Crossing Eden
Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Some of mine (OG PS3)
Some of mine (OG PS3)
I don't get the fawning over Hellblade. Outside of Senua herself the game's visuals are nothing special.
The lighting in Hellblade is unmatched and it's the only game that does the most realistic approximation to global illumination. Also has some of the best looking FX of any game to date (check out the realistic fire shader).
Horizon's biggest strength is the tricks it uses to create foliage with definition and self-shadowing. Everything else in the world just looks standard fare. It's water being one of the weakest aspects of the game. And while it has an incredible procedural weather/day/night cycle with realtime shadow generation, it's actual illlumination spectra is fairly flat. It's range isn't high at all.
If any game is going to stand above the rest in graphics, lighting is the most important as it's the basis for how we view our own physical universe.
Yeah... no. Like many others have already pointed out, it's not like Photomode magically adds stuff that wasn't already there (unless of course you decide to add your own depth of field and change the field of view, which is just camera related)I'm looking at all these screens thinking, "The game never looked this good to me," and I was playing in 4K HDR. I guess the majority of these are photo mode or sunhi gifs
The lighting in Hellblade is unmatched...
im going through it very slowly because i just cant stop taking screens and whatnot in the first area. the rendering of bad weather is absolutely insane
All true, it's easy to think 'it can't get much better' but it always will, which is an exciting prospect for lovers of visual beauty and tech alike.I don't want to downplay the achievements of this game, because it really is gorgeous, but there is still tons of small details that can and will be improved as we get more and more horsepower, like the foliage not moving naturally at all, and unrealistic groundrock textures in places, as well as just more and more detail.
Progress always marches forward, and I can't wait to see what comes along next to blow my mind.
Whats this "Ubisoft style"? I adore HZD and I have never played a ubi gameThe thing that really frustrate me about Horizon is GG had the tech, budget and it was new IP. they could have choose much more interesting way to do open world but in the end they went with Ubisoft style check list open world. Why? Couldn't they come up better way to do open world?
Whats this "Ubisoft style"? I adore HZD and I have never played a ubi game
Look at the in-game map.
Horizon isnt just the best looking game. It's probably the best looking art in any medium, It's all about that cinematography. they dont just rely on foliage to make their game look great. or the lighting. or the character models. they made sure every area in the game looked appealing under every lighting condition.
So many games look great only during day time with the sun shining bright. they look muddy during dusk and dawn and simply boring during night. GG i think treated this game as a movie. every single area in the game looks stunning because when they added foliage, they focused on making it dense and beautiful, they didnt exactly focus on making it interactive. someone in another thread posted a video of zelda botw where link is cutting grass with his sword. well, thats great and all but you put zelda next to horizon and it looks two gens behind.
same goes for stuff like global illumination and hairworks. all those fancy pc features going back to last gen didnt make PC games look like Horizon. its how they used their lighting solution to fill up the fields with moonlight that matters. remember when everyone trashed the console GPUs after Epic stripped away support for GI from UE4? Well, GG certainly was able to fake it and in the end that's what matters. you dont need to simulate perfect hair. you just need to make sure it looks good. you dont need to have foliage interactive, you just need it look dense and sharp and detailed and beautiful.
the fact that it is an open world game that looks better than uncharted 4 is a testament to GG's artists and cinematographers. i cant remember seeing a better looking hollywood movie.
It's an extremely superficial comparison though. Yes, you got a map with icons... but that's it. Most of the icons are just machine sites anyway, which are indicators of the types of enemies you'll find in that area, not an item on a checklist to mark off. I suspect Danjin hasn't played the game, or played it very little, to say such a thing.
As an example: those annoying, overdone, climbable towers in Ubi games? Yeah, you have the Tallnecks, but there's what, like, 5 of them for the whole game, and because of that, they're a pretty cool discovery every time, instead of finding one and going "sigh, another fucking tower....". It never got repetitive because they were carefully placed and there were not an overabundance of them.
Basically, there's nothing inherently wrong with having a map with icons; it's what you do with them and how you pace them that matters. This is what makes the difference between the insufferable, boring, and tedious Ubi-style map (well, that and the fact that the moment-to-moment gameplay in Ubisoft open-world games is generally, well, bad, often really bad even). In this department, Horizon destroys those games easily.
If he believes that then it's ok. It's not that serious. Art is subjective.Is this a meme? Or did you just call Horizon the greatest piece of artwork that mankind has ever made because of its graphics?
Horizon isnt just the best looking game. It's probably the best looking art in any medium. It's all about that cinematography. they dont just rely on foliage to make their game look great. or the lighting. or the character models. they made sure every area in the game looked appealing under every lighting condition.
