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Hellgate:London subscription details revealed

nerbo said:
If you read my post clearly, you'll see I never suggest additional content should be free of charge to begin with. If there is a $10 monthly fee, they should be guaranteeing $10 worth of new content each month to go along with it. Otherwise, there is simply no excuse.

My point is not limited to extra content. You are paying more money and you are getting more "stuff". There are other existing examples in the "current" model where that is also the case.

I guess you are a glass half empty kind of person.
 
Mario said:
My point is not limited to extra content. You are paying more money and you are getting more "stuff". There are other existing examples in the "current" model where that is also the case.

I guess you are a glass half empty kind of person.

Your point is exactly my point - You are getting screwed. *points to posts #143 and #146*

This nails it.
 
nerbo said:
If you read my post clearly, you'll see I never suggest additional content should be free of charge to begin with. If there is a $10 monthly fee, they should be guaranteeing $10 worth of new content each month to go along with it. Otherwise, there is simply no excuse.
Has anyone even mentioned what content will be released everymonth then 3monthly? There is no way to tell what it will be yet.

Jackl said:
No it's not, it's 10 dollars a month. So instead of buying a game for 50 dollars and enjoying it for years, you end up paying 120 dollars per year. The price of over two other games you could have bought that don't shaft you out of basic features.
This game has all the features and content of a 50 dollar game included for 50. The extras you get from paying the subsription don't effect your gameplay and according to latest post by a developer don't make you any more powerful(said the extra items are balanced in same system as non elite items).

So buy the game, don't pay the the subscription and enjoy the game like you would any other. Thats what I plan to do. Those that want the extra stuff can pay the extra money...
 
Random 42 said:
Has anyone even mentioned what content will be released everymonth then 3monthly? There is no way to tell what it will be yet.


This game has all the features and content of a 50 dollar game included for 50. The extras you get from paying the subsription don't effect your gameplay and according to latest post by a developer don't make you any more powerful(said the extra items are balanced in same system as non elite items).

So buy the game, don't pay the the subscription and enjoy the game like you would any other. Thats what I plan to do. Those that want the extra stuff can pay the extra money...

You mean like guilds? Or PvP play?
 
nerbo said:
You mean like guilds? Or PvP play?

Since when has guild and pvp made any diffrence to a Diablo 2 clone?

People wants to kill shit together and to get loot thats what it's all about. And none of those will differ greatly from subscribers and normal players.

Day 1 purchase for me but not going to subscribe until I get bored of the boxed content.
 
Is anyone really surprised by a monthly fee? Bill Roper is an ex Blizzard exec. He had a hand in WoW. He knows how much money the game is making month over month. He wants a piece of the action in his new company.

Mario said:
Why does a game have to be an MMO in order for a company to charge a subscription?

Should publishers not release enhanced special edition versions of games with more swag? Should expansion packs for games be free?


.

You really going to equate this content updates with expansion packs? Only one "big" update every three months, with small updates inbetween. If we take the most expansion expansion pack out there (Blizzard who charges 40 bucks for them), I guarantee you there is a shit ton more content in a true expansion pack than these monthly updates. I don't mind buying expansion packs. Personally I love them (great way to extend games). But at the same time I worry that these monthly fees will allow companies to give gamers less for more.
 
nerbo said:
You mean like guilds? Or PvP play?
You can join a guild.. They haven't really said whats happening with pvp play. And like jakershaker said they're not a big focus on a diablo style game.
 
I wake up today with birds singing and booty shaking and this is what I get?? :-(
WTF is this Gaf? This is not an MMO idiots.
Here's you know who direct email address. Let him know how you feel.
broper@flagshipstudios.com

Let him know we dont like this shit gaf style.
 
Fragamemnon said:
I think it's reasonable to ask people to pay for those kind of features. It's about the same level of features and service as most paid MMOs ask for.

I think you're insane. Almost all of what you're paying for, other games give away for free. This game has nowhere near the upkeep costs of an actual MMO; the only thing justifying a monthly fee is greed. As for content upgrades, $10 a month for an unspecified grab-bag of monthly content makes horse armor seem like the bargain of the century by comparison. At least with horse armor you know what you are buying ahead of time, and you only have to pay a one-time fee. And paying for 24/7 phone support for a game? Does the game need that? And that's a selling point? Sheer insanity.

Maybe the "incredible sucker" demographic is larger than I suspect, though. Who knows?
 
Ben Sones said:
I think you're insane. Almost all of what you're paying for, other games give away for free. This game has nowhere near the upkeep costs of an actual MMO; the only thing justifying a monthly fee is greed. As for content upgrades, $10 a month for an unspecified grab-bag of monthly content makes horse armor seem like the bargain of the century by comparison. At least with horse armor you know what you are buying ahead of time, and you only have to pay a one-time fee. And paying for 24/7 phone support for a game? Does the game need that? And that's a selling point? Sheer insanity.

