean. It's supposed to emulate a children's comic/playbook, but instead it looks like something from the uncanny valley where realism has taken over bits of an imaginative world with its own set of rules and we can't help but get weirded out by it. /Insertsimpsonsin3Dreference
 

Haly

One day I realized that sadness is just another word for not enough coffee.
It's how all the classic disney animated movies were made.

No, just one I think. Sleeping Beauty. The rest use filmed references, close but not the same.
 
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