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Hearthstone Closed Beta - Open beta in NA, elsewhere next few days. New thread soon!

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This is for people who would be interested in watching HearthStone games get casted.

But this is also for people who are easily amused and like really dumb/stupid/somewhat dirty humor. I completely understand if a lot of people don't like the commentators.

That all being said, these guys put in a lot of work getting a system in, and I really like them, so I'm giving them the plug. I think it's a sweet system but it all has to be in house.

Here we go, LAGTV's HearthStone Trial Cast 1. Hope someone else at least enjoys this somewhat a little bit so it's not wasted.
 
Opp has 4 HP left after turn 5. Nothing on the field. I'm left at 26hp and have a full board. Did I win? Nope.

Blizzard => Flame Strike => Pyro + a few minions in between.

From now on INSTANT surrender. Won't waste my time with this bull shit class. There is just NO strategy involved fighting a mage or playing as one.

Their AoE really is ridiculous if you think about it between Arcane Explosion, Cone of Cold, Frost Nova, Blizzard, and Flamestrike.

That's freaking FIVE aoe spells for one class. I know they're mages but nearly every other class only has 1-2 tops.
 
I still don't have a good handle on arena. I feel ok with many of my drafts but still get just crushed 1-3 while easily going 6/7-3 at other times. I find it extremely hard to predict the success of a deck in arena before playing it.

This is for people who would be interested in watching HearthStone games get casted.

But this is also for people who are easily amused and like really dumb/stupid/somewhat dirty humor. I completely understand if a lot of people don't like the commentators.

That all being said, these guys put in a lot of work getting a system in, and I really like them, so I'm giving them the plug. I think it's a sweet system but it all has to be in house.

Here we go, LAGTV's HearthStone Trial Cast 1. Hope someone else at least enjoys this somewhat a little bit so it's not wasted.
The voices are so familiar, are these the when cheese fails guys from SC2?

They were really hit or miss with that.


edit: they are
 
Yup, that's LAGTV (with MaximusBlack and NovaWar).
 
HOLY FUCKING SHIT LMAO

Just had a dude cast Leeroy Jenkins 3 times in one turn with two shadowsteps. It killed me with the Cold Blood on the 3rd cast. I gotta say that's the hilarious version of Unleash the Hounds and certainly more situational, but fucking 23 damage (the Jenkins + dagger hit) in one turn is fucking ridiculous before I even have an opportunity to react.
 
That damn owl. Always grinning at me with it's stupid face and clogging up my hand if I don't need it, and nowhere to be seen if I need it. Hate you owl, hate you! You are useless!
 
Opp has 4 HP left after turn 5. Nothing on the field. I'm left at 26hp and have a full board. Did I win? Nope.

Blizzard => Flame Strike => Pyro + a few minions in between.

From now on INSTANT surrender. Won't waste my time with this bull shit class. There is just NO strategy involved fighting a mage or playing as one.

You are beginning to sound like a broken record...
 
bleh, I purchased a 20 dollar card for battle.net, but when I try to make a card purchase it is still requiring me to enter a credit card, of which I do not wish to do at this time... which is why I purchased a balance card... The site says it should use the battle.net balance up first, but still is requiring me to add a primary payment method... which is completely unnecessary.

edit:

Boo, apparently it was unlisted taxes... kinda weak that I'll have to add a credit card to pay a tiny sum later.
 
Their AoE really is ridiculous if you think about it between Arcane Explosion, Cone of Cold, Frost Nova, Blizzard, and Flamestrike.

That's freaking FIVE aoe spells for one class. I know they're mages but nearly every other class only has 1-2 tops.
I agree, they got way too much AoE at all stages of the game
Blizzard. That's the culprit. 2 damage AND freeze is all you need really. I think that single card is the biggest issue about their AoE. If it would be removed, we'd had better pacing against mages. This way they can turn 5 blizzard and turn 7 flame strike without giving you the chance to kill of any of their minions which were summoned prior to that or on turn 6.

You can play around Flamestrike, but not around all their spells... twice.

