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Has anyone else been raped in Red Dead Redemption 2?

Did you have to squeal like a pig? Did you return with a bow to kill him? Getting Deliverance vibes here.

Don't personally mind such events being there, it's at least partially realistic, though I imagine that a lot of people will not like it, already imagining "... it trivializes rape into a game event". There might be some valid criticism that can be aimed at it, but it's unlikely that most people will be reflective in regards to discussing it. I do like that such surprising events get put into games, really shakes up the formula at least.

There is a backdoor on his balcony.
If all fails, use dynamite

I'm pretty sure he learned that the hard way. :messenger_darts:
 
you mean parent..cuz the game clearly says M rated.. I still don't get why murder is socially accepted more than rape. KILLING someone..compared to rape. Both should be EQUALLY unacceptable.


agreed totally , but we do know that all the sales this game has had aint gonna be just adults playing it, same with GTA. the amount of kids that play these games is huge, same with call of duty.

The wont Sony think of the kids was a joke btw
 
What happens if you return to the cabin? Does he act like if it is the first time you meet? Or he asks if you are back for more?
 
OP I see your dilemma. So I fixed it for you in the only way the top minds at Sony know how.

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Yeah, I've already been there and I kinda sensed they were sexual predators, but to me they were just one of the homesteads you can rob, so I killed the woman in her room and shot the guy's head off (literally) when he came rushing towards me. My butthole should be grateful for my instincts.
 
...and when you take the most cursory glance at the game you understand and expect it to have all of that.

Man, you're choosing a weird hill to die on. By that logic, you're not OK with this scenario being in RDR2, but you're ok with something like RapeLay simply because when you take the most cursory glance at that game you understand and expect it to have all of that?

On topic, I find it hilarious that this is in the game. Because it feels almost like a Rockstar jab at its players.
 
rape is an everyday plot device on Law and Order SVU and a million other cop shows so it featuring in an M rated game isn't beyond the pale
 
If the protag was female and she got raped, Era and their ilk would be up in arms about it, ready to doxx the Rockstar devs responsible. But since it's gay male rape, it's all good; it's "progressive". The double standards these people condone destroys any pretension to credibility they might have. The same people that wanted to demonize asking a girl for her number as sexual harassment, were the ones laughing at Terry Crews when he spoke up about some asshole groping him.
 
It will be well known when a rape victim comes across it like you did. Absolutely disgraceful to have something like that in the game.
So... uh... killing and getting killed is ok, but being raped it's not?
 
It will be well known when a rape victim comes across it like you did. Absolutely disgraceful to have something like that in the game.


You can kill countless of people in games in the worst way possible but hey! It's disgracefull to have a rape in a "Wild West Simulator". Double standards?¿
 
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I did it, instantly went back and shottgunned him in the face. Quite surprised I could ride a horse afterwards haha.

Anyway you have to go there to get a baseball card from inside.
 
I did this too. Any rape is implied and left up to interpretation. All you know for certain is some creepy guy knocks you out, and leaves you in the woods with low health.
 
I did this too. Any rape is implied and left up to interpretation. All you know for certain is some creepy guy knocks you out, and leaves you in the woods with low health.

Well if OP is right the zipper noise makes the implication quite clear.
 
There are lot of different types of evil in the world. Pointing out one and focusing on another doesn't cleanse the world of its sin. It was probably an issue then at is it now. Just like how there is a child molester in LA Noire. In all honesty, why sugar coat a dark world? These people were going to be somewhere. I know how I'll handle the situation in game.
 
Lol imagine the shit storm if this game had a female protagonist. Resetera would be having a field day.

I see the #1 reason for lack of female protagonists in games is the fear of potential backlash for doing 'x' or 'y'. Their are so many rules for what you can and can not do with a female protagonist,which simply don't exist for male characters, that it's no wonder most developers would rather say "fuck it" and not deal with it.

1. Female characters above all else have to be 'strong'. Drama should be about exploring our flaws and overcoming them, but their goal is to make women these perfect characters whose goal is to empower women, or something?..Above just creating interesting characters.
2. Body proportions have to fit an exact mold as to not be 'sexualized.' "we're for all body types, except DD's or a fat ass" basically. This sort of goes with costume design as well. Male characters are allowed to sport the most unpractical designs and no one gives a shit about whether he's shirtless or not being protected by armor. But once a female shows cleavage it's like everyone's only reason for playing games is to criticize what is and isn't practical.
3. Can't show your female protagonist being killed in as gruesome a fashion as male's(Resident Evil, Dead Space, etc) but the recent Tomb Raider games are sort of bucking this trend. Although, the "torture porn" reaction that a lot of people have because Lara is a woman may still push this back.
4. And the a.i. can't even call you a "bitch" without receiving hit pieces on how you're perpetuating misogyny through your game.
5. And on top of that their are so many other rules like "damsel in distress", that you pretty much can't do anything but follow a feminist checklist as to not be 'problematic' in some way.

