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Has Marathon: Durandal made you sick? Post here.

Has Marathon: Durandal made you sick?


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Oh my god this game is 100% unadulterated rubbish, I always shrugged it off because I didn't have a Mac, but it WAS legitimately awful....15-year-old self REDEEMED
 
Add me to the non-vomitous list. Played the demo for about 20 min and didn't feel a thing. Well, besides boredom. I don't even think I got hit the entire time I played... those enemies just aren't too bright. Might give it another shot later, but man, I hope it gets better.
 
wow its almost a 50/50 split!

I will give Marathon another playthrough tonight..

here's hoping for the best, I really wanted to play it :(
 
Played the XBLA demo for 15 minutes or so. Didn't feel queasy at all. I've never felt the urge to vomit while playing a game either and I've played a ****ton of games. I'll probably buy Marathon too. This whole situation is pretty bizarre.
 
It bothered me at first when I was playing the demo, but playing some more I adjusted to it. Wasn't very exciting though.
 
Sho Nuff said:
Oh my god this game is 100% unadulterated rubbish, I always shrugged it off because I didn't have a Mac, but it WAS legitimately awful....15-year-old self REDEEMED
You know what, you're right. Looking back now I don't know why I loved it so much. Alternatively Doom still rocks.

Almost forgot; I don't sick from this game unlike you pansies.
 
Original Mac/PC version was 30 FPS; the XBL one is 60 fps. The newfound smoothness was a little disconcerting, but I played the trial twice without any problems.

Turning head bob ON strangely seemed to help.
 
For the first time ever while playing a game, I got motion sickness while playing Durandal.

I didn't vomit though, I just stopped playing. Still, I felt pretty awful for a while.

I also got a pretty bad headache.
 
I started to feel quesy and a light headache as soon as the gameplay started and I moved around. I don't want to play anymore and get to the vomit stage.
 
Sho Nuff said:
Oh my god this game is 100% unadulterated rubbish, I always shrugged it off because I didn't have a Mac, but it WAS legitimately awful....15-year-old self REDEEMED

It was fairly revolutionary at the time, but it hasn't aged well. I can't envision myself actually paying for the XBL version. The AI is terrible and the levels boring by even modest modern standards. I messed around with the demo for probably 20 minutes or so and I can't say I had any dizzy spells or the such, but then again I've never really been prone to that, even as friends just watching me play some FPSes have.
 
I thought I was the only one who'd be affected by this so I didn't say anything. I did mess with the controls and it gets a little better.
 
Just played Durandal. Was fine at first, then I started to develop a headache...then I got all hot under collar....a bit sweaty....and that's when I decided to stop playing.

Definitely not something I'll be playing again in a hurry.....
 
I don't know if it's motion sickness or what, but I've found that some games definitely make me feel unpleasant after playing them for a little while. The old first person Duke Nukem especially.
 
Played it on Mac and PC countless of times before and I have never got sick. I do not have an internet connection at home right now, so I cannot try this release.
 
shuri said:
What a terrible game. The art is beyond awful, Doom had so much beyond art, the art style is sub RISE OF THE TRIADS quality. The design is all over the place, it looks like each level was randomly generated.
I think I have to agree. I have yet to get far into Marathon 2 but from what little I played it was a game that I think would have been easily forgotten had it been on the same 'platform' as Doom or System Shock. I think its status is mainly because of Bungie's later works and the fact that up until now it's been a Mac platform game
 
You guys should see me play skill jump maps in Team Fortress Classic. You would hurl (yet it doesn't affect me at all). I play at an FOV of 116 :D.
 
This poll is flawed. The thread title is already leading the reader and trying to influence you to jump on the Hate Train. The non-sick guys are treated as an afterthought.
 
I am fine here, played the demo without any problems. The game, however, did not impress me. I bought DOOM for the nostalgia, but never played Marathon, and I did not like it.
 
No issues here, but I've never gotten motion-sick from a game.

Interesting that a smooth frame rate would cause this issue, though. I'd have thought inconistent, jerky motion would be more likely to cause your nervous system to get confused.
 
Gattsu25 said:
I think I have to agree. I have yet to get far into Marathon 2 but from what little I played it was a game that I think would have been easily forgotten had it been on the same 'platform' as Doom or System Shock. I think its status is mainly because of Bungie's later works and the fact that up until now it's been a Mac platform game

Not quite. Take a look at this.

http://marathon.bungie.org/story/
 
FightyF said:
Microsoft "not expanding the market" my ass! This game totally appeals to the 13-18 year old Female demographic.

Ahahahaha :lol :lol :lol :lol :lol :lol

How have you guys missed his joke? FlightyF AM WIN!!! :lol
 
No game has ever made me nauseous, and Marathon is no exception. It did make my girlfriend dizzy to watch it, though, so I had to stop playing. But if half an hour didn't get me, I doubt it's going to bother me much.

If you really want to screw with your head, point at a dead body and circle strafe around it.
 
I had no problem playing the game, but the title screen background made my head spin a bit. The problem is the slow moving background that the eyes try not to believe its moving.
 
This was the first XBLA game I've downloaded a demo for, and thank goodness for it. Only played like 10 minutes and felt fine while playing it, but after I turned it off the nausea kicked in. 800 mspoints saved.
 
M3wThr33 said:
Half-Life 2 made people sick, too, because of the wider-than-normal field of view. I think it was 90 when most games are 70 or so.

Reverse that around and you got it, HL2 was 75 and most games are 90 (including HL1). It caused me to be extremely dizzy when playing it for more than an hour. I believe they fixed it though in a patch, since CSS runs in 90, or close to it.
 
Didn't get sick, but my disgust for Mac users did increase significantly.

Shame on you. Shame on you all.
 
You can add me to the vomit list.

I played for about an hour last night, first campaign and then multiplayer. Thought I was fine until about the 45 minute mark. Had a headache for at least an hour afterward and felt sick for a while after that. Tis a shame.
 
I played through the demo twice without puking if that counts.

You know the only personal encounter with this I've had was with the
motorbike chase
sequence in Metal Gear Solid 3. My buddy was watching me play, and during that sequence I was holding down three buttons. One to go to first person view (from third), a second button to look down the iron sights of the gun as opposed to firing from the hip. The last one was to actually fire the gun. Since holding all these buttons down was a bit difficult, especially since I was lifting my finger on and off the fire button every couple seconds, the result was a mess of the camera jumping between all three camera possibilities
while zooming through the forest
. On top of this, I didn't have the light machine gun, so I was using the M4 (I think) which needed reloading every 30 bullets. My buddy couldn't take it and had to turn away from the TV.
 
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