So many games look great only during day time with the sun shining bright. they look muddy during dusk and dawn and simply boring during night. GG i think treated this game as a movie. every single area in the game looks stunning because when they added foliage, they focused on making it dense and beautiful, they didnt exactly focus on making it interactive. someone in another thread posted a video of zelda botw where link is cutting grass with his sword. well, thats great and all but you put zelda next to horizon and it looks two gens behind.
same goes for stuff like global illumination and hairworks. all those fancy pc features going back to last gen didnt make PC games look like Horizon. its how they used their lighting solution to fill up the fields with moonlight that matters. remember when everyone trashed the console GPUs after Epic stripped away support for GI from UE4? Well, GG certainly was able to fake it and in the end that's what matters. you dont need to simulate perfect hair. you just need to make sure it looks good. you dont need to have foliage interactive, you just need it look dense and sharp and detailed and beautiful.
the fact that it is an open world game that looks better than uncharted 4 is a testament to GG's artists and cinematographers. i cant remember seeing a better looking hollywood movie.
It's a very pretty game. It's not the best in 'most accurate' photoreal graphics like The Order and Hellblade. Every game out there has some flaws to it that are glaring to me at this point. I'd never call a game 'too good'. The lighting in this game is just as inaccurate as other titles (W3, Skyrim, Uncharted, Tomb Raider, etc..). Animation is superb and texturing is pretty good (again, not the best).
If he believes that then it's ok. It's not that serious. Art is subjective.
Horizon isnt just the best looking game. It's probably the best looking art in any medium.
Let's see Crossing Eden's masterful screenshot photography, then
yup, i agree with the other guy, I'm playing the game on a Pro and a Sony Bravia 850D 55" 4k set and mine doesn't look this good
I'd put the art and set pieces in both Destiny games way ahead of HZD. Its pretty standard post apocalyptic fare.
Who cares as long as it's good. Mario was about jumping on mushrooms for decades.Isnt the human AI breain dead and the combat against mechs is colour highlight the weak spots plus roll ?
Disagree.
Eeeek, no. At times I feel like Destiny doesn't even know what it's trying to be. The skyboxes look nice, I guess.I'd put the art and set pieces in both Destiny games way ahead of HZD. Its pretty standard post apocalyptic fare.
It's a very pretty game. It's not the best in 'most accurate' photoreal graphics like The Order and Hellblade. Every game out there has some flaws to it that are glaring to me at this point. I'd never call a game 'too good'. The lighting in this game is just as inaccurate as other titles (W3, Skyrim, Uncharted, Tomb Raider, etc..). Animation is superb and texturing is pretty good (again, not the best).
That Destiny has better art or that HZD is stand post apocalyptic?
That Destiny has better art or that HZD is stand post apocalyptic?
the animations, even just when people are speaking, are mind blowing. The uncanny valley is still there, but it looks ALMOST real.
I can't believe we were playing Mass Effect ten years ago and thinking it looked realistic.
Whoa.
Is this a meme? Or did you just call Horizon the greatest piece of artwork that mankind has ever made because of its graphics?
What movies do you watch? Because Horizon while looking great by video game standards doesn't hold a candle to modern CGI or even realistic CGI from ten years ago for that matter. Like have you seen Maleficent, Beauty and the Beast, War for the Planet of the Apes, TFA, etc? Or hell even TV Shows, GoT looks phenomenal.lol i guess i shouldnt have said that.
I was thinking of TV and movies. I seriously cant think of a movie that wowed me like this.
Thank god, was hoping this was on the first page at least![]()
Reminded me of.
I think he means art direction, not CGI visualsWhat movies do you watch? Because Horizon while looking great by video game standards doesn't hold a candle to modern CGI or even realistic CGI from ten years ago for that matter. Like have you seen Maleficent, Beauty and the Beast, War for the Planet of the Apes, TFA, etc? Or hell even TV Shows, GoT looks phenomenal.
Even in that sense. There are so many good films and shows these days that absolutely nail their aesthetic to an absurd degree where as Horizon being a video game has areas that could be improved substantially, like water.I think he means art direction, not CGI visuals
I'm playing through Hellblade on PC in 4K right now, but until it gets HDR support, Horizon, Uncharted 4 & The Lost Legacy's lighting is, even if less accurate, far more stunning.
lol i guess i shouldnt have said that.
I was thinking of TV and movies. I seriously cant think of a movie that wowed me like this.
Avatar didn't "WOW" you back in 2009?
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Graphics aside, I'm really happy with how much fun it is to move Aloy around, and it plays sooooo damn well. The combat it super satisfying, and the animation engine is just wonderful.