Frost Bolt is also way too much value for 2 mana. Should cost 3 imo.

You are beginning to sound like a broken record...
Because it happens over and over again. I just posted that after it happened. ^_^

Btw, mages in constructed are OP². :p (ok i will stop now^^)
 
Northshire Cleric(s), Lightwardens, and Imp Masters behind any sort of a taunt wall is great stuff. Imp Master takes damage, heal it with the Priest's hero power, that adds +2 attack to the Lightwarden and you get to draw a card thanks to the NS Cleric all while you're summoning 1/1 imps. AoE of course is the easy counter to this, and any sort of silence will be a pain too, but when it all aligns and your opponent seems to be without a way to handle it, it gets ugly for them quickly.

Just faced the dreaded Turn 1: Coin, Ringleader, Shadowstep, Ringleader in Arena. Rat bastard.
 
Northshire Cleric(s), Lightwardens, and Imp Masters behind any sort of a taunt wall is great stuff. Imp Master takes damage, heal it with the Priest's hero power, that adds +2 attack to the Lightwarden and you get to draw a card thanks to the NS Cleric all while you're summoning 1/1 imps. AoE of course is the easy counter to this, and any sort of silence will be a pain too, but when it all aligns and your opponent seems to be without a way to handle it, it gets ugly for them quickly.

Versus priests I try to reserve my direct damage spells just for these situations. Mainly I try to save eviscerate for taking out NS cleric. But I also have several other direct damage options that are mainly battlecries (elven archer, SI7 agent, perditions blade) all to take out units behind taunt walls if necessary. That is how I try to deal with these situations. Doesn't work out with every other class, but I try to include several direct damage spells if possible.
 
Feels good bros.
m0Bm6px.jpg

btw this was from an arena pack.
 
Buffed Lightwells can be super annoying if you don't have direct removal or a silence. Especially since they start with 5 health, a single PW:S (let alone anything else) puts it out of range of most damage spells and makes it nigh impossible to kill with creatures at a point before you've lost control.
 
zzz why do I even try to make a rogue deck when my oponnent plays like 30 cards in one turn and then throws down a 20/20 edwin vancleef. I don't have any of them shits. :(
 
Because it happens over and over again. I just posted that after it happened. ^_^

Btw, mages in constructed are OP². :p (ok i will stop now^^)

There are balance issues yes. The OTK hunters are downright broken.
 
There are balance issues yes. The OTK hunters are downright broken.

I wouldn't say that, it's just a very swingy combo deck. I was playing it for a while, and you either win spectacularly in one glorious turn, or just do nothing all game and then die. No one seems to remember the times they have played against hunters who just kind of lose without doing much, though.
 
Buffed Lightwells can be super annoying if you don't have direct removal or a silence. Especially since they start with 5 health, a single PW:S (let alone anything else) puts it out of range of most damage spells and makes it nigh impossible to kill with creatures at a point before you've lost control.

What's even worse is when a priest puts Inner Fire on it >_>
 
What's even worse is when a priest puts Inner Fire on it >_>

I encountered a worse situation in Arena a few days ago, posted it in this thread:

I'm Paladin, opposing is Priest. He went second. Turn 4 he had a 10/10 Lightwell (I forget the names of the spells, but he used the one that double's your health followed by the one that makes your attack equal to your health), a Scarlet Crusader, and some other 1/X creature I forget. Didn't have any great removal for the 10/10 as a Paladin but managed to wiggle out of that jam with 14 health to his 26 or so. Had the game drag out another 10 rounds or so with our healths both at around 8 or 9, I was out of cards in my hand but had board control (couple weenies plus an 8/8 Frostwolf Warlord), he had 1 card in hand and some small Taunt weenie on the board). Yeah, sure enough, he Mind Controlled and eventually won the game.

I was just proud to survive a freaking 10/10 on turn 4 long enough to make it a close game.

It was absurd.
 
Yeah divine spirit with Inner fire can be tough to deal with. Gotta pray to the owl gods. It's like acidic ooze, you always get in your starting hand against a priest,mage or druid. But you never have it when you need it. :(
 
Yeah i'm not having much luck in deck creation for arena run - I had enough potentially for 3 arena runs.

Ended 2-3, 1-3, 2-3

Mage twice and not even any decent damage spells.

Was relying on cone of cold just to survive but I couldn't get rid of what I was freezing
 
There is far, far less luck involved in Arena than you think.

Even though the cards may change the game still stays the same.
Given that 2 players with equal skill and a equal class play against each other, the outcome is almost decided by draft alone.

How is it not luck that I get 2 truesilver champions and you get no weapon at all?
 
Given that 2 players with equal skill and a equal class play against each other, the outcome is almost decided by draft alone.

How is it not luck that I get 2 truesilver champions and you get no weapon at all?
False. You'll always lose some to luck of the draw and such, but the fundamentals of the game always stay the same. A huge part, though, is card evaluation in the draft itself. It takes time to pick up on what's good (Oh hi there almost every pally card) and what's not (Raid Leader and Thrallmar Windseer: Traps.)

Oh. and something I'm pretty sure of now - Succubus is actually not a good card. (Flame Imp, though, is insane.)
 
Well I think I've hit the wall badly. I just can't win anymore with the cards I have. My 3 quests are about winning with Rogue or Druid and I have no good cards for them. I think I went up in rank too quickly because I'm paired with people that keeps playing blue and purple cards and with the cards I have I can't do much. Probably opened 15 packs in total and it is simply not enough deal with the opponent the matchmaking is pitting me against. Must have lost my last 10 games. Unless I dust all the other decks I either have to stop playing or spend money on the game.

Pretty broken if you ask me.
 
Well, I am definitely interested in this game because I have always liked strategy card games, but hate the amount of money you are required to put down to build a good/fun deck. I played Duels of the Planeswalkers quite a bit, but eventually just got bored because once you unlock everything your deck is pretty much set.

So, that brings me to my question, do I NEED to buy cards for this game? Or can I get by fine with earning gold and buying decks and stuff that way? And is the deck building/strategy constantly evolving/changing as you get more cards and more cards are introduced?

I am sure that has been asked plenty of times before, but just found out about this game, and signed up for the beta. Lets see if I get in... (not getting hopes up)
 
Well, I am definitely interested in this game because I have always liked strategy card games, but hate the amount of money you are required to put down to build a good/fun deck. I played Duels of the Planeswalkers quite a bit, but eventually just got bored because once you unlock everything your deck is pretty much set.

So, that brings me to my question, do I NEED to buy cards for this game? Or can I get by fine with earning gold and buying decks and stuff that way? And is the deck building/strategy constantly evolving/changing as you get more cards and more cards are introduced?

I am sure that has been asked plenty of times before, but just found out about this game, and signed up for the beta. Lets see if I get in... (not getting hopes up)
You do not need to buy cards. Just get the starter decks to Level 10, do dailies, play Arena.
 
Well I think I've hit the wall badly. I just can't win anymore with the cards I have. My 3 quests are about winning with Rogue or Druid and I have no good cards for them. I think I went up in rank too quickly because I'm paired with people that keeps playing blue and purple cards and with the cards I have I can't do much. Probably opened 15 packs in total and it is simply not enough deal with the opponent the matchmaking is pitting me against. Must have lost my last 10 games. Unless I dust all the other decks I either have to stop playing or spend money on the game.

Pretty broken if you ask me.

I feel like this keeps happening to me (I haven't dusted any cards or spent any money). But I've been able to more or less clear out an entire deck, re-evaluate all of my cards and put together a deck that gets me back in to it.
 
Today's Arena run: 9-1 with a warlock


I don't think this deck was amazing by any means but still very solid. At the start of the draft, I was trying to go very aggressive but the packs pushed me slowly towards a much more control kind of deck. The three shattered clerics + iron dwarf were probably the most valuable cards during my run with a nice backup of removal spells including one syphon soul.

Had some funny games too, including a mage at 7-1 that played three mirror images during the first 4 turns and played back to back 4 freezing spells when I had lethal, and a rogue at 8-1 that shadowstepped his defias three times at turn 4.

I feel like this keeps happening to me (I haven't dusted any cards or spent any money). But I've been able to more or less clear out an entire deck, re-evaluate all of my cards and put together a deck that gets me back in to it.

Yeah that's the good thing to do, eventually you'll win games. Most importantly, when you're low on gold, better prioritize solid classes in Arena such as Paladin and Warlock to make sure you have enough gold to keep playing. Then you can go back to experimenting with whatever class.

I'm personally not a fan of constructed the way it is right now, I understand that every card game has been like this but like I said, I don't have any tcg background and I'm not a fan of disenchanting cards. I just make decks with whatever cards I've got.
 
In all the arena runs I've done I have never gone better than 2-3.

While it maybe me being shit at the game, the point still stands that it's too luck based.
That being said you will get a pack out of it and maybe that extra 50g you put in to get into it in the first place. I'd guess you'd need to go 4+ wins to get enough gold since the rewards aren't all that great.
 
Got a beta key in my spam box this week and just started playing today.

I've never played a strategy card game before (either real cards or digital), but I'm completely addicted. It's so damn fun.

So far I've won about a third of my online games. Any good tips or guides for a complete beginner on overall meta/game theory or class guide?
 
Got a beta key in my spam box this week and just started playing today.

I've never played a strategy card game before (either real cards or digital), but I'm completely addicted. It's so damn fun.

So far I've won about a third of my online games. Any good tips or guides for a complete beginner on overall meta/game theory or class guide?
Trump's Arena Guide at ihearthu.com is super important for a frame of reference.

Oh: And to expand on Succubus being awful- it trades poorly with every other 2cc 3/2 drop. It's a constructed card for Warlocks to level priests with.
 
Just happened to me against a warrior:

-He has 4/5 decent minions , I have 1 I think

-Use Mind Vision, Get an Ysera. Play Ysera, get a big dragon.

-Warrior uses pretty much everything to kill my Ysera,

-I play the dragon, buff him a bit and take table control.

-He plays Ysera, I use Mind control. The card didn't even have time to move, he already conceded.

Damn, Priest is such a scumbag.
 
Just happened to me against a warrior:

-He has 4/5 decent minions , I have 1 I think

-Use Mind Vision, Get an Ysera. Play Ysera, get a big dragon.

-Warrior uses pretty much everything to kill my Ysera,

-I play the dragon, buff him a bit and take table control.

-He plays Ysera, I use Mind control. The card didn't even have time to move, he already conceded.

Damn, Priest is such a scumbag.

You are an awful person, bahaha. I wouldn't rage quit, but I'd spam Threatens in protest until the game ended.
 
Just happened to me against a warrior:

-He has 4/5 decent minions , I have 1 I think

-Use Mind Vision, Get an Ysera. Play Ysera, get a big dragon.

-Warrior uses pretty much everything to kill my Ysera,

-I play the dragon, buff him a bit and take table control.

-He plays Ysera, I use Mind control. The card didn't even have time to move, he already conceded.

Damn, Priest is such a scumbag.
I think attacking Ysera is a complete trap in most situations. Damage would be better off going at the opponent's throat.
 
I think attacking Ysera is a complete trap in most situations. Damage would be better off going at the opponent's throat.

Yeah she's simply too tanky unless you have something to directly deal with her like Polymorph, Assassinate, Hunter's Mark, etc. And without those you're racing against the clock anyway - you probably won't have enough damage to take her out in one turn and you'll likely lose minions in the process.

Speaking of, Ysera shouldn't be able to attack ala Ragnaros since she's sleeping (or supposed to be with the way the mechanics of the card work.) That might be nice change for flavor and (possibly) balance.
 
Hearthstone is expected to go into open beta in December right? I can't really play any online games until the 21st so it would be awesome if it goes into open beta prior to that. I've always enjoyed watching MtG streams and wanted to play something like that. Not enough customization in the yearly MtG games on steam for me and always hesitate to get into the physical game. Hopefully Hearthstone can kind of fill that role for me.
 
Got a beta key in my spam box this week and just started playing today.

