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Hilariously overpowered RPG party members

My exact team and I remember all of that Gamefaqs stuff from back in the day. I remember me and another guy being super Bowman fans and championing him like crazy. That was a fun board.

Bowman is also one of my all time favorite video game characters

Right on! That was probably my all-time favorite GameFAQs community. SO2 just had all the right ingredients:

- huge cast of ridiculous characters with very unique personalities
- choices of recruit-able characters giving you incentive for multiple play-throughs
- lots of stuff you would probably never find without a guide/message board helping you (e.g. making the Eternal Sphere, unlocking the final boss, etc.)
- lots of controversy over whether certain characters were god-tier or useless (Noel, all mages, Bowman, Dias, Leon, etc)
- tons of character abilities and item creation to experiment with
- TONS of private actions including lots of scenes with very specific character affinity requirements
- really interesting mechanics to exploit (e.g. bloody armor trick)

In short, just a ton of stuff to discuss and/or argue about both gameplay and character/story-wise. So much fun :)
 
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Donnel from Fire emblem awakening

This fucking guy. You build this treasure of a fighter and lucky dont-give-a-fucker and nurture him like a gentle flower, you let him grow and he grows to be so badass - he doesnt need companion - he'll just evade everything and destroy anything in his way. Donnel is the hero in FE:A.
 
All the laguz kings in path of radiance and radiant dawn. Though in fairness, that was kind of the point, especially in path of radiance where you only get one and only at the very last chapter
 
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Pippi is stronger than Ninten and has the same stat growth as Teddy. The only party member stronger than them is a robot you get near the end of the game. Shame that they're all temporary members.
 
These two were pretty badass as well.

Opera gets Healing Star, which when fully powered up makes her good enough to kick Rena out of your party. Plus Alpha on One, which did 5 hits and was very spam-able.

Bowman can just spam the shit out of Poison/Explosion pills and mindlessly steamroller everything.
IMO Claude is my stand out character in a game where any non-spellcaster was automatically OP because Ripper Blast had both absurd AoE and was incredibly spammable, and he had a fast basic attack for pinning enemies against the wall.

Final Fantasy 8's game mechanics are incredibly easy to exploit given you're informed how they work, Zell in this case is the easiest in regards to having an absolute damage-dealing hunk assuming you exploit the hell out of the Limit Breaks [less health = higher chance of limit break, which cancelling a turn (without actually skipping it) rolls the dice for infinite chances at getting a limit break every single turn]

Edit: More detailed info: Zell's Limit Break gives him a limited amount of time (usually around 15-20 seconds) to input specific commands to trigger moves, much like a fighting game. The timer stops when a move is being performed. Left+Right/O+X is the easiest 2 combos to keep mashing out, meaning you could mash out 2-4 of these moves per second of the limit break's time limit, something the designers probably never expected you to do.
Zell only really stands out if you level up and cause enemies to become damage sponges. XeroKynos (streams FF7 & 8 100% runs) said it best, Zell's limit break has the best damage per turn but he doesn't have the best damage per second. Under more optimal play conditions Squall and Irvine will kill faster.

Then again, under the pretense that you're not trying to exploit anything (however you define that in FF8, of all games), then I'd put Rinoa #1 simply for being able to make your party invulnerable. I know there is an item that does the same thing but farming for it could be considered exploitative in comparison.

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My contribution: Raja in Phantasy Star 4. You only have him during set moments, but he stands above any other guest character and even your own party members for being a strong spellcaster with a great selection of unique moves, and not only augments your healing capabilities (he is the only character that can resurrect others to full HP without an item), but also trivializes the need to ration your MP by having a skill that recovers it for all party members when there are few other ways of recovering MP.
 
IMO Claude is my stand out character in a game where any non-spellcaster was automatically OP because Ripper Blast had both absurd AoE and was incredibly spammable, and he had a fast basic attack for pinning enemies against the wall.

"PEAR INTO PEACHES!!"
 
Yang from FFIV is a damn monster when he first joins your party.

Liara makes Mass Effect largely a joke when you upgrade her singularity all the way.

I was going to say Yang too, but was afraid people would tell me I am playing the game wrong - still trying to finish the DS version after all these years, so I am clearly not the best at this game.

He just left my party. I am fucked now.
 
you crazy...

Donnel in "warrior" is awesome.
And if you reset him, keep the "counter" ability and go Mercenary/Hero he can wipe maps by himself.

of course, a lot of FE:A can do this if you know what you're doing, but Donnel is totally broken.
You have to give him special treatment over everyone else to make him good (and still not better than Robin/fliers ANYWAY), which is stupid.
 
I've seen a Disgaea mention. It'is an interesting case... Characters are obviously OP, since they can killed pretty much anything in a single small punch, but usually can also be killed with a similar small punch...

I've not seen so many games where, if you don't kill first, you'll be killed next.

She was mentioned a few times.
Once, actually, if I'm not mistaken (and a reply about scouts, although, but while OP, scouts, or fencers in VC2, aren't nearly as OP as Alicia itself).

My search missed it because her name wasn't used... sorry about that.
 
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(Banon from FF6)

"Pray" lol "Pray" lol "Pray" lol. You only have him for a little while, but you can take an automatic controller and turn it into level 99 characters early in the game without doing anything.
 
Final Fantasy XIII-2
Monster: Chichu

ATK is ridiculous. Puts anything in the dirt.
In the late game, when you put Ally KO: Power Surge on it, worlds are destroyed.
 
I've seen a Disgaea mention. It'is an interesting case... Characters are obviously OP, since they can killed pretty much anything in a single small punch, but usually can also be killed with a similar small punch...

