thomasmahler
Moon Studios
Hey guys,
I've been sitting on a small prototype for a while now... I'm playing around with a Zelda / Diablo'ish thing, but more based on resources, crafting and - since there's resources - I've been thinking about how building like Minecraft could be done... And I don't really see a proper way. So I wanted to ask here if any of the Gaffers know of any top down games that actually tackled that aspect.
Right now, the most straight forward solution are ruins, destroyed structures that the player has to spend resources on for some NPC to go in and 'fix it' - But that's not really building, that's just unlocking.
Have there been any Action Adventure or RPG games that tackled this problem in a smart way?
I've been sitting on a small prototype for a while now... I'm playing around with a Zelda / Diablo'ish thing, but more based on resources, crafting and - since there's resources - I've been thinking about how building like Minecraft could be done... And I don't really see a proper way. So I wanted to ask here if any of the Gaffers know of any top down games that actually tackled that aspect.
Right now, the most straight forward solution are ruins, destroyed structures that the player has to spend resources on for some NPC to go in and 'fix it' - But that's not really building, that's just unlocking.
Have there been any Action Adventure or RPG games that tackled this problem in a smart way?