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Heavy Rain sales over 1 million

savor100 said:
One of the most over-rated games by the PS3 user base. I'm surprised it sold that much, although I must admit I was one of the many people that bit the bait and bought it day one.

I wouldn't say it's overrated. Most people expected this game to bomb hard.
 
I wish I could find that thread where people predicted 2010's flops and Heavy Rain was at the top of everyone's list. Niche!

Very well deserved success.
 
I never thought this game would sell that much. I thought it was a completely niche genre, but things changed the other day when my friend who was a typical sports-only gamer on the 360 said when he purchases a PS3 his first two games would be the new ufc and Heavy Rain. I thought most ppl would find the concept boring, guess not.
 
Zombie James said:
I wish I could find that thread where people predicted 2010's flops and Heavy Rain was at the top of everyone's list. Niche!

Very well deserved success.
Oh yeah, am pretty sure I said I had no interest in this game at all but man the demo was done so well that I day one'd this bitch.
 
Mesijs said:
They're both psychological thrillers with a big focus on the storytelling and plot element. I would put them in the same category. Shattered Memories isn't really about the scary stuff at all, actually.

Oh, interesting. Sorry about that, I figured it was the silent hill after The Room. I just didn't touch that one after the reviews.

SilentHillHomecoming.jpg


And I thought the PSP one was called Homecoming. I'll look into it. Sorry again, and thanks for clearing it up.
 
thaOwner said:
Oh yeah, am pretty sure I said I had no interest in this game at all but man the demo was done so well that I day one'd this bitch.
Yeah, the demo probably spiked a lot of interest with people. I'm gonna say it shifted at least 1/10 more because of that.
 
Shake Appeal said:
If this leads to more games like Heavy Rain being made, colour me disappointed.

even though you don't like the game or this kind of experience in generel, don't you like it when developers try to create something new instead of another run of mill FPS? these sales are an important sign to developers who have new ideas but turn them down because they think stuff like this doesn't sell.

i don't know about you but i'd love to see more varity in gaming. i've only played the demo so far and liked it and even if i didn't, i love seeing niche titles doing well.
 
falconzss said:
even though you don't like the game or this kind of experience in generel, don't you like it when developers try to create something new instead of another run of mill FPS? these sales are an important sign to developers who have new ideas but turn them down because they think stuff like this doesn't sell.

i don't know about you but i'd love to see more varity in gaming. i've only played the demo so far and liked it and even if i didn't, i love seeing niche titles doing well.

Exactly, too many games lately are playing it too safe, even bending their goals to incorporate features from successful games that just ends up making their games feel similar.
 
icarus-daedelus said:
The best part is that he doesn't even capitalize his sentences while
riding atop his high horse and attempting to school you in grammar and semantics.

when you reach a certain level of humourless zen pretention you move beyond the need to capitalize & thus are able to being sentences in whatever way you see fit. when i'm hanging out at poetry jams or enjoying performance art shows of young up n comers defecating into their sister's menstrual blood i regularly start a sentence in hebrew only to fold back into mirror writing before culminating in a triple summersault of meaningless linguistic bullshit.

the answer was deliberately verbose btw...
 
This is fantastic news!

Yet another example that it's not the games's genre that gives you the most sales sometimes but more the quality of its marketing. Small, non-mainstream or odd titles that had received some huge publisher's marketing CAN do well. Looks also at LittleBigPlanet.

Almost gives the impression sometimes that this industry is a good place for small devs.

.
 
dekjo said:
Yeah, copy cats wouldn't be as enjoyable, but variations on this sort of interactive novel genre with a semi-choose your own adventure feel would be welcomed. Just not sure who is going to try to pull that off.
Naughty Dog can totally do that! Maybe add their own twist to their take on the genre.
 
Just started playing this last night...

It is compelling, but I wish they had polished it more. For an "interactive movie", there are too many ridiculous elements (like the crowd in the station that literally walk in circles around the player, bumping into each other) that pull you out of it.

Hopefully they can use their phat cash to step it up next time. This type of game can draw in those that don't really play games (like my wife, who played for a few hours last night). I don't think there is a danger of these supplanting "real" games.
 
Quantic Dream deserves a hit, glad to see they got it.

Now if I only had a PS3 so I could actually play this......
 
Great. I hope this shows current P&C developers and others that branching the genre to higher production values is desirable.
 
I wouldn't mind more puzzles in the sequel.

It's an enjoyable offshoot of the adventure genre, but I would've liked more puzzle and thinking elements throughout the game. Investigations were fantastically presented, but overall kind of a missed opportunity.

