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Has a game's visuals completely repelled you from playing it?

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This is the worst palette ever and yet it was everywhere.
That orange one is tolerable by comparison but it seemed like everybody used the purple and blue.
 
I really dislike:

- the "cheap Flash game" look (Alien Hominid, The Binding of Isaac)

- big bald men + brown/grey wastelands (Gears of War, lots of shooters)

Also, games with characters that are meant to look cute/anime-like/Pixar-like, but end up looking like this :

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I won't dismiss a game immediately if it looks ugly, but I'll definitely give more priority to less hideous-looking games.
 
Fallout 3.

I gave the game two chances, but I could not get passed its ugly art-style and graphics. (Please don't kill me)
 
Most Anime stuff, just not my cup of tea, I find it a bit creepy - which is not a graphical thing obviously.

The only graphical offenders for me that I can think of was Advent Rising on the original Xbox : I so wanted to like that game but the visuals / framerate made it unplayable. Yuck.

Can't think of much else to be honest.
 
Fallout 3.

I gave the game two chances, but I could not get passed its ugly art-style and graphics. (Please don't kill me)

I agree. Even installing mods does not really help when the general style is what it is. Models, textures, animations are all so cheap looking and bland.
 
I wouldn't say completely repelled, but I have a real issue with CGA graphics. The problem isn't the number of colours, as such - I'm perfectly happy playing 4-colour games on other platforms, and even monochrome if the need arises. The problem is that I really have a strong aversion to the two common CGA palettes:

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I'm capable of playing them; I've enjoyed quite a few games in CGA, and some games do some fantastic work with that limited resource, but it's a genuine aversion that I have to overcome.

CGA is really the worst. The cyan makes my eyeballs hurt. Some EGA and NES games, too, have way too much eye-searing cyan for my tastes. Did people honestly think this looked good and non-offensive to the eye?

I actually thought Ultima VII looked great and still do. It's when you actually try to play it (scrolling, movement, combat) when it all falls apart if you ask me.

I'm one of those weird guys who played through Ultima VIII several times (I even played a large chunk of it pre-patch) but cannot stand to play VII despite all the praise it gets and how awesome it seems.

But then again, when I first tried to play VIII, Exult (a virtual machine vor UVII and its expansion that makes it a lot smoother to play, especially on modern computers) was still a couple years away.
 
As of right now, Oblivion is grating to play with its art style. Sure the environment looks decent, but the character, building, and general aesthetics looks incredibly generic and sometimes down right ugly. The oblivion realms makes me want to stab my eyes because they're so bad.

Eh, I give Fallout 3 a pass due to its post Nuclear Armageddon setting. It probably doesn't help the engine is pure fugly.
 
Bayonetta tbh, and I'm not trolling or posting for reactions. The visual style and theme have and will always put me off it. But the same can be said for many of the games already posted. I can accept bad visuals, just some themes and styles can really put me off some games
 
I'm not sure that I can be completely put off of a game due to its artstyle, but I'm very much biased against games that chase after realism. They have to have some amazing gameplay to make up for it.
 
Shut up, it's ok you didn't like it or whatever but that last snarky sentence is just nonsense, Pandora's Tower was a solid game, that you didn't like it doesn't mean the studio is shit and/or undeserving.

If the team is only able to produce a game with visuals resembling the PS2 era while the Wii was capable of quite a bit more, they certainly did something wrong. The game was average at best from a gameplay point too - that's what critics also agreed on. Definitely not looking forward to any of their future titles.
 
Xenosaga, Tales, Star Ocean, Persona, basically anything "too Anime".

Infamous, Borderlands, just ugly as sin.

Madworld, as much as I love Platinum, that art style is hideous.

Pixelated, retro 2D pixel art Indie games. I'm tired of this look.

Anything generically brown and grey and gritty realistic. Though these games are mostly in genres I don't care for anyway, e.g. shooters.
 
I really dislike:

- the "cheap Flash game" look (Alien Hominid, The Binding of Isaac)

- big bald men + brown/grey wastelands (Gears of War, lots of shooters)

Also, games with characters that are meant to look cute/anime-like/Pixar-like, but end up looking like this :

1858248-jet_force_gemini_comparison.jpg


I won't dismiss a game immediately if it looks ugly, but I'll definitely give more priority to less hideous-looking games.

All this, all this.

I came in the thread to say cheap "flash" looking games and bug-eyed western "cute" style. You got it spot on.
 
Wow. I don't want to accuse anyone of hive mind, but I feel like Codename: S.T.E.A.M. got caught in the same kind of weirdly zeitgeist-driven vertex that The Order got caught in -- it's almost overwhelming how much of the community has said "this is the thing we hate now." Bizarre.

I played the demo extensively, and thought it looked quite nice. Plays even better. I mean, what 3DS screens or videos look good? I've seen very few.
It's not just about art style. I love handheld strategy games, and have bought and poured hundreds of hours into Intelligent Systems AW and FE games, not to mention Valkyria Chronicles II, RebelStar, Ghost Recon SW and anything else of the sort across GBA/PSP/DS/3DS etc etc. I couldn't have been more excited for it when it was announced. Then I tried the demo.