Maybe the "incredible sucker" demographic is larger than I suspect, though. Who knows?
I agree with you on the support thing. Since when do games really need customer support let alone 24/7 support. Although not to sure on how many other non mmo games have guild and monthly/regular content updates. The playmodes is the only dodgy thing that i think needs to be explained more.
 
For me, this whole pay for play deal hinges on content updates. If they are significant it will be worth the monthly fee. If not, well, I still plan on buying the game (if you are a blizzard fan how could you not?) and I'll be a non "elite".
 
Ben Sones said:
the only thing justifying a monthly fee is greed.

Well, and paying off the expenses of the relentless franchising of the Hellgate property before the game was even halfway finished.

Welcome to GAME 4.0! (PLEASE INSERT COIN TO UPGRADE TO GAME 4.1)
 
Mario, question for you. I know you are a game developer, so what happens when every company on the planet starts asking for 10 bucks a month to play their game?

There is only so much money to go around, and if everyone starts charging to pay to play after you buy a boxed copy, end users can only spend so much. Aren't you somewhat worried that the amount of people buying new games will start going down, and if you don't get in on a hot item the product may be toast.

There are one, maybe two games max I will pay a monthly fee to play. After that all other games are getting a pass as its getting too expensive to be buying and playing multiple games when I have to pay a fee ON TOP of the 50 to 60 bucks I spend.
 
Random 42 said:
I agree with you on the support thing. Since when do games really need customer support let alone 24/7 support. Although not to sure on how many other non mmo games have guild and monthly/regular content updates. The playmodes is the only dodgy thing that i think needs to be explained more.

The question is not really whether other games do it, so much as whether or not they are going to be able to generate content that is worth $10 to me, every month. I mean, Knights of the Nine cost $10, and that's honestly about the bare minimum amount of stuff that I'd pay that much for. Are they going to be adding that much content to the game on a monthly basis? Color me skeptical. If they were releasing monthly content packs and charging a one-time fee for them, that would be one thing. Instead, they want me to pay up front and then show me the content after they have my money. No thanks.

As for competing games, you have the NWN games, which have a large userbase churning out free content continually, in addition to periodic paid content packs from the developers. Pirates of the Sword Coast costs $10, for instance, but it adds an all-new 10-hour campaign to the game. Will HellGate be adding the equivalent of that every month? I seriously doubt it. The NWN games have everything Hellgate has (well, except for server queues, apparently), and no monthly fee.
 
Maybe things like this are a direct result of how much piracy there is in PC gaming now. Maybe developers have to do things like this so they can pull in a reasonable profit.
 
FFChris said:
Maybe things like this are a direct result of how much piracy there is in PC gaming now. Maybe developers have to do things like this so they can pull in a reasonable profit.

You might have a point if it wasn't a game which relies on developer maintained servers.
 
They could just do online validation on game launch. I mean, I know people aren't too fond of that sort of thing, but if the choice is that or $10 a month, I'll take online validation every time.
 
Ben Sones said:
They could just do online validation on game launch. I mean, I know people aren't too fond of that sort of thing, but if the choice is that or $10 a month, I'll take online validation every time.

Agreed. This should become the norm in PC gaming really.
 
Ben Sones said:
They could just do online validation on game launch. I mean, I know people aren't too fond of that sort of thing, but if the choice is that or $10 a month, I'll take online validation every time.
I agree with this.
 
Ben Sones said:
Instead, they want me to pay up front and then show me the content after they have my money. No thanks.
wtf are you talking about? yes, you have to start paying right now. what. I'm sure you'll be able to get a decent idea of what they add in each month without paying. fan sites at least are sure to do rundowns of what's new and that, if not extensively through the official ones.
 
Madness. I don't mind the idea of two models offering different levels of service, but to make one subscription based is ridiculous. An LE would suffice for the Elite, with a one-time upgrade fee for everyone else. Save the trickle of monthly content for the larger 3-month updates and charge a standalone fee for them if need be.
 
Mario said:
edit: and if you aren't really worried graphics, then why make this sort of comment?

Style doesn't equal graphics. But thanks for trying.

i.e. Vanguard has better graphics. WoW has better style. See the difference?

But please, continue to browse my old posts looking for straws to grasp.

