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Hearthstone Closed Beta - Open beta in NA, elsewhere next few days. New thread soon!

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draft or construct your deck with an appropriate number of 2-drops? you should be able to get a 2 in your hand most of the time, in either drafted or constructed, if you can't (and you're having difficulty) then you should consider using more 2-drops

sure, maybe you got river crocolisk or amani berserker and you're in a tight spot, its still nto as bad as you're making it out to be. he's not going to be killing your 2drop in that scenario, he'll spend his turn 2 mana on the heal to gen the card, if you're a druid, rogue, or mage, you've got the cleric already.

I draft 2 and 3 drops as aggressively as I possibly can; my decks are packed with them. That does not guarantee you get one in your opening hand, no matter how aggressively you mulligan. I'm not a TCG noob; my win rate in arena is ~70%. I can and do win against turn 1 Northshire Cleric, as long as I get an appropriate answer. (Or enough appropriate answers to survive Holy Smites and Shadow Word: Pains.) A hand without an answer is almost guaranteed to be a loss. That's just not true of any other 1-drop, particularly ones with three health.

Yay my first 9-1 arena :)

Nice bow, grats!
 
I draft 2 and 3 drops as aggressively as I possibly can; my decks are packed with them. That does not guarantee you get one in your opening hand, no matter how aggressively you mulligan. I'm not a TCG noob; my win rate in arena is ~70%. I can and do win against turn 1 Northshire Cleric, as long as I get an appropriate answer. (Or enough appropriate answers to survive Holy Smites and Shadow Word: Pains.) A hand without an answer is almost guaranteed to be a loss. That's just not true of any other 1-drop, particularly ones with three health.

I really don't think that's true. At least it hasn't been in my experience.
 
That's all very nice. Now tell me how to guarantee I get one of those cards in my opening hand.
1) There's a much higher chance of you getting one of those many options in your opening hand than a priest has of getting a cleric.

2) If you're not comfortable with the idea of randomness, you should stop playing this (and other card games).
 
Real talk: They should nerf Light Well's HP. Last night I played a match against a Priest that brought it on the first turn thanks to the coin and later cast a spell to double its life. Basically, it was a free +3HP every turn, and it could easily last until turn 6 or so since you need many high power minions to bring it down.

Note that I would be fine if they reduced its heal over HP, but at it is the card is simply too good for its cost. Or maybe make it heal solely characters or minions that are not Light Well.
 
Tried warlock out. Kind of really liking him a lot. Maybe my new favorite class, even above druid. Figures, since I played a warlock in WoW and the design philosophies are pretty similar (lots of things that damage yourself in exchange for power).

Edit: The problem I have with the cleric is that early game you need card generation to maintain parity with a Priest with NC. For many classes, there isn't a good option. So it's not really a specific complaint against priests.
 
The opinion that "Northshire cleric is BS" does not equate to "this person is a NOOB who only complains about things they don't understand", despite what some seem to think.

Mind Control might just need a cost increase. You can definitely play around it, but in Arena you sometimes don't have a choice but to play into it and pray.
 
I'm sure every priest player who drops a cleric in round 1 just leaves his PC and lets me spend as many rounds as I need to deal with it. We are all friends here after all.
 
Mind Control absolutely needs some kind of tweak. It disproportionately warps the control matchup so strongly, even if it isn't the greatest versus aggro. As a control player running few creatures to begin with, I have to not only find and throw down a creature valuable enough to steal, but also ensure that he has no onboard answer and that I can deal with it once he's stolen it. Otherwise, I can never drop Ragnaros or any other finisher for fear of it being stolen. In Magic, mind control isn't even a card in constructed. The creature can be killed/sacced in response, the enchantment can be countered, the enchantment can be destroyed for major blowouts mid combat, etc. Here, it's a 2 for 1 at best for the opposing player. I think it should be bumped up to 9 and the effect should be silence-able like other creature targeted effects.

The Cleric is too efficient, but not that much of an issue since you can play around it until you have an answer. If they turn 1 priest, don't drop something the priest can damage itself with to heal off of without killing itself. Find a bigger dude, a kill spell, or a silence. I think bumping it back up to 2 and taking a look at the strengths of the Priest hero power would be fine here.

Magic the gathering gives you the extra card like Hearthstone, but I was STUNNED to learn Hearthstone also gives you another frickin mana. That has got to tip the scales way to far back in player 2s favor.

Board initiative is incredibly valuable in Hearthstone in a way that doesn't exist in MTG. Since you can counter other creature threats with your own directly just having your's down first holds incredible value. Aggro decks can eek out incremental advantages here and there while you trade with their creatures 1 for 1 since you have to react as the 2nd player. I think the coin is plenty fair.
 
The opinion that "Northshire cleric is BS" does not equate to "this person is a NOOB who only complains about things they don't understand", despite what some seem to think.