I've not seen so many games where, if you don't kill first, you'll be killed next.
A lot of that goes on in Shin Megami Tensei IV.
 
I am probably the thousandth person to say it, but Cidolfas "Thunder God" Orlandu, from FFT. The skills he starts with are random each time, but if he starts with Night Sword and another good attack skill you could conceivably beat the rest of the game using just him and without ever opening the formation or shop menu again.

Old school example, the Fighter in FF1. If you level up a ridiculous amount, black belts and masters can do more damage. But in realistic terms, fighters have the best damage output. They also have the best defense and probably HP too. Once you get the spell-casting items, they can do nearly anything the spell casters can, except revive dead allies and cast FAST (Haste.)

In Etrian Odyssey, Medics were terribly overpowered due to a single skill. Immunize reduced all "elemental" damage by a lot, which bizarrely included cut, bash and pierce damage. Most bosses and FOE had their damage completely neutered by this, and if not you can also stack the Protector's defense buff with it and just sneer at them. You could also spend their skill points on attack bonuses, until they did as much damage as some of the fighters.
 
Old school example, the Fighter in FF1. If you level up a ridiculous amount, black belts and masters can do more damage. But in realistic terms, fighters have the best damage output. They also have the best defense and probably HP too. Once you get the spell-casting items, they can do nearly anything the spell casters can, except revive dead allies and cast FAST (Haste.)
Yes.

Fighters have absurd hit rate (which affects # of hits, and therefore damage)
They have a selection of equipment unique to them, boosting their Defense stat above any character, coupled with the highest hitpoint growth via having more level ups that guarantee max HP boosts; said defensive equipment also grants them relevant lategame resists
Fighters benefit from a bug which makes critical hit based on a weapon index as they are programmed in the game instead of what critical rate weapons are given; combined with how they hit more often than other characters, they roll crit rates more often as well, and the two best weapons in the game they can use: Excalibur and Masamune, have the highest crit rates as a result of the bug
They have just enough luck to run from battles effectively
Weapons like Defense cast spells relevant to the Fighter's function, in that it casts Blink, giving them extra evasion for tanking bosses that actually can eat through their defense and HP; oh, and Knights, the upgraded form of Fighters, learn Blink anyway

Literally the only weakness fighters have is that they have no early game AoE function. One could argue that always having full armor slots limits what they could do, but I would say that's more of a case of being too good than not having that option at all and they still have plenty of weapon slots for the variety of AoE magic casting weapons you get.

The optimal party for FF1 speedruns are some combination of Fighters and Red Mages (since Red Mages obsolete the other Spellcasters), and of course a party with more Red Mages than Fighters has never been considered, only whether to bring one or two Red Mages.
 
Ike once he gets Ragnell in PoR. An already easy game becomes stupidly easy since he can attack from a distance. He's already OP, but Ragnell is icing on the cake. Aether heals him too, it's nonsense.
 
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Donnel from Fire emblem awakening

This. You have to really grind with him at first, but guy will practically fight the entire battle for you once you level him up AND change his job class to Hero.

I beat the final boss on Awakening with just him, Cynthia
GALEFORCE MOTHAF...
and Batman.

Good times.
 
Gonna echo the calls for the Mage class in DA:O. You have to actively screw your character over to not be OP as hell.
However, perhaps lesser known is the Cunning Rogue. Cunning rogues with proper build can put out higher single target DPS than any other class can hope to. You could run through the game with a healer, tank, and a cunning rogue and nothing would ever stand in your way.
 
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Just play the game solo.

He's not overpowered if you play it on Harder Difficulty setting*. Play it on Hardcore Mode and he can even die permanently.

*I do have some overhaul mods though, maybe that affected him in some way. I may have to check that.


My vote goes to Donnel from Fire Emblem Awakening. He's a beast if you train him a bit.
 
Did Seth get mentioned yet? If not, then Seth (FE8).

Fairly sure it's possible to solo the game with him.

Also, Haar in PoR/RD, especially my RD Haar. Maxed almost everything. My problem was I couldn't find a weapon worthy of his greatness.
 
Vivi in Final Fantasy 9 with the right setup on the whole party.

With auto reflect and reflect x2 on everyone you can bounce spells off the party for 8x damage often from a level 2 spell. Add Eiko with reflect null so the healing magic doesn't bounce off.
 
wasn't nearly as OP as Morrigan. I remember playing as a Rogue and then getting Morrigan in my party and realizing how ridiculously OP being a Mage in that game is. Made all other classes seem utterly worthless

I played a Mage.

Learned Cone of Cold.
Had Morrigan learn Cone of Cold.
Infinite CC
 
No Auron mentioned yet?


Welp...

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Auron from FFX. Guy is already broken and OP when he joins you. If you dont have the remaster/international version, he basically travels down the OP sphere grid. Stays constantly overkilling everything all game.
 
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When her father is Donnel, anyway. She was pretty much clearing entire levels on her own.

Also, this guy:

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No Auron mentioned yet?


Welp...

Auron_FFX_by_Glaudarien.jpg

Auron from FFX. Guy is already broken and OP when he joins you. If you dont have the remaster/international version, he basically travels down the OP sphere grid. Stays constantly overkilling everything all game.

Yeah i gotta agree he's OP early game. Dat piercing and high HP, so good
 
No Auron mentioned yet?


Welp...

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Auron from FFX. Guy is already broken and OP when he joins you.

Speaking of broken, why does he have two arms?

Been ages since I played FFX, but I always thought one of his arms was either missing or broken.
 
I mean. TG Cid is the most right answer yeah?

Robo in Chrono Cross is crazy powerful once he's maxxed out too (magic tabs), heal beam is like a full party full heal for 1 mp and shock and uzi punch decimate single or AE.
 
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