Yea Cleave my bad.I think you mean you used Cleave, not slam.
Personally I think forked lightning is rather bad and never put it in my shaman decks. Sometimes good against warlock rush and... nothing else. And I feel like 4 random damage for 3 mana is a bad deal. I'd much rather have a wild pyro.I have an irrational fear of Cleave and Forked Lightning whenever I play my Warlock deck. Going second vs them, I'll try and get a Voidwalker + Squire start as opposed to an Imp or even Priestess :/
And then they never fucking have it.
I'm frustrated. I enjoy playing arena, but I kinda suck at it. I've gone 2-3, 1-3, 3-3, 1-3 and now 0-3 - meaning I haven't once gotten enough gold to get over the buy-in. I also really don't enjoy constructed, meaning I'm forced to either buy arena runs for money (which i certainly won't do), or grind away quite a bit at something I don't enjoy to earn gold.
I short, I probably won't be playing this game anymore, and I loathe free to play. Bah! Humbug!
I do watch lots of streams, which is why I'm even giving the game a try to be honest - never thought I'd ever play a card game.watch streamers and actively try to call the play before they do it, it might help you! that way if you were wrong you'll know it right away and you can try to figure WHY his play was better than yours
also Arena require skills, but there is also a lot of randomness and luck in it
Lost 2 games because the other guy had a legendary that replaces his hero with a 15hp dudebro that can summon a 6/6 minion for 2 mana.
FUN!
...I want a legendary... couple more months of grinding I guess :-/
watch streamers and actively try to call the play before they do it, it might help you! that way if you were wrong you'll know it right away and you can try to figure WHY his play was better than yours
also Arena require skills, but there is also a lot of randomness and luck in it
New season hype!
What are your goals this 'season'?
New season hype!
What are your goals this 'season'?
Everytime I play arena the enemies have 2-3 legendary cards in their decks - I never got any legendary in arena at all... It's kinda frustrating, they are way out of balance for the arena -.-
Personally I think forked lightning is rather bad and never put it in my shaman decks. Sometimes good against warlock rush and... nothing else. And I feel like 4 random damage for 3 mana is a bad deal. I'd much rather have a wild pyro.
As a shaman vs warlock, I mulligan for spirit doggies, knife jugglers, wild pyros, rock biters, unbound elementals, and storms.
I think it is 10x more important to understand why they chose to do what they did over other moves. Usually there are 2-3 valid options. Only when there is one single optimal high trade move is the game as simple as seeing the move.
Having now played quite a bit of arena, while legendaries are nice, they are actually less important than the support cards, in my opinion.
Which is to say, if I were playing a Shaman, I'd give up the Ysera or Malygos long before I gave up the Fire Elementals and Flametongue totems. Legendaries are the cherries on top of decks; the base cards are the backbone. I'm much less confident of a deck that ends up with a bunch of haphazard support cards but a couple legendaries than I am vice versa. Obviously getting everything is best, but hitting the jackpot on everything has to be incredibly rare.
You are joking me
So the game starts and i shit you not he takes 5 turns and kills me, the game just speeds along and he keeps playing cards and kills me
There are no words, my internet is fine, im watching streams as I play, no downtime, there was no ingame lag and has never been any.
Joke of a game
Not only that but it's important to realize what happens in those instances you disagree with their play. Like, many times people say "I agree 80% of the time, don't know why I can't do nearly as good?" when those 20% cases are usually the only times where there's a real decision. You need to be able to recognize the decisions that are actually important and what came about because of the decision.
Was this during today's scheduled maintenance? Gotta check the status messages on the Blizzard launcher.
You are joking me
So the game starts and i shit you not he takes 5 turns and kills me, the game just speeds along and he keeps playing cards and kills me
There are no words, my internet is fine, im watching streams as I play, no downtime, there was no ingame lag and has never been any.
Joke of a game
Closed Beta, why get angry?.