DiatribeEQ said:
The issue with Stormhammer closing down would be one thing.....if you hadn't failed to point out that it was not only A) Capped player base (i.e. reducing server lag) & B) FULL AT THAT CAP all the time. So yeah, the server DID get shut down. But it was naturally the FIRST to go when EQ's population started to seriously deminish as well. They're down to what? under half their original servers? (perhaps even more now) So my point still remains extremely solid: People in decent enough numbers were willing to pay for an experience either they would get 1st and in some cases, no one other than them would get at all.

But a $40 server full of people who don't understand the value of money doesn't justify Hellgate's price. Part of the reason why Stormhammer failed was because the difference really was neglegable between it any most any of the other servers. When the population fell off, nobody wanted to go to Stormhammer - it wasn't worth it. It was more an experiment in the idea of paying more for more content - an expermiment that failed.

It's not like EQ charged more to raid anyways. If you have to pay to get the better weapons in Hellgate, they're really going to screw over their box sales.
 
But what's really confusing me is:

If you subscribe 6 months after release you get all the new content that had been added during the previous 6 months.

For 9.95? Or for $59?
 
Ridiculous. I'm 100% with Draft and White Man here. Don't let them get away with it, don't set the precedent. I'm disgusted that the devs are withholding game types, items and the best weapons (in other words content that should've been in the game in the first place) from people that do not want to pay 10$ a month on top of the 50$ they've already laid down to play the game.


This is he perfect example for a slippery slope and it looks like some people are sliding it down screaming with joy.


Thumbs down and -1 sale.
 
DKnight said:
No hardcore mode for free = no sell

Yeah, taking basic game features that have been free in every other game since the beginning of time is an extra kick in the face. It boggles my mind that anyone is defending this. I mean, what's next? $1 per save?
 
Haunted One said:
Ridiculous. I'm 100% with Draft and White Man here. Don't let them get away with it, don't set the precedent. I'm disgusted that the devs are withholding game types, items and the best weapons (in other words content that should've been in the game in the first place) from people that do not want to pay 10$ a month on top of the 50$ they've already laid down to play the game.


This is he perfect example for a slippery slope and it looks like some people are sliding it down screaming with joy.


Thumbs down and -1 sale.

Only gamestyle thats being withheld is Hardcore and who plays that anyway? You want to build a character over time not loose him forever due to some stupid mistake. Hardcore in D2 was only used by some people who tried to get bigger egos just because their character was still alive.

And earlier in this thread it was stated that the subscriber items would be balanced with the normal ones, just diffrent in looks.

And can anyone mention a game that had free episodic content?
 
Ben Sones said:
Yeah, taking basic game features that have been free in every other game since the beginning of time is an extra kick in the face. It boggles my mind that anyone is defending this. I mean, what's next? $1 per save?

And not to mention a game feature that 99% of the buyer don't give a crap about.

Which other games have hardcore modes?

Hardcore mode from Diablo 2 was that when your character died you died forever. Start over if you want to play. Please tell me which other games that had this feature. You make it sound like they removed easy-hard-hell difficulties or something, which not is the case.
 
jakershaker said:
Only gamestyle thats being withheld is Hardcore and who plays that anyway? You want to build a character over time not loose him forever due to some stupid mistake. Hardcore in D2 was only used by some people who tried to get bigger egos just because their character was still alive.
So what? Damage controlling the exclusion of hardcore mode with, "no one plays it anyway" is pretty weak, IMO. Not to mention PvP could also fall under the banner of Elite only features. How many people have to play that before its exclusion becomes a problem?

And earlier in this thread it was stated that the subscriber items would be balanced with the normal ones, just diffrent in looks.
That is good. The exclusion of game modes and guild features is still bullshit, but at least it's not AS bad as I thought.

And can anyone mention a game that had free episodic content?
Off the top of my head? Splinter Cell on Xbox, UT2K3 and 2K4, Starcraft and Warcraft 3. Gal Civ 2 also has DL, which I believe the developer used in lieu of copy protection- ie, you can pirate the game, but without a valid account, you can't get the DL. Pretty snazzy move on their part, I think. Doesn't really apply here, though, because paying for CONTENT is not the problem. Paying for FEATURES is the problem.
 
Haunted One said:

If you follow the link in the OP it doesn't say anything about Pvp or Rp(is this supposed to be roleplaying? As in RP servers?)

So please provide a link for this.

And even if Pvp was a elite feature who cares? The game i s not about Pvp, and someone mentioned earlier in te thread that it was arena combat anyways = boooring.

Hellgate is all about co-op.
 
I have no problem paying this. I haven't been able to stop thinking about the game since playing it over a year ago.
 
Apparently the Tollgate: London apologists solution/response to anyone who rightfully bitches about the subscription tax, is to just minimize any subscription based features to be "who cares" features.

Yep, that's some quality reasoning right there. :lol
 
Draft said:
So what? Damage controlling the exclusion of hardcore mode with, "no one plays it anyway" is pretty weak, IMO. Not to mention PvP could also fall under the banner of Elite only features. How many people have to play that before its exclusion becomes a problem?

That is good. The exclusion of game modes and guild features is still bullshit, but at least it's not AS bad as I thought.

Off the top of my head? Splinter Cell on Xbox, UT2K3 and 2K4, Starcraft and Warcraft 3. Gal Civ 2 also has DL, which I believe the developer used in lieu of copy protection- ie, you can pirate the game, but without a valid account, you can't get the DL. Pretty snazzy move on their part, I think. Doesn't really apply here, though, because paying for CONTENT is not the problem. Paying for FEATURES is the problem.

So now all features in a game are important then? Even the ones that noone cares about. The the Collector edition pets and items from games like Guild Wars or WoW was really wrong too even though those people who got them paid lots of money for it.

About guilds, people who start guilds and maintain them are hardcore and will buy whatever the gamedev puts out, even if it's subscription based. I don't even understand how guild will work in Hellgate to be honest, It's no MMO so in the end it will only be another chat channel.

And none of those games you mentioned had episodic content for free. Some of them even had expansions you had to pay for. UT has had some dev controlled map packs but most of their content is usergenerated anyway.
 
jakershaker said:
So now all features in a game are important then? Even the ones that noone cares about. The the Collector edition pets and items from games like Guild Wars or WoW was really wrong too even though those people who got them paid lots of money for it.

About guilds, people who start guilds and maintain them are hardcore and will buy whatever the gamedev puts out, even if it's subscription based. I don't even understand how guild will work in Hellgate to be honest, It's no MMO so in the end it will only be another chat channel.

And none of those games you mentioned had episodic content for free. Some of them even had expansions you had to pay for. UT has had some dev controlled map packs but most of their content is usergenerated anyway.

So basically, your justification is to simply minimize features as being unimportant, since clearly you do not care about them so thus nobody else should either?

Yes, those other games charged for additional content, but they did not charge a subscription fee for that content. Is this really so hard for you to understand?
 
Where does it say that PvP is Elite only? I'm reading, "Elite and non-Elite players may interact fully within the game world..." I think PvP falls under the 'interact' spectrum does it not?
 
Ben Sones said:
They could just do online validation on game launch. I mean, I know people aren't too fond of that sort of thing, but if the choice is that or $10 a month, I'll take online validation every time.
That would get cracked just as fast. Half-Life 2 got pirated as well.
 
nerbo said:
Apparently the Tollgate: London apologists solution/response to anyone who rightfully bitches about the subscription tax, is to just minimize any subscription based features to be "who cares" features.

Yep, that's some quality reasoning right there. :lol

And all the console trolls grasping for straws to put Hellgate down then?

The fact is, for now, that the have not cut anything from the game that will make the gameplay worse for the normal customers.
 
jakershaker said:
So now all features in a game are important then? Even the ones that noone cares about. The the Collector edition pets and items from games like Guild Wars or WoW was really wrong too even though those people who got them paid lots of money for it.

About guilds, people who start guilds and maintain them are hardcore and will buy whatever the gamedev puts out, even if it's subscription based. I don't even understand how guild will work in Hellgate to be honest, It's no MMO so in the end it will only be another chat channel.

And none of those games you mentioned had episodic content for free. Some of them even had expansions you had to pay for. UT has had some dev controlled map packs but most of their content is usergenerated anyway.
What the? Are you mad?
 
I found something that comes with your Tollgate: London subscription that makes the monthly fee more tolerable. I guess I am ok with it now.
Vas4u.jpg-thumb_194_194.jpg
 
nerbo said:
So basically, your justification is to simply minimize features as being unimportant, since clearly you do not care about them so thus nobody else should either?

Yes, those other games charged for additional content, but they did not charge a subscription fee for that content. Is this really so hard for you to understand?

Well until someone has prover that the Pvp is cut it's only really the hardcore gamemode thats reserved for Elite players and that IS a minor feature, kind of if the Blitzball in FFX would have been on the collectors edition only.

Whats the diffrence over how you pay for additional content as long as you pay for it?

2 models:

WoW = Subscription, content patches over time, bigger expansion packs in store at a higer price(still much lower then the full game)

Guild Wars = Free with really minor content patches and ALL the expansion packs in stores are prices the same as the original game.

So if you pay little by little or big chunks of cash at the time doesn't matter.

And even if all these features are elite right know what makes you think that they won't release content patches for like 10$ or just bundle lots of shit up and sell it boxed in stores? Elit eplayers gets the stuff first though.
 
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