I've never played a strategy card game before (either real cards or digital), but I'm completely addicted. It's so damn fun.

So far I've won about a third of my online games. Any good tips or guides for a complete beginner on overall meta/game theory or class guide?

Board control is very important, it is much easier to start strong and keep up your momentum, than be behind in a game and claw your ways back into it. Your starting hand is also very important, you generally want to mulligan anything that costs more than 5 mana cost since you won't be able to play it right away. Ideally you want something to play at every turn but usually people tend to not have any 1 drops (1 mana cost card).

Learn what the different cards and hero abilities are. When you're in a game and find yourself knowing if you are ahead or behind, and thinking "these are the moves my opponent can make and could get him back in the game" and act accordingly is when you know you have made a lot of progress.

Arena is fun, but it encourages a very safe playstyle. Reliable classes such as Paladin are good to play in Arena. Constructed is a different beast, mage is probably the easiest class to pick up and play in that mode.

Watch a few streamers like Trump, Kripp, ek0p and hafu on twitch.tv to learn what their thoughts are about the different cards and how they value them which is pretty helpful for arena. They also have different playstyles so it's pretty interesting to see.

Remember that health is first and foremost a resource, so do not afraid to tap into it to clear the board. Know when some of the big class specific cards can be played: Mind Control for priest is turn 8, Flamestrike for Mage is 7, Holy Nova is 5 for priest, Consecration is 4 for Paladin etc...

More importantly, experiment and have fun! No need to mull things over too much as luck is a very important part of the game, and yes sometimes your opponents will pull out some pretty bullshit plays, but so will you in time!

Just happened to me against a warrior:

-He has 4/5 decent minions , I have 1 I think

-Use Mind Vision, Get an Ysera. Play Ysera, get a big dragon.

-Warrior uses pretty much everything to kill my Ysera,

-I play the dragon, buff him a bit and take table control.

-He plays Ysera, I use Mind control. The card didn't even have time to move, he already conceded.

Damn, Priest is such a scumbag.

Huh the same exact thing happened to me a while ago, except I was able to keep the two Yseras on the board and the opponent didn't cc. Awesome feeling!
 

Has to be a cracked version of the game, right? I can't see a legal way of getting seven Priest legendaries outside of seven Faceless Manipulators or something else crazy. Even in an arena draft, getting seven epics is really slim.

Unless if there's something I don't know, haha. Pretty cool, 10*2*2*2*2*2*2*2. Probably the biggest damage anyone can do right now. Only thing I could think that would rival it would be a high health minion with using all priest/paladin buffs on it.

MATH;
Play one of the dragons with 12 health. Then play two Shattered Sun Clerics for +2 health along with two Temple Guardians for +6 for a total of 20 health. Then two PW:S for +4 along with two BoKings for +8 health, total of 32 health. Then double Divine Spirits for 128 total health. Pop an Inner Fire so it has 128 attack. Use both BoMight for another +6 attack, total of 134 attack. Use two Blessed Champions and even then you only total up to 536 total attack. That is if all of my MATHS was correct.

Was still pretty awesome to see, hope he does more crazy things like that for kicks.
 
He's obviously setting up the situation alongside the other player. Faceless + Prophet + MC = 5 copies. Not sure how he got the others.
 
He's obviously setting up the situation alongside the other player. Faceless + Prophet + MC = 5 copies. Not sure how he got the others.

That's the thing though, how do you get seven of one creature, as a Mage no doubt, inside constructed? Outside of two with Faceless, I can only think of Sylvanas.

Edit:

He played a Prophet

How'd get one playing a mage though?
 
He's obviously setting up the situation alongside the other player. Faceless + Prophet + MC = 5 copies. Not sure how he got the others.

He played a Prophet. Opponent played a Prophet, he MC'd this one. That's two. Faceless Manipulator x2 for each of them (then MC again and a Sylvanas to steal the opponent's Manipulator'd Prophets). That's 6.

Cannot figure out the 7th. Maybe that minion that "If your opponent has 4 or more minions, take control of one of them" in some way.
 
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