Unless AMD releases something faster and cheaper, I'll be going nVIDIA.
Faster and cheaper has never been the issue. AMD's TDP and heat has.
Only this last generation though. nVidia had their share of missteps when it comes to those.
As for the video, I saw it somewhere last week. I appreciate how well-spoken it is and the amount of work he put into it, but it does feel a bit contrived. It's true AMD has been betting a lot on pushing GCN into the consoles and they are going all in with their new CPUs and GPUs. However, as mentioned in the video, marketing-wise they're laughable compared to Intel and nVidia and I don't see that changing anytime soon. Then there are also the typical stigmas such as heat and drivers that are hard to get rid of. Not that I'm denying those issues weren't there, and still are in some cases, people do love their hyperboles. Them suddenly slapping nVidia/Intel around with Zen/GCN4/the consoles falls under that as well.
I'm sure most people want them to at least become more relevant to keep competition healthy and they do have a shot of making good things happen. We'll just have to wait and see if they're going to pull it off.
nvidia did manage to move away from their earned reputation of their GPUs being housefire starters during Fermi.
I remember those days. lol
YouTube needs an audio only mode.
I don't get why the video creators' market size on PC is so small, what exactly is being measured there? As far as I know nVidia has 75% of the PC space, or am I wrong?
Right, and that just it, isn't it? They currently have mindshare that absolutely dwarfs AMD and this is coming off of years when their GPUs had heat issues that make AMD at its worst seem frosty.
Unless AMD releases something faster and cheaper, I'll be going nVIDIA.
But that is exactly what the video is saying. DirectX12 is allowing SLI on chip.
What? No.
DX12 will have no SLI or Crossfire. mGPU solutions will have to come from the game developers.
nvidia did manage to move away from their earned reputation of their GPUs being housefire starters during Fermi.
If Polaris 10 really is GTX 980Ti performance at R9 290 price points, I really don't see how Nvidia can compete with those economies of scale.
What? No.
DX12 will have no SLI or Crossfire. mGPU solutions will have to come from the game developers. It certainly wouldn't be on-chip, that really isn't every effective use of die space.
By, umm, offering 980TI+ performance at 970 price point?
They had mind share even when their GPUs were freaking hot and not particularly good.
Which it will, once every console on the market is using multiple small Navi GPUs from AMD.
Why would they? Console APUs are custom, it is far more effective to add more CUs than completely replicate entire GPUs on the same die. If it is off die then arguably Nvidia is much closer transparent mGPU solutions with Nvlink, which is analogous to QPI or Hypertransport (which AMD could put in their own GPUs).Did you even watch the video?
I wasn't disagreeing, it was just as an addendum. One could take it to mean that Nvidia crawled back, when they actually never left at all.I never said they didn't.
Why would they? Console APUs are custom, it is far more effective to add more CUs than completely replicate entire GPUs on the same die.
They just don't have the same economies of scale to underprice AMD. Polaris chips are going to Macs, laptops, and consoles.
The consumer dGPU market has only existed for a few decades. Things change.AMD becoming dGPU market leader is about as unrealistic as a scenario can be. Fanfiction.
Those are the Polaris 9 chips. The 10 is supposed to be a midrange desktop GPU.
Please watch the video.
There is nothing there about on-die multi gpu solutions.
Please watch the end of the video.
After the 970 fiasco I hope AMD's market strategy works. Nvidia seems pretty stupid going with SHIELD over consoles
After the 970 fiasco I hope AMD's market strategy works. Nvidia seems pretty stupid going with SHIELD over consoles
I dont understand how people here still brought the 970 knowing they were gimped.
Dat price was calling their name
I dont understand how people here still brought the 970 knowing they were gimped.
Dat price was calling their name
Nope. Still not seeing it. You're going to have to point this out.
The video is very good. Nobody should be saying anything until they've watched it all the way through. That said, his comparison with Quantum Break performance is retarded. The game is a poorly optimized piece of dogshit on ANY hardware.
Because they really aren't in any real world gaming scenario?
So the video is very good but parts of it are retarded? How is this even possible?
The video is some fantasy land rumblings with a great deal of personal agenda. There are more than one example of technical and logical fallacy in this video and the key idea he's trying to communicate in it is very simple - would've probably fit into one minute instead of a 26 something but if he'll just say it out loud it'll just be stupidly obvious how baseless that idea is in the first place.
mGPUs aren't going to save AMD or help AMD in any way.
The last section of the video is very explicitly titled "multi GPU consoles." His argument is:
1. Yields are far more cost effective when manufacturing lots of little dies on a wafer rather than fewer big dies.
2. Mainstream GPUs in Crossfire have far better performance per dollar than single Enthusiast GPUs. Around the GTX 980 launch, I bought two R9 290s for less and absolutely blew it away in Crossfire enabled games.
3. Developers won't have a choice but to support Crossfire when 95% of their audience are using AMD consoles.
This allows console manufacturers to sell very powerful and cost effective consoles.
They just don't have the same economies of scale to underprice AMD. Polaris chips are going to Macs, laptops, and consoles.
WTF.
1. If you're manufacturing small dies then you're not doing multiple GPUs on the same die.
2. Crossfire is dead (as is SLI). Even then this has nothing to do with hardware based mGPU. It is all software based and supported by a generic API.
Please watch the video.
DirectX12 is allowing SLI on chip.