Mind Control might just need a cost increase. You can definitely play around it, but in Arena you sometimes don't have a choice but to play into it and pray.

I don't think there's any need to get so defensive, I wasn't trying to attack anybody but rather explain why I don't consider it to be THAT good and why the expectation of always having a solution is unreasonable.
 
I don't think there's any need to get so defensive, I wasn't trying to attack anybody but rather explain why I don't consider it to be THAT good and why the expectation of always having a solution is unreasonable.
Wasn't directed at just you.
In Magic, mind control isn't even a card in constructed
It actually has been in certain metagames. Back when Mythic Conscription was a deck, they were in the board for the mirror. However, they did find that it was so good in Limited that they needed to bump that class of effects to rare to compensate.
 
How can one "dramatically increase the cost of mind control", it's already at the upper end of cost.
 
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Just got this, sweet! Are there more of these challenges? I didn't even know something like this existed.
 
How can one "dramatically increase the cost of mind control", it's already at the upper end of cost.
He said decrease. Which would make it even more powerful and the silence vulnerability wouldn't be enough to make up for that.
 
Just got this, sweet! Are there more of these challenges? I didn't even know something like this existed.

Oh crap, I'm like 2 wins away from that.

Screenshot of people's arena hauls make me sad. I wish I was good enough to have a reasonable expectation of getting more than a couple wins, lol.
 
He said decrease. Which would make it even more powerful and the silence vulnerability wouldn't be enough to make up for that.

I'm just trying to compare it to the Magic Mind Control, which costs 5 mana. Silence seems to be much more abundant than disenchant effects in Magic, so lowering the card cost down to say 6 or 5 mana could be fair. Of course, that would make silence effects even more important
 
Removal is 2-3 mana in Magic, whereas the cheapest non-conditional removal in Hearthstone is 5. This is why Mind Control is a "problem".
 
Silence is not really a common effect, many starter decks actually lack any Silencer. Although I appreciate its effect, it would only make Mind Control even more powerful against specific decks. I suppose you could argue "well, that's their problem for not investing in silencers!" but even so, silencing neutral minion units are scarce as it is. I don't think the solution is quite there.
 
A patch all of a sudden. What does it do?
I'm seeing so many bugs now. Just got stuck in a game. It's the other guy's move, he can't end it, and the timer isn't starting.
This happened to me 4 minutes ago.
 
I'm seeing so many bugs now. Just got stuck in a game. It's the other guy's move, he can't end it, and the timer isn't starting.

EU server died.


So what happens whn servers dies while you are in arena game ?

Game is canceled ?
Both sides lose ?
One lucky bastard wins and other guy loses ?
 
Mind Control
Take control of an enemy minion with 5 atk or less.

Bam, solved. Decrease mana cost as needed to compensate.

I'm seeing so many bugs now.
Just got stuck in a game. It's the other guy's move, he can't end it, and the timer isn't starting.
Came in here to complain about that exact thing. Just happened to me.

It's an Arena game I was winning, too. :/
 
EU is completely fucked right now.
 
Quit out of the game and can't get back in. Main Menu doesn't even show.

server maintenance/patch/beta etc etc


Time to play something else!
 
EU is live again!

edit: Wait, it's down. Nevermind.

edit 2: WAIT AGAIN, NO IT'S UP! GOGOGO!

edit 3: mother of all tits, it's NOT up. I was just fooled by the background music, shit is down.
 
EU server died.


So what happens whn servers dies while you are in arena game ?

Game is canceled ?
Both sides lose ?
One lucky bastard wins and other guy loses ?

Wiki says both players get a loss, sucks hard.

You get another 300g for 1000 wins. I think those are the only achievement type gold rewards, the rest are quests.
For anyone else wondering, I found a list: http://www.hearthpwn.com/news/110-quests-and-dailies-weekly-news-recap
There's a few more hidden ones.
 
Mind Control
Take control of an enemy minion with 5 atk or less.

Bam, solved. Decrease mana cost as needed to compensate.


Came in here to complain about that exact thing. Just happened to me.

It's an Arena game I was winning, too. :/

Yeah that's great idea - let's give priest another great tool to remove 4-5 cost minions that actually win games instead of forcing him to drop 8 mana on controlling your Yeti.
 
EU server died.


So what happens whn servers dies while you are in arena game ?

Game is canceled ?
Both sides lose ?
One lucky bastard wins and other guy loses ?

Wiki says both players get a loss, sucks hard.

It actually depends on what the game hangs. If it's caused by a bug such as recalling a paladin power minion to the hand, the game hangs and both players get a loss.

But I believe if the servers crap out (for everyone), nobody gets a win or loss.
At least when the servers died during my arena match yesterday, I neither had a win nor a loss when I checked later.
 
