Rus youre a great poster with a lot of knowledge but whenever AMD gets brought up you become very combative and start obviously twisting the truth. Im sure youre very well aware that the Pro Duo is getting that performance at almost the same TDP as a single Fury.
No, whenever someone is starting to say or post bullshit is when I become combative.
Pro Duo's TDP is 350W while Fury X's TDP is 275W - that's not the same, that's a difference of 27%. Considering that AMD is used to lowering the typical power draw of their cards in specs and that the +50% of performance on average is AMD's own estimