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Hellgate London gets a release date - 10/31

Gribbix

Member
http://www.shacknews.com/docs/press/20070806_hellgate_pr.x
“We wanted to hit the sweet-spot for release in terms of the development schedule and delivering the highest-quality game to our players,” said Bill Roper, CEO of Flagship Studios. “Halloween was the perfect fit as it ensures that Hellgate: London will have an appropriate amount of beta testing, while also being an incredibly fun time to unleash the game.”

North America - October 31
Europe - November 2
 
For some strange reason, I think this game will dissapoint. I'd still buy it if my comp could run it, though :'(
 
Saitou said:
For some strange reason, I think this game will dissapoint. I'd still buy it if my comp could run it, though :'(

The strange reason is the monthly elite payment bullshit for a completely instanced game!
 
Saitou said:
I'd still buy it if my comp could run it, though :'(

Same, my laptops a beast for work but games its a no no :(
If it gets a console port I'll be all over it, looks really interesting.
 
Saitou said:
For some strange reason, I think this game will dissapoint. I'd still buy it if my comp could run it, though :'(

Flagship said at one point the game will run on 5 year old machines. Maybe you'll be able to.
 
Really excited for this game-considering my chances of getting into the Warhammer beta are slim, this gives my wife and I something cool and interesting to play together during the winter months when her work is winding down. :)
 
You know, I would have been excited for this game but then they had to go and announce their online plans. Now I could care less.
 
Yay probably my Goty if the gameplay and itemization holds up.

Please be the new Diablo :D

Will probably pay monthly too if the game deserves it.
 
deejay8595 said:
What is this game about? For a minute I thought it said "HELLBOY".
http://www.hellgateguru.com/gurufaq/#1.1.0

1.1.0 What is Hellgate: London?

Hellgate: London is an Action/RPG being made by Flagship Studios. It features both third- and first-person playing perspectives and a blend of arcane and futuristic styles. Further detail will follow in the rest of my FAQ. It will also feature both single player and multiplayer modes.
 
Is the 360 version launching the same day? As much as I would prefer to play it on my PC, there is no way I can run it.

Edit: Reading Links FTW. So, does anybody know when the 360 version is supposed to hit and does it have cross-platform play?
 
traveler said:
So, does anybody know when the 360 version is supposed to hit and does it have cross-platform play?

Don't think there is a 360 version planned at all. You might be thinking of Sacred 2, which does have a 360 version in addition to the PC version.
 
The Hellgate: London for Xbox 360 rumor was started when Zach Karlsson, NamcoBandai's director of business development, said that it’s highly unlikely that such a notion is far from the company’s planning calendar.

Not really interested in Hellgate: London anymore. When the subscribtion fee was announced HG:L couldn't get off nearly everyone's "Must Have" list fast enough.
At least it's being released on an appropiate date. That's something.
 
Xiaoki said:
Not really interested in Hellgate: London anymore. When the subscribtion fee was announced HG:L couldn't get off nearly everyone's "Must Have" list fast enough.
At least it's being released on an appropiate date. That's something.

There's no subscription fees unless you want new content, though. It's not like you HAVE to pay to play the game.

I'm cool with paying for new content if it's worth it. I wish the pricing was better, though-what they are charging is really steep for what they are offering.
 
Fragamemnon said:
There's no subscription fees unless you want new content, though. ...

Thats wrong!
You get:

-double the inventory
-shared inventory between your own characters
-9 instead of 3 character slots
-instant transportation (shuttle system)

and other stuff only if you pay.
 
I'd love to get into a beta and try this. As it stands, I'll probably buy Conan instead because I'm a sucker for that shit.
 
I pretty much echo everyone else's sentiments on this game: looked great at one time, but I just don't care any more. Having a (virtually unavoidable) monthly fee for a game that is essentially Diablo 3 and heir to the legacy of a series that defined free online gaming is nothing short of ridiculous.
 
Freki said:
Thats wrong!
You get:

-double the inventory
-shared inventory between your own characters
-9 instead of 3 character slots
-instant transportation (shuttle system)

and other stuff only if you pay.

I was under the impression you don't get PvP either.
 
PedroLumpy said:
I was under the impression you don't get PvP either.

According to news sources the online will feature a "huge amounts of content on an ongoing basis in the form of quests, character classes, demons, items, etc."

Honestly, if I guy a game I dont want to have to shell out money to play new classes
 
Freki said:
Thats wrong!
You get:

-double the inventory
-shared inventory between your own characters
-9 instead of 3 character slots
-instant transportation (shuttle system)

and other stuff only if you pay.

Here's what I've read on HG Guru and other places:

A) The inventory "doubling" is only in regards to the amount of space for shared inventory to mule things between characters-regular inventory, as I understand it, is the same. It makes sense you have less since, well, you have less characters and to share less things between them.

B) Shared inventory is already there for non-elite, elite just makes it larger from what I've read. If you have to mule as a plebe then the game totally fails-Titan Quest:IT set the bar for how item sharing should be done.

C) Three *online* character slots seem enough for me. I can have as many as I want in single-player.

D) The effect of transportation might be a big deal, might not. If I have to run around for 5-10 minutes to just fight something, well, the game fails for that reason too.

PvP is a sideshow in these kind of games. If you want PvP go get a PvP-oriented MMO, I swear if those whiny bitches ruin another good loot and levels game I will go crazy.

Anyway, while I was googling I read that you can't respec skill points. **** that, I can't stand the whole "do it because Diablo 2 did it" mentality that the game sometimes takes on. I guess I'll have to gimp my character for 25 hours just to make sure I have the right combination of skill points later on so I'm not gimped forever! RETARDED.
 
Fragamemnon said:
Anyway, while I was googling I read that you can't respec skill points. **** that.

Nice bullshit way to make you go, "I really wish I had more character slots"
 
Zanboo said:
Nice bullshit way to make you go, "I really wish I had more character slots"

I don't want to spend another 40 hours leveling the same character I already have leveled. I want to fix the existing character I do have.

No respec options are terrible for newer or more casual players.
 
In Diablo you couldn't respec either. Now you have a game that's the next Diablo (hope so) , made by Roper of Diablo fame and guess what you can't respec either.

QQ more people

This game looks awesome and I wish I will have time to play it (and a PC that runs it).
 
oo Kosma oo said:
In Diablo you couldn't respec either.

Now you have a game that's the next Diablo (hope so) , made by Roper of Diablo fame and guess what you can't respec either.

QQ more people

Diablo doesn't exist in a vacuum. Games have come out since then that have offered the option of respeccing. They can only fall back on the Diablo defense for so long.... I guess until Blizzard shows how it's done with Diablo 3. :D
 
oo Kosma oo said:
In Diablo you couldn't respec either. Now you have a game that's the next Diablo (hope so) , made by Roper of Diablo fame and guess what you can't respec either.

Diablo 2 came out seven years ago, Hellgate needs to get with the times. Some things from D2's design are best left on the cutting room floor, and a game without respec options is going to get thrashed for not having them in this day and age.
 
My main issue is the extra content that'll only be available to Elites. I'd be happy to buy an expansion, but paying a per month figure and not knowing when the content will come or how regularly, or how much, is an idea I hate.

Considering how long this game took, I'd be surprised if we see anything worthwhile within the first three months.
 
Fragamemnon said:
Here's what I've read on HG Guru and other places:

A) The inventory "doubling" is only in regards to the amount of space for shared inventory to mule things between characters-regular inventory, as I understand it, is the same. It makes sense you have less since, well, you have less characters and to share less things between them.

B) Shared inventory is already there for non-elite, elite just makes it larger from what I've read. If you have to mule as a plebe then the game totally fails-Titan Quest:IT set the bar for how item sharing should be done.

C) Three *online* character slots seem enough for me. I can have as many as I want in single-player.

D) The effect of transportation might be a big deal, might not. If I have to run around for 5-10 minutes to just fight something, well, the game fails for that reason too.

PvP is a sideshow in these kind of games. If you want PvP go get a PvP-oriented MMO, I swear if those whiny bitches ruin another good loot and levels game I will go crazy.

Anyway, while I was googling I read that you can't respec skill points. **** that, I can't stand the whole "do it because Diablo 2 did it" mentality that the game sometimes takes on. I guess I'll have to gimp my character for 25 hours just to make sure I have the right combination of skill points later on so I'm not gimped forever! RETARDED.