I thought the gameplay isn't particularly great, and the free movement needlessly disguises that how far you can move is counted in squares. Why not just select the square you want to move to? Simpler and quicker rather than worrying about precision placement on that square. It also needs something to confirm 'am I in cover or not?' when you only have four units, as it seemed random whether the enemy was taking penalties to hit me or not. The enemy turn is way too long, the enemies are uninspired purple/grey generic biomechanical alien messes. The overt 'USA! USA!'-ness of it all doesn't work for me either, if I'm shooting aliens in my home town I don't see why I should be playing as US characters just because marketing, especially when there's a shitload of literary Victorian characters that actually live in London. The actual art style doesn't bother me at all, but otherwise I find the demo didn't sell me on it at all, despite the TBS genre being something I'm permanently hungry for. I'd recommend Ghost Recon SW over Codename Steam by a long way at the moment, despite it being an ancient retooled DS game that looked poor on release. At least the gameplay, mechanics and maps were interesting for a TBS game.
 
Fallout: New Vegas.

I somehow let it fall into my backlog for years and by the time I got around to it, even after mods on my gaming PC, the game was just too ugly and the animations too janky for me to get immersed into it.

Which sucks because I hear the game is great.
You can really make it look good with mods though:
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While the visuals of Street Fighter IV didn't quite repel me from playing it, I must say they made me enjoy the game a lot less than previous games in the series because a lot of charm was lost when those sprites were translated to polygons.

From this:
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To this:
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I might be in the minority here, but I really wish Capcom would take a good look at Guilty Gear Xrd and use a similar style for the next Street Fighter games.
 
most JRPG's or anime style games.
darksiders
EPIC games-like games (gears, UT, bulletstorm) i just don't like that massive, samey armour design they all use.
 
One of the reasons I struggle to start any 16 Bit JRPG. Those generic sprites, those chibi bodies... I'm so sick of it. I'm puking through my eyes every time I think about playing one of those. I still do, but months / years apart because I can't stomach to play one more often.
 
The only one I can remember that I kind of thought was interesting but looked so terrible it turned me off from playing was I Am Alive. That monochrome, desaturated colour palette was just so bad.
 
Chibi, and Moe, and generic anime shit. There's good anime shit, but I'm not talking about that.

Bland games, bland environments, bland characters, loli looking characters.

Generic pixel art games, there's some really nice looking exceptions but 99% of them are derivative crap.

Generally stuff like Fallout 3, Dust, Xenoblade, The last story, codename steam those neptuna games etc.
 
Dudebro steroid designs

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Came to post Gears of War. Started every one of them, knowing they are good (and as a fan of third person shooters with cover). Never finished one, because the esthetics are so appalling and the story and characters so downright dumb.

Bought every one of the on sale or got them with my 360, but in hindsight I don't know why I even bothered when they where a fiver.
 
Deus Ex. As much as I love HR and want to get into the original, the visuals turn me off it every time. Even with extensive modding, that game looks like complete ass.

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Bayonetta tbh, and I'm not trolling or posting for reactions. The visual style and theme have and will always put me off it. But the same can be said for many of the games already posted. I can accept bad visuals, just some themes and styles can really put me off some games

Oh yeah forgot about this one. Disregarding the fact that I don't really like the, um, presentation of the protagonist, I also think the color palette is generally kind of ugly.
 
I just can't get past the character designs for SMT/Persona games, I find them incredibly unpleasant.

Which is a shame, because my friends have tried no end of times to get me into them.
 
Wind Waker.

I was one of the people that hated it. It ruined Zelda, they destroyed the atmosphere, it's a terrible attempt to appeal to kids and parents and make the series more family-friendly. It was lame and kiddie and I wasn't going to buy it or play it.

Then I actually played it when the pre-release demo hit stores, and I fell in love with it instantly. The graphics were charming and it was better looking than anything else out there. Bought the game on day one.
 
Anything moe is a no-no for me. Makes me shudder every time. Xenosaga is absolutely appalling too.

Anything by Tony Taka. Absolutely hideous, the worst type of Anime art. Ick. I also hate the guy for ruining the aesthetic of Shining games.

What's wrong with this? They just look like a bunch of guys. Nothing outrageous about the fashion either.

I don't see any reason to be put off by this unless you somehow feel threatened by handsome guys
It looks like a boy band. I certainly find it awful looking too. And no, I don't feel "threatened by handsome guys" lol... I wouldn't mind having some of them around, but these guys aren't handsome to me, they're boring and stupid-looking.

Psychonauts creeped me enough not to try it until the midle of the next gen.
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I deeply regret it!
That game was an underrated masterpiece!
MY EYES

I never played this game and yet I hate it. Horrible design. :\

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How do you call this kind of art style? Because I find it really off-putting
The Nomura style? xD Yes, it's awful. I did like FF7's character design, but everything else Nomura did has been eye-gougingly bad.
 
Gunman Clive, even though the game is cheap as fuck and seems to be great according to gaf I just can't stand the graphical style.
 
Even is someone lifted my favorite gameplay from another game and improved it to my liking, I would never touch a Dragonball game. I dislike the artstyle too much.
 
I will say, almost EVERYTHING Epic has ever done, with that weird, Warhammer, gritty fantasy sci-fi style has always put me off. To me, I can't help but look at it, and hear screamo music. Which, I am also not a fan of.

I think that's the only thing I don't like about Gears. Is it's aesthetic.
 
Dust: An Elysian Tail

I keep hearing great things about it but I just haven't been able to bring myself to pick it up and play it. That anime/furry look is just too much for me. I'd probably love it if I actually gave it a chance.
 
Borderlands definitely. It has that awful, badly executed cell shading look to it. Not a fan of the gameplay either. I also hate the cover art of those games.
 
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