I swear that these people are their own worst enemy when it comes to female representation in games.
 
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You can kill countless of people in games in the worst way possible but hey! It's disgracefull to have a rape in a "Wild West Simulator". Double standards?¿
So... uh... killing and getting killed is ok, but being raped it's not?
Man, you're choosing a weird hill to die on. By that logic, you're not OK with this scenario being in RDR2, but you're ok with something like RapeLay simply because when you take the most cursory glance at that game you understand and expect it to have all of that?
The thing you are ignoring is context of how content is presented, what a person expects, and how a person is generally expected to engage with the piece of media. Content in itself doesn't tell you anything whatsoever about philosophical things like what makes something morally good or bad in itself, or morally good or bad to derive your titillation from, morally good or bad to spring on people who probably had no expectation of it, etc. Furthermore, being morally acceptable or not is still yet another distinct issue from whether it is or ought to be socially acceptable.

I can tell no one here is thinking about these things (i.e. the fact that creating a pieces of media is a way of interacting with other human beings) but rather about rights and freedoms because they started acting like I was advocating censorship of the game by saying it was disgraceful to include this bit. Not everything is about rights and freedoms and your right and freedom to do something doesn't wholly validate it in every respect. A person can fart in the elevator with others and while that doesn't mean they need to be penalized nor that we should put up "No Farting" signs in elevators, it is still disgraceful.

Bringing up RapeLay as problematic would seem to indicate that at least one person here has some concept of what I am talking about. The rest is just extrapolating that to the rest of life and deciding what kind of standards you expect from media and yourself, what kind of cues you expect to know what you're getting into, and what you consider acceptable to be a surprise depending on this that or the other contextualization and narrative direction afterwards. If this was actually dealt with in a heartful and meaningful way afterwards to deal with the dark realities of rape and life afterwards through the characterization instead of just going back and killing the rapist, I might consider it groundbreaking and a step forward for the whole medium. Let me know if Arthur gets PTSD and nightmares, becomes hesitant in many things he was fine with before, has trouble being taken seriously and gets into arguments with friends, realizes the impact on him and finds ways to work through it.

The game is about them being on the run for their crimes and dealing with everything of their circumstances and the wild west context in meaningful and human ways like this, so why is something as serious and trust-breaking as rape an implied "it's just whatever" silence or unrealistically narrow "I'll kill him!" then life proceeds normally? It is minimizing in such a way that it's almost like we're meant to get some sick kicks from witnessing it and that's all.
 
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I see the #1 reason for lack of female protagonists in games is the fear of potential backlash for doing 'x' or 'y'. There are so many rules for what you can and can not do with a female protagonist,which simply don't exist for male characters, that it's no wonder most developers would rather say "fuck it" and not deal with it.

1. Female characters above all else have to be 'strong'. Drama should be about exploring our flaws and overcoming them, but their goal is to make women these perfect characters whose goal is to empower women, or something?..Above just creating interesting characters.
2. Body proportions have to fit an exact mold as to not be 'sexualized.' "we're for all body types, except DD's or a fat ass" basically. This sort of goes with costume design as well. Male characters are allowed to sport the most unpractical designs and no one gives a shit about whether he's shirtless or not being protected by armor. But once a female shows cleavage it's like everyone's only reason for playing games is to criticize what is and isn't practical.
3. Can't show your female protagonist being killed in as gruesome a fashion as male's(Resident Evil, Dead Space, etc) but the recent Tomb Raider games are sort of bucking this trend. Although, the "torture porn" reaction that a lot of people have because Lara is a woman may still push this back.
4. And the a.i. can't even call you a "bitch" without receiving hit pieces on how you're perpetuating misogyny through your game.
5. And on top of that their are so many other rules like "damsel in distress", that you pretty much can't do anything but follow a feminist checklist as to not be 'problematic' in some way.

I swear that these people are their own worst enemy when it comes to female representation in games.
You're not far from truth. Funny how all the PC push may get us less female protagonists.
 
The thing you are ignoring is context of how content is presented, what a person expects, and how a person is generally expected to engage with the piece of media. Content in itself doesn't tell you anything whatsoever about philosophical things like what makes something morally good or bad in itself, or morally good or bad to derive your titillation from, morally good or bad to spring on people who probably had no expectation of it, etc. Furthermore, being morally acceptable or not is still yet another distinct issue from whether it is or ought to be socially acceptable.

I can tell no one here is thinking about these things (i.e. the fact that creating a pieces of media is a way of interacting with other human beings) but rather about rights and freedoms because they started acting like I was advocating censorship of the game by saying it was disgraceful to include this bit. Not everything is about rights and freedoms and your right and freedom to do something doesn't wholly validate it in every respect. A person can fart in the elevator with others and while that doesn't mean they need to be penalized nor that we should put up "No Farting" signs in elevators, it is still disgraceful.

