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Horizon In Depth Analysis NX Gamer

Not to rain on Horizon's parade (no pun intended). But it's not the first game to do this with puddles. Homefront did it last year.

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Couldn't find an in-game gif, this one is in-engine


infamous second son did that before both of those. Sucker Punch did that to capture the real rainy Seattle.
 
Man this sounds like the narrator is giving this story while holding a tankard of ale in a medieval tavern.
Well..ok, it is a grand idea , but sadly not how I recorded the narrative ;-)

I was playing with settings on my mic, trying to emphasise sound and clarity, sounded good in my headphones, but I take it you are not a fan? Can you elaborate on that please and what you watch/listen to it on?
 
Not to rain on Horizon's parade (no pun intended). But it's not the first game to do this with puddles. Homefront did it last year.

k-bigpic.gif


Couldn't find an in-game gif, this one is in-engine

I was going to say. It's a not that impressive now. It's actually quite easy to do if you have set up your materials for it.
 
So if I understood the video correctly, the only benefit of favoring resolution on a 1080p display is higher texture detail due to down-sampling?
 
Video also discusses the difference between Performance and Resolution modes on Pro. This game also has forming puddles which evaporates in the Sun after a storm.

Kojima level on attention to details, check. Everyone must remember the ice cubes in MGS 2.
 
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