Yeah and lava burst is at least viable in a lot of situations. Finisher (where overload doesn't matter), late game (where the overload is much less painful), or for a big play like lava bursting your own Sylvanas to steal a critical minion. I still go back and forth on whether to fit one in my deck or not. It's done ok for me. Obviously I would much prefer a fireball.Forked Lightning is so overpriced. Most Overload costs fall right in line with Base Cost + Overload = Normal Cost. Forked Lightning (and Lava Burst) are both 1 cost over their counterparts. Everything else is priced about as expected.
I think the end goal of my watching streams is really not to figure out what they do in each situation. It is about learning to think the way they think about the game, or at least understanding it. It is probably incredibly rare to find yourself in the same exact situation. Maybe even impossible due to the variables you are not aware of just by glancing at a screen. So just understanding and learning to evolve the way you think about the game and your moves is the best use of your time imo.
And yeah I do agree with you. People seem to say that often. "I know the move before they make it [insert: when it is an obvious super optimal move]".
What is/was the maintenance even for, just basic stuff? I thought I saw someone say pyroblast got nerf'd or something while skimming through a few days back.
Yeah and lava burst is at least viable in a lot of situations. Finisher (where overload doesn't matter), late game (where the overload is much less painful), or for a big play like lava bursting your own Sylvanas to steal a critical minion. I still go back and forth on whether to fit one in my deck or not. It's done ok for me. Obviously I would much prefer a fireball.
forked lightning in the early game might as well read 'lose your next turn.'
At least with Feral Spirits I can do something with 2 mana on turn 4. Plus the hilariousness of playing knife juggler, knife juggler, feral spirits, feral spirits, for 9 knives out of nowhere (I've done this once). Take that pyro blast!
Not only that but it's important to realize what happens in those instances you disagree with their play. Like, many times people say "I agree 80% of the time, don't know why I can't do nearly as good?" when those 20% cases are usually the only times where there's a real decision. You need to be able to recognize the decisions that are actually important and what came about because of the decision.
Yeah and lava burst is at least viable in a lot of situations. Finisher (where overload doesn't matter), late game (where the overload is much less painful), or for a big play like lava bursting your own Sylvanas to steal a critical minion. I still go back and forth on whether to fit one in my deck or not. It's done ok for me. Obviously I would much prefer a fireball.
forked lightning in the early game might as well read 'lose your next turn.'
At least with Feral Spirits I can do something with 2 mana on turn 4. Plus the hilariousness of playing knife juggler, knife juggler, feral spirits, feral spirits, for 9 knives out of nowhere (I've done this once). Take that pyro blast!
Daily system encourages good players to crush casuals to quickly get their gold.It is amusing in casual to be playing with what is still just barely more than the starter deck to face off against people with 3+ legendaries and a variety of epic cards.
If you also look at the mana curve, 1 cost now 2 cost later, 4 damage might seem low. 3 total cost for 4 damage is technically spot on for the damage/mana curve though which is mana cost +1. But where it really scales above the mana curve is with spell damage. Normally you'd get 5 damage for 3cc. But with forked lightning, and multi-targets in general, you get 6 damage for 3cc.
Well, no reason to climb the ranks other than some daily quests I guess.
It's more that it's Cleave +1 in cost with no upside compared to it besides "well, Shaman have Wrath of Air totem as a possibility." The other way to look at it, then, is that Cleave is underpriced, I guess?
Part of the reason it sits so awkwardly is just by virtue of Overload cards have the upside of "a turn earlier than expected" and FL is a card you don't play early anyway but the meta can kind of forces it to come out far earlier than you'd want to play it.
The Legendary dream tho
I know we may not "deserve" anything and I'm no entitled gamer, but I have to admit I was a least hoping for a free pack for my ranked progress.
Now I start the long road back to mediocrity again...
The Legendary dream tho
Shamans are the new Mage... of my last 4 losses in the arena, 3 were against Shamans. Their Fire Elementals really mess me up. Those, hex, and their class cards all generally trade against mine very well I find.
So I FINALLY got my first legendary in a pack and it's... Lorewalker Cho.
I'm tempted to DE him to make some Murloc cards to get Old Murk Eye and put a Murloc deck together. Am I crazy?