it's 8pm EST, sometimes you have to play a game first for them to show. known bug.
Thought it was still set to like 4am EST, Thanks
it's 8pm EST, sometimes you have to play a game first for them to show. known bug.
Hunter's unleash the hounds needs to change I think no matter what. A hunter can literally go from 0 minions on the field to dealing 20+ damage in the same turn once it gets around 6-8 mana.
Just starving buzzard, that windfury dragon, a couple wolves that increase damage, unleash the hounds (even twice since they deemed it is worthy of 1 mana cost for such an absurdly strong effect).
Buzzard - 2
dragon - 1
wolf - 1
wolf - 1
unleash the hounds - 1
6 mana (5 cards) total for 5, 4x2, 3, 3 damage, totaling = 19 damage
7 mana (6 cards) total with an additional unleash the hounds totals 24 damage
So yeah... I 100% agree with you that this type of aggro cannot be countered. And hunter have some very strong and efficient direct damage spells in the game so it is quite hard to amass a taunt shield when all they need to do is multi-shot, arcane shot, and deadly shot (think I got the name right) anything you really play before then.
edit:
Also I feel like that strategy is not even that risky. And I've probably beaten it a single time out of facing it like 10+ times.
I'll always try and keep a taunt around turn 6 against hunters. Abomination is amazing for countering the UTH rush.
That would help... but could just as easily be silenced by the owl and you're screwed. Or removed from play before the charge comes. It does seem like a nice counter and could be something to consider once I get the dust for the card.
Also gotta consider the chance that you'll pull that card in the 9-10 cards you pull before round 6.
The basics of the game are very beginner friendly. There's a tutorial that should lead you through most of what you need to know.
I think I found a bug.
I have a Keeper of the Grove. I chose Deal 2 damage. (This happened in different matches)
Keeper triggers Spellbender, suggesting the card effect is a spell.
Keeper is able to target Faerie Dragon to deal the 2 damage, suggesting it's not treated as a spell.
It can't be both, or there needs to be more clarification on card text.
Battlecry shouldn't count a a spell, I think the problem lies in Spellbender.
Battlecry shouldn't count a a spell, I think the problem lies in Spellbender.
I think this is the problem.It could be a matter of programming, and that when Keeper is played the game creates two spells of which you choose when and then it goes into effect. It must've been overlooked somewhere along development like a bool that says isBattlecry wasn't turned on.
It could be a matter of programming, and that when Keeper is played the game creates two spells of which you choose when and then it goes into effect. It must've been overlooked somewhere along development like a bool that says isBattlecry wasn't turned on.
I disagree, I think it should be classified as a battlecry from the minion. Some minions have two possible battlecries to choose from. Doesn't make them spells.It's definitely a spell, because your hero casts the attack rather than the creature. The issue is on the fairy dragon side, so the only possibility I can think of is that the targeting happens before it becomes a spell or something.
I disagree, I think it should be classified as a battlecry from the minion. Some minions have two possible battlecries to choose from. Doesn't make them spells.
Well, it could be changed certainly, but it's currently a spell. When you play one of the dwarves with an attack battlecry for instance, the card itself will deal the attack. When you use Keeper of the Grove, the card doesn't attack, your hero does. Just like a spell damage card like Fireball will do. So it's definitely intended to be a spell currently.
I drafted a mage deck with only one removal spell... WTF.
dat Arcanist with 1 secret
Went 8-3, got the last opponent down to 1 with fireball ready to fire then conceded. 240 gold yay.
So what's the lesson? Maybe a deck full of big imposing fatties (even a not so good one like mine) is much better than a well drafted deck with half spells. /shrug
Edit: Oh and believe it or not, I won two games topdecking Bluegill Warrior. Funny stuff.
Your deck doesn't seem that bad despite a lack of spells. Water elementals are no joke for their mana cost. I've also had a fair amount of success with venture goblin guy in arena.
Never say never, I lost a game with him being frozen![]()
You probably were wishing you had a silence at that point heh
dont think soHad a warlock suicide and it killed me as well... said I lostDoes it give him a win?
Had a warlock suicide and it killed me as well... said I lostDoes it give him a win?
Had a warlock suicide and it killed me as well... said I lostDoes it give him a win?
Went 8-3, got the last opponent down to 1 with fireball ready to fire then conceded. 240 gold yay.
So what's the lesson? Maybe a deck full of big imposing fatties (even a not so good one like mine) is much better than a well drafted deck with half spells. /shrug
Edit: Oh and believe it or not, I won two games topdecking Bluegill Warrior. Funny stuff.
Got him quite late, like a lot of other picks in the draft, there's just no better choices. I didn't sacrifice any removal picks to get those 3x water elementals and 3x venture co. merc, they were just the best minions of the three. :/ They did turn out to be quite awesome.
my 15 spell mage draft went 8-0
I think it just means good cards are good.
Depends on what I have and what my curve is.Yeah, but do you pick second choice minions over solid removal spells? Not always obvious.