Bringing up RapeLay as problematic would seem to indicate that at least one person here has some concept of what I am talking about. The rest is just extrapolating that to the rest of life and deciding what kind of standards you expect from media and yourself, what kind of cues you expect to know what you're getting into, and what you consider acceptable to be a surprise depending on this that or the other contextualization and narrative direction afterwards. If this was actually dealt with in a heartful and meaningful way afterwards to deal with the dark realities of rape and life afterwards through the characterization instead of just going back and killing the rapist, I might consider it groundbreaking and a step forward for the whole medium. Let me know if Arthur gets PTSD and nightmares, becomes hesitant in many things he was fine with before, has trouble being taken seriously and gets into arguments with friends, realizes the impact on him and finds ways to work through it.

The game is about them being on the run for their crimes and dealing with everything of their circumstances and the wild west context in meaningful and human ways like this, so why is something as serious and trust-breaking as rape an implied "it's just whatever" silence or unrealistically narrow "I'll kill him!" then life proceeds normally? It is minimizing in such a way that it's almost like we're meant to get some sick kicks from witnessing it and that's all.

Ok maybe it's my english level doing weird stuff here but I've never read so many words without understanding a shit about what the person is talking about.
 
The thing you are ignoring is context of how content is presented, what a person expects, and how a person is generally expected to engage with the piece of media. Content in itself doesn't tell you anything whatsoever about philosophical things like what makes something morally good or bad in itself, or morally good or bad to derive your titillation from, morally good or bad to spring on people who probably had no expectation of it, etc. Furthermore, being morally acceptable or not is still yet another distinct issue from whether it is or ought to be socially acceptable.

I can tell no one here is thinking about these things (i.e. the fact that creating a pieces of media is a way of interacting with other human beings) but rather about rights and freedoms because they started acting like I was advocating censorship of the game by saying it was disgraceful to include this bit. Not everything is about rights and freedoms and your right and freedom to do something doesn't wholly validate it in every respect. A person can fart in the elevator with others and while that doesn't mean they need to be penalized nor that we should put up "No Farting" signs in elevators, it is still disgraceful.

Bringing up RapeLay as problematic would seem to indicate that at least one person here has some concept of what I am talking about. The rest is just extrapolating that to the rest of life and deciding what kind of standards you expect from media and yourself, what kind of cues you expect to know what you're getting into, and what you consider acceptable to be a surprise depending on this that or the other contextualization and narrative direction afterwards. If this was actually dealt with in a heartful and meaningful way afterwards to deal with the dark realities of rape and life afterwards through the characterization instead of just going back and killing the rapist, I might consider it groundbreaking and a step forward for the whole medium. Let me know if Arthur gets PTSD and nightmares, becomes hesitant in many things he was fine with before, has trouble being taken seriously and gets into arguments with friends, realizes the impact on him and finds ways to work through it.

The game is about them being on the run for their crimes and dealing with everything of their circumstances and the wild west context in meaningful and human ways like this, so why is something as serious and trust-breaking as rape an implied "it's just whatever" silence or unrealistically narrow "I'll kill him!" then life proceeds normally? It is minimizing in such a way that it's almost like we're meant to get some sick kicks from witnessing it and that's all.

Is this an online filibuster? For those that value their time the TLDR is "I don't like that there are no repercussions for the rape scene".

You are welcome to your opinion, no one is taking it away from you and those saying that you are advocating censorship cleary don't understand your post. I see no problem with the suggestive scene. It's handled as "tastefully" as all the other reprehensible shit that happens in this and other video games. If this is too insensitive then I suggest playing another game, avoiding that scene, or hardening up and realise that the world doesn't revolve around one persons ideals.
 
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You're ridiculous, just can't even believe real NPC's like you exist in the world
This isn't 4chan. Instead of coming up with names to call me, try to engage your mind with questions of how media relates to audiences and what sort of expectations aee present when someone forks ofer $60 or more. We can spend days on end discussing criticisms of the control scheme, how well they depict wild west gang life, how believable the virtual community is, how well the story is done, how well they depict wildlife and such, but with something as serious as rape we have to unquestionably accept their "creative vision" of such a flippant inclusion?
 
This isn't 4chan. Instead of coming up with names to call me, try to engage your mind with questions of how media relates to audiences and what sort of expectations aee present when someone forks ofer $60 or more. We can spend days on end discussing criticisms of the control scheme, how well they depict wild west gang life, how believable the virtual community is, how well the story is done, how well they depict wildlife and such, but with something as serious as rape we have to unquestionably accept their "creative vision" of such a flippant inclusion?


So...

Murder = ok
Rape = no ok
edit: Videogame related ofc

?¿?¿
 
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