# No server queues!: Those who fork over $9.95 a month can be that kid from elementary school who cut in line because his mom worked in the cafeteria.
# More character slots: If you have a problem with alt-itis, the shackles of 3 characters slots are broken here, granting players 12 slots (in total).
# Bigger bags: While 20 inventory slots sounds spacious, that's college square footage when compared to the mansion subscribers get -- 40 spaces and access to an account-wide inventory feature. No need to log onto a mule character to grab an item for a friend.
# 24/7 Support: In case you're having tech. issues -- or feel like hearing a friendly voice. Non-subscribers will still support access, obviously.
# Phat Loots: If you want to look cool, you'll want to be a subscriber. According to Bill Roper, "You will know an Elite character when he walks by. He'll have on unique gear and will stand out in a crowd."
# VIP Shuttles: For the lazy -- no walking to the far regions of the game required.
# Roof Over Your Head: Player housing isn't available to the freeloaders. No word of whether cardboard boxes will instead be available.
# Guild Leadership:: If you want to be the head honcho of your very own Hellgate: London guild, you'll need to pay up, as will anyone who wants officer positions.
# More Game Modes/Servers: A Hardcore difficulty mode is the first subscriber-only variant, with more coming later.
# Continuing Content Updates: "In addition, Roper promises a lot of ongoing content that won't be available to the basic player. Where some will hit the soft level cap somewhere between 35 and 40, fresh content will roll into the system on a monthly basis."
# Level Cap: Non-payers have a soft cap in between 35 and 40, but that cap will change as subscribers receive new content.

http://www.1up.com/do/newsStory?cId=3159329

For a loot-centric game this really kills it for me!
 
RubberJohnny said:
My main issue is the extra content that'll only be available to Elites. I'd be happy to buy an expansion, but paying a per month figure and not knowing when the content will come or how regularly, or how much, is an idea I hate.

Considering how long this game took, I'd be surprised if we see anything worthwhile within the first three months.

That is my biggest problem with the game. Expansions usually cost around $40 and I highly doubt they'll have the typical "Blizzard" caliber expansion every 4 months.

They should've gone with the Guild Wars style setup... :\
 
I am waiting to see how non-elite gaming is online...I was excited till all the confusion with what elite players get and what non-elite players get.

I like to PVP in these types of games as well, so most likely it will be a pass.

But this fall season is packed with games...so I am not in a rush.
 
Freki said:
http://www.1up.com/do/newsStory?cId=3159329

For a loot-centric game this really kills it for me!

That article sort of conflicts with what I read in a recent preview and on Hellgate Guru regarding the inventory slots/shared stuff.

If they miss the boat on both shared inventory and respecs, I might just replay Titan Quest + expansion instead. I would have thought that stuff would be standard genre fare by now.
 
Razoric said:
They should've gone with the Guild Wars style setup... :\

I totally agree-the frequent expansion model was the way to go here, but I think that their emphasis on the Asian market made the subscription model more appealing to them. Which is good and all, but spending $40 every nine to twelve months is way better than spending $10 a month.
 
Just so we're clear, there is a game included in the box that doesn't require a monthly fee. You get the full singleplayer game, and free online play as well. A monthly fee gives you extra online features (noted above). Now, whether the boxed game is worth $50 and whether you want to fork over extra for the "elite" features is up to you.

Personally it's in my top three upcoming games this year (with Bioshock and Orange Box). I'll buy it, play the shit out of it offline and online, and then decide whether it's worth a monthly fee.
 
These guys are batshit insane if they think I'm gonna pay $10/month to get what should be a standard experience. It would have to be the single greatest online RPG ever as a normal account to make me pay for the "elite" content.
 
Razoric said:
Diablo doesn't exist in a vacuum. Games have come out since then that have offered the option of respeccing. They can only fall back on the Diablo defense for so long.... I guess until Blizzard shows how it's done with Diablo 3. :D


**** yeah.


momolicious said:
From the gameplay videos the game looks very clunky and Very unfinished with really slow framerates

Yeah, a couple months ago someone here described it as 'pretend combat where the star wars kid waves a dull sword around and the enemies act as if they're hurt and fall down'. That's exactly what it looks like to me.
 
firex said:
These guys are batshit insane if they think I'm gonna pay $10/month to get what should be a standard experience. It would have to be the single greatest online RPG ever as a normal account to make me pay for the "elite" content.

Even better, according to posters on their forums the elite gear you collect wont be able to be used by you if your subscription has lapsed. In other words, all that geat you worked so hard to get on your character will be worthless unless you are paying them.
 
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