CrispyBoar
Banned
Just let them have Japanese 3rd party support. Forget most Western 3rd party games.
Just let them have Japanese 3rd party support. Forget most Western 3rd party games.
It received half assed support. Throw away titles, while the PS3/360 received the newest titles in popular franchises.
So when Namco delivered Soul Calibur 4 to PS3/360, the Wii got some crappy Soul Calibur action game.
EA brought Dead Space to the PS3/360, and Wii got a light gun game.
Rockstar released GTA and Red Dead Redemption on PS3/360, and Wii received nothing.
Konami released a new Castlevania for PS3/360, and Wii got a crappy Castlevania fighting game.
Bethesda brought Elder Scrolls and Fallout to PS3/360, while Wii received nothing.
So many big franchises appeared on PS3/360 while skipping Wii.
It was largely treated as a dumping ground where effort was rarely made, save for a few exceptions. That's not what I consider "true" support, which is why I replied to your comment.
A lot of that was due to the difference in power
Which is why Nintendo needs to stop trying to get by on uniqueness and gimmick features. The Wii U is basically a pile of crap with a handful of decent features--even an old PS3 is probably a better value at this point, because then you can get games that are now classics as GOTY Editions with full DLC for $20-30, rather than paying $50-60 for Wii U launch titles from Nintendo. Nintendo needs to realize the overvaluing of their own IP and refusal to embrace at least a handful of industry standards (Online Accounts, Media Playback, Lowering Cost Over Time) is not going to magically make them money hand over fist, or beat out the competition. They need to sell systems, and regain 3rd Party Support, or they will just continue to release undesirable systems.
I've been looking for that link, and it's something that really needs to be discussed whenever these Nintendo threads come up.
The thing that sticks out to me is, I can't think of any other Kyoto-based companies that have the worldwide relevance Nintendo has. A quick search on Wiki for Kyoto-based companies mostly brings up a couple other game developers and some companies that basically only operate locally. Nintendo might be the only company where decisions in its Kyoto-based culture have affects reaching across the globe.
Nintendo is choosing to keep selling the games at full price over potentially selling more copies, but with less made off of each copy and I'm not sure how that breaks down financially with Nintendo having tried both methods. We'll see what they do with the NX though.Which is why Nintendo needs to stop trying to get by on uniqueness and gimmick features. The Wii U is basically a pile of crap with a handful of decent features--even an old PS3 is probably a better value at this point, because then you can get games that are now classics as GOTY Editions with full DLC for $20-30, rather than paying $50-60 for Wii U launch titles from Nintendo. Nintendo needs to realize the overvaluing of their own IP and refusal to embrace at least a handful of industry standards (Online Accounts, Media Playback, Lowering Cost Over Time) is not going to magically make them money hand over fist, or beat out the competition. They need to sell systems, and regain 3rd Party Support, or they will just continue to release undesirable systems.
I doubt that media playback has anything to do with their third party situation. You already have access to stuff like Netflix. Hell, you can't even natively play music on your PS4 without a thumb drive (unless something changed in the last few updates). And as far as Blu-Ray is concerned, anyone who wants Blu-Ray playback likely already has a Blu-Ray player in some form. It'd just add unnecessary cost to the NX Console.Which is why Nintendo needs to stop trying to get by on uniqueness and gimmick features. The Wii U is basically a pile of crap with a handful of decent features--even an old PS3 is probably a better value at this point, because then you can get games that are now classics as GOTY Editions with full DLC for $20-30, rather than paying $50-60 for Wii U launch titles from Nintendo. Nintendo needs to realize the overvaluing of their own IP and refusal to embrace at least a handful of industry standards (Online Accounts, Media Playback, Lowering Cost Over Time) is not going to magically make them money hand over fist, or beat out the competition. They need to sell systems, and regain 3rd Party Support, or they will just continue to release undesirable systems.
I think they just make as many as they think will sell. If it exceeds expectations in a short period of time, more reprints will come. If not, they just roll with what's already in stores. The only problem with this method is if something blows up in popularity long after the initial print, like what happened with Bayonetta 2 when Bayonetta was announced as Smash 4 DLC. Nintendo would have technically been right early on, but didn't account for an eventual boost in interest.Nintendo is choosing to keep selling the games at full price over potentially selling more copies, but with less made off of each copy and I'm not sure how that breaks down financially with Nintendo having tried both methods. We'll see what they do with the NX though.
But that's only half the battle. As stated before, you also have to prove to those western third parties that their games can sell on the NX device(s). Until that happens, the NX Platform will miss out on western AAA third party games, regardless of how powerful the NX Console is.Nintendo has good relations with most 3rd parties. Western ones not as much, but they have history. If NX is the accessible console for 3rd parties, they'll make games for it. If Nintendo makes another WiiU and continues chasing a dead market then expect Wii U levels of support.
Would it really be that costly to just use Blu-Rays as the systemwide format instead of their silly proprietary formats?And as far as Blu-Ray is concerned, anyone who wants Blu-Ray playback likely already has a Blu-Ray player in some form. It'd just add unnecessary cost to the NX Console.
To be fair to Nintendo, before last Gen only the market leader could expect full, true third party support.
Chalk it up more as unnecessary licensing fees for the manufacturers of Blu-Ray discs when Nintendo can make their own version of the Blu-Ray disc & avoid that fee altogether. On top of that, if Nintendo is going for the shared platform route with their consoles & handhelds where even physical games are shared, then Nintendo may do away with discs completely in favor of high-capacity cartridges that can work on all NX devices.Would it really be that costly to just use Blu-Rays as the systemwide format instead of their silly proprietary formats?
that's like 10 nerds on neogaf
in reality no one gives a fuck about bayo 2, monster hunter or dragon quest (in the west for those last two).
Well, it did in Japan. It's the best selling Wii U game in Japan, amazingly. With the way Nintendo has looked at the market in the past, success in Japan is extremely important to them (even though the console market there is dwindling and is almost irrelevant in the grand scheme of things).
Don't expect more new IP. Expect Spla2oon, Splatoon Party and Splatoon Kart.
Shenmue 3 will never happen.
A lot of that was due to the difference in power and it really depends on how you define "true support", which gets kinda murky when go back to the older generations.
The difference in power only means they would have to change the visual assets. They could've introduced those games with the gameplay and more mature storylines many people who had to buy the PS3 or Xbox still enjoy.
Bleugh. Whatever works for their strategy I guess. I still largely attribute the Blu-Ray drive to the overall mindshare success of the PS3 and PS4 in my household. The thing is always on.Chalk it up more as unnecessary licensing fees for the manufacturers of Blu-Ray discs when Nintendo can make their own version of the Blu-Ray disc & avoid that fee altogether. On top of that, if Nintendo is going for the shared platform route with their consoles & handhelds where even physical games are shared, then Nintendo may do away with discs completely in favor of high-capacity cartridges that can work on all NX devices.
The difference in power only means they would have to change the visual assets. They could've introduced those games with the gameplay and more mature storylines many people who had to buy the PS3 or Xbox still enjoy.
Power effects more than visuals so it would've taken more work than that for those games ShinUltramanJ mentioned and that just adds to the already high dev costs.