John Bilbo
Gold Member
Flamethrower. Or maybe nuke them from the orbit.Is there any tools for those sandworms in the upper left map?
Flamethrower. Or maybe nuke them from the orbit.Is there any tools for those sandworms in the upper left map?
A region with the worst flying enemies you don't want to go.In what region do you get the anti maggot potion?
I found that you either need to bait them to a place where you can attack from under them like a small platform or use your tools which I try not to use on regular enemies. I just unlocked the Cogfly tool, but that was after that room. I think that would've really useful there as it tracks everything. I got another tool that also applies poison along with regular damage for a DOT effect.and the run there has exploding bomb throwing flyers who are immune to their own bombs
It's a wearable tool in an area directly above bilewater called the Wreath of Purity. From the discription, you're not completely immune as it is breakable, but it allows you to take dunks in the bilewater without applying that maggot effect immediately. It can be reparied at a bench if broken.In what region do you get the anti maggot potion?
yeah cogfly is great. I save all tools for boss phase 3I found that you either need to bait them to a place where you can attack from under them like a small platform or use your tools which I try not to use on regular enemies. I just unlocked the Cogfly tool, but that was after that room. I think that would've really useful there as it tracks everything. I got another tool that also applies poison along with regular damage for a DOT effect.
I just got a new crest yesterday that lets me make more tools without the bench.yeah cogfly is great. I save all tools for boss phase 3
At one point you will be able to buy more.I'm out of markers for the map - I have gold, silver, and red. Are there more or do I need to start backtracking to free some up? I'm in The Citadel, so it might not be worth it to go all the way back and leave.
What is the point of upgrading your weapon when it makes such a little difference against bosses. I upgraded 3 times (even that long quest is done) but I have zero advantage against bosses. They dont go down faster.
I just found the mapmaker again in Bellhart in the upper right of the town. He was selling 2 additional markers to the gold, silver and red; black and bronze markers.I'm out of markers for the map - I have gold, silver, and red. Are there more or do I need to start backtracking to free some up? I'm in The Citadel, so it might not be worth it to go all the way back and leave.
What's the ability in wormway? I haven't explored that area yet.Really finding the bosses a disappointment in this one. I die more in the ambush rooms because you have no idea what is coming the first few times.
The Forge Brothers and the Cogwork Dancers have been the most interesting but the Dancers are ridiculously easy if you stand in a corner.
Really wish I'd gone back to the wormways and got that ability much earlier.
A dash that lets you fly through enemies. But I could only get there because I had a different ability from the citadel.What's the ability in wormway? I haven't explored that area yet.
Is that behind the door you need double jump to reach?A dash that lets you fly through enemies. But I could only get there because I had a different ability from the citadel.
I got up there without a double jump. I used a running jump and a different ability.Is that behind the door you need double jump to reach?
Do you attain double jump in the citadel?
I can guarantee if you look at the map you think you hve been to most places. But so much secret areas that only appear when you find them.Up to 8 health now found a sneaky piece of one hidden way west of the Shellwood station, and I've been most places.
Got a couple of areas to finish off before I go back into the Citadel. Also found an optional boss but it's too late to deal with that now lol.
30 hours in, i saw the
first ending, now i am trying to get to act 3 and no idea how, i'm just doing side quest hoping it's going to trigger something
i got to say now the game's starting to get really boring, the game has too much side content that's really not worth playing in my opinion, a lot of fillers, at time the game almost feels disjointed.
And i have to admit, i don't think i remember any particular moment so far, like really i don't see what was really memorable about all the areas, bosses etc. The Citadel looked like it was going to be a big climax but it was just not that great actually.
DETERMINATIONI really gave this game a good shot.
I like the aesthetics and the gameplay, the exploration and discovery is fun.
But the game feels like it's constantly telling me "why are you wasting your time with this, go play something that respects your time".
Bosses + random adds on a small screen = randomness = cheap way to do difficulty
Long runbacks
Meaningless health/damage upgrades
Tools that require grinding to recharge (like Sekiro)
Lack of benches / limited fast travel points
Sadistic stretches of long stretches of platforming with double damage on regular enemies (what's the point of getting health upgrades??)
I've never shied away from a hard game, certainly not a souls like, but this game is just not it.
I can see how many people would want to wear it as a badge of honor, but there are just better designed games out there with better difficulty curves.
Putting an easy mode into this game would be trivial. But perhaps the developers are too high on their own supply, or they spent 7 years making a game and got so good at it they don't even realize what they created.
Please send me your empathy and 'get gud' emojis.
PS. I almost got all the songs but got to this one room in the citadel. Game just went from 1 to 100.
It was a test for sure. A test of my stubbornness. Turns out I'm pretty, pretty, pretty stubborn.Is this High Halls mob room a joke? How on earth did they think this was a good idea?
It was a test for sure. A test of my stubbornness. Turns out I'm pretty, pretty, pretty stubborn.
Hehe. I beat it solo.That room is a progress check. You can get NPCs to help you if you progressed enough in other areas, also get several additional masks, hit harder, lots of useful tools etc... You are not supposed to beat that room early on in Act 2, but very late into it.
I just think they should have hid it further so that not so many people would think it's bullshit while it's just an overall progression check.
Good jobHehe. I beat it solo.
Personally I'm conflicted with the game. When the game clicks like it did in that mob room in the High Halls it's great. You get into the zone and you have to use all of your abilities to your best knowledge to survive and overcome the challenge. The game forces you to meditate and become one with the game to triumph.Good jobI like how the game allows you to do that precisely, like being super stubborn and overcome adversity anyway ! So far, the game is not as hard as people make it.
Every boss had a trick to be beaten, like I read that Moorwing was considered as tough, while I beat him on second try. Just going under him makes you untouchable, then you hammer him with up + attack. And so far almost all bosses have been cruel, but fair IMO. Even the boss runs can be cheesed and there isn't one that took me more than a minute of my time so far.
Only bullshit is how so many light contacts make you loose 2 masks (pitfalls, touching a boss, etc.).
Very happy with the game, GOTY material.
Also I just remember I never did the throwing weapon mini game. Does that have a decent reward?
I got a 3rd pouch upgrade. Then it seemed to be money, any more prizes?Oh yes, I used "it" all the time. But that's assuming you're talking about the throwing weapon mini game that I am referring to.![]()
I'm at 70 hrs with a lot yet to exploreThis game is LONG. 42 hours?? How?
I got a 3rd pouch upgrade. Then it seemed to be money, any more prizes?
cool. I found a boss that it saves me outside of it, not at the bench a few screens away making all of my tools and tool upgrades worthless..... which is nice.No but there's a different throwing mini game later on.
I think I thoroughly scrubbed everything before finishing Act 1
Except for the Last Judge. Only did one attempt.
I'm not sure where the difficulty complaints are coming from. Thus far nothing crazy. Sure, I lost my first bunch of Rosaries at the Sinners Road, and The Mist was a pain but nothing rage inducing.
lol, that shit took me 2 days of trying.Mt. Fay was easy! And made me want to play Celeste again.
Some of the boss fights / mob rooms have taken me three days of tryinglol, that shit took me 2 days of trying.
Granted I play a lot with distractions, but still took me a long time
Some of the boss fights / mob rooms have taken me three days of trying
The climbing was more easy for me as it didn't have any random elements like the different kinds of mobs in let's say Savage Beastfly.
So I just beat the Savage Beastfly in about 12-13 attempts, but that mountain took me 2 days...lolSome of the boss fights / mob rooms have taken me three days of trying
The climbing was more easy for me as it didn't have any random elements like the different kinds of mobs in let's say Savage Beastfly.