Yeah that's great idea - let's give priest another great tool to remove 4-5 cost minions that actually win games instead of forcing him to drop 8 mana on controlling your Yeti.

Mind Control doesn't need a nerf. You need to force your opponent to do what you are saying. Either take a 4 attack creature from you or play something else. Then mind control is a dead card in their hand if they aren't willing to play it. Removal + a decent creature is worth 8 mana. People are just greedy and/or play vs bad people and always want the bombs.
 
It actually depends on what the game hangs. If it's caused by a bug such as recalling a paladin power minion to the hand, the game hangs and both players get a loss.

But I believe if the servers crap out (for everyone), nobody gets a win or loss.
At least when the servers died during my arena match yesterday, I neither had a win nor a loss when I checked later.

I confirm - game was cancelled.
 
Just got a Beta key !

In EU so new waves must be going out.

Edit: Just my luck that the servers die as I get one!

Have absolutely no idea how I'll fare with this, think it might be better to just jump straight in rather than read up loads of tutorials.
 
Just got a Beta key !

In EU so new waves must be going out.

Edit: Just my luck that the servers die as I get one!

Have absolutely no idea how I'll fare with this, think it might be better to just jump straight in rather than read up loads of tutorials.

Grats! Hopefully I will get one in the next wave!

But if someone has an extra key I would love to take it off your hands :P
 
It actually depends on what the game hangs. If it's caused by a bug such as recalling a paladin power minion to the hand, the game hangs and both players get a loss.

But I believe if the servers crap out (for everyone), nobody gets a win or loss.
At least when the servers died during my arena match yesterday, I neither had a win nor a loss when I checked later.

Naw, both players get losses if servers crap. Which sucks in Arena. The game sometimes takes a few minutes post-reconnect to attribute the loss though, so maybe that's why you thought you didn't get a loss.

(E.g. I'm 2-0 in arena, i DC, go back i to arena still 2-0, i win the next game but i'm now 3-1.)

It sucks MASSIVELY. By far my biggest complaint so far is the lack of a grace period for reconnects. If you have monetary features in the beta, make sure they work and people don't lose money because servers are crap.
 
Do you start with any gold as a new payer? No key yet, but I am primarily interested in arena play. Will I have a few chances at it right away or will I have to go through constructed to make the gold first?
 
Do you start with any gold as a new payer? No key yet, but I am primarily interested in arena play. Will I have a few chances at it right away or will I have to go through constructed to make the gold first?
You get it through the initial unlock achievements.
 
Do you start with any gold as a new payer? No key yet, but I am primarily interested in arena play. Will I have a few chances at it right away or will I have to go through constructed to make the gold first?

Your first Arena is free, and you get 100G for levelling your first character to 10 too. So you get 2 free Arenas VERY early on. Possibly more if you do well in them, do your dailies, level all characters to 10, beat all expert AI's and more.

Also: I went 7-3 with my Hunter in Arena yesterday, with 2 losses coming to priests and 1 to a DC. They CAN work.
 
Completely hooked on this game. So far no complaints. Classes seem pretty well balanced.
except the annoying healing classes
 
Oh come on, I want to try it now!

Any beginner tips for when the servers do come back on? Recommended to just jump straight in?

I hear that it's easy to learn through play, so if I can avoid pages of wiki/faqs then that'd be preferable :P
 
Given that I just broke my cheek, my nose, and multiple parts of my right orbital, I would love for Blizzard to send me a beta key to use during my time off.

On the game itself, after watching Trump play it a bunch, I think Priest is my favorite class. Especially if running Shadowform in the deck (I think that is the name of the card that changes your hero ability to two damage.)

Beyond that, I would say I like Sorceress second most. I just love being able to ping for cheap.


Holy crap! Just checked my e-mail no more than an hour after posting this and got one! I know it is probably coincidental, but oh my goodness the timing is crazy! (Sorry probably bit of over excitement on my part, but the timing is just nuts.)
 
Your first Arena is free, and you get 100G for levelling your first character to 10 too. So you get 2 free Arenas VERY early on. Possibly more if you do well in them, do your dailies, level all characters to 10, beat all expert AI's and more.

Also: I went 7-3 with my Hunter in Arena yesterday, with 2 losses coming to priests and 1 to a DC. They CAN work.

Thanks. Nice to get to try it right away. I suppose ideally I'd do well enough off of the first few to keep it going, but somehow I doubt that haha.
 
Your first Arena is free, and you get 100G for levelling your first character to 10 too. So you get 2 free Arenas VERY early on. Possibly more if you do well in them, do your dailies, level all characters to 10, beat all expert AI's and more.

Also: I went 7-3 with my Hunter in Arena yesterday, with 2 losses coming to priests and 1 to a DC. They CAN work.
What do you mean by do your dailies.

I only just got into the beta today.
 
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