The two or three dialogue puzzles were good, as well as the typewriter scene.
 
I hate the fact that everyone feels like they have to compare every games sales to MW2s. I would say your CoD's, Maddens and Halos are the outliers and you should be actually looking at all of the other games sales.


Nonetheless, awesome job QD on this game, I loved the hell out of it, and bought it day one new. See, I will purchase stuff day one, but ME2, hell no, BF2, naw. All that holding crap back or whatever just makes me want to tighten the screws and bend them over the barrel even more when they treat me like the criminal.
 
Excellent game. Well deserved sales.

Considering the improvement from Indigo Prophecy I'd love to play another game from QD taking what they learned from HR.

So many haters though ... wow
 
ACE 1991 said:
Suck it, Pachter.

If I recall he claimed that Heavy Rain wouldn't break 200k worldwide.
From what I recall, Pachter's verdict was that it could sell well with a good marketing campaign since it has mass appeal, but that it was a hard concept to market so he didn't think it'd do too well.

I don't recall ever seeing any commercials or ads for the game, so I'm not sure if it sold off of it's ad campaign or strictly via word-of-mouth and reviews.
 
Yeef said:
From what I recall, Pachter's verdict was that it could sell well with a good marketing campaign since it has mass appeal, but that it was a hard concept to market so he didn't think it'd do too well.

I don't recall ever seeing any commercials or ads for the game, so I'm not sure if it sold off of it's ad campaign or strictly via word-of-mouth and reviews.

I have seen tons of heavy rain ads and they were pretty good.

this one looped over and over again on every channel :lol
http://www.youtube.com/watch?v=1EvB-bnBqeE
 
Great news, one of the best games this gen. This secures a sequel hopefully.

SolidusDave said:
thirdsecond ban in this thread and I fall for tags :(
:lol

Drinky is a patriot, he cannot be touched here. He's a good guy though so dont worry. Worth it for the way he plays Nintendo fans.
 
:lol :lol :lol

I can taste the haters' bitter tears. Hmmm....mmmm....it's salty.

vghcer.gif


I still remember when people were saying: "This game is going to bomb", "No one is going to buy an interactive movie", "Won't last longer than a week", etc. Along with the usual "QTE fest", of course. I wonder what's their new angle now? Especially now the "QTE Fest", "Will only sell to a few people", "The story sux", and the "Deadly Premonition is the better game" cards have all been played. Keep it up, boys, it's always LOL-worthy to see.
 
Sony should drop the price to $40 this fall along with Move patch and make it a "launch" Move title. That would sell more copies.
 
Cruzader said:
Sony should drop the price to $40 this fall along with Move patch and make it a "launch" Move title. That would sell more copies.
Not only that, but include all the DLC, which by then will hopefully not only include Madison's "Taxidermist" sequence, but also Nom Nom Jayden's triptocaine addiction origins, Ethan's blackout explanation and whatever they're planning to do with Scott Shelby. :)
 
Replicant said:
:lol :lol :lol

I can taste the haters' bitter tears. Hmmm....mmmm....it's salty.

vghcer.gif


I still remember when people were saying: "This game is going to bomb", "No one is going to buy an interactive movie", "Won't last longer than a week", etc. Along with the usual "QTE fest", of course. I wonder what's their new angle now? Especially now the "QTE Fest", "Will only sell to a few people", "The story sux", and the "Deadly Premonition is the better game" cards have all been played. Keep it up, boys, it's always LOL-worthy to see.

See, I fucking hate posts like these. No one, I say NO ONE could have anticipated the game to be such a success, for the exact reasons you've mentioned. Hell, even the developers didn't think it'll be this big. Does this mean all these people were haters? And now they are crying with bitterness? No.

edit: Forgot to say my thoughts on the matter. Although I'm not the biggest fan of HR, I am extremely happy it did so well. Imo, HR was a heavily flawed, no pun intended. And with it's success, I hope to see more and more people get into this genre and improve it.
 
Yay interactive fiction

I am admittedly bitter Shattered Memories gets ignored while Heavy Rain becomes a blockbuster, but what are you going to do. People like what people like.

As long as it evolves the genre, I'm not complaining.
 
Heavy Rain is worst PS3 exclusive so far. It is current gen Dragon's Lair. If it weren't exclusive, I'm sure overall opinions would have been much different.
 
I just remember how this game has some memorable scenes. Quantic Dream certainly have the talent to make a beautiful Silent-Hill esque type of game. Jigsaw took this screenshot of the Lizard trial and the environment just so beautiful (in contrast to what the character is about to do):

ethan1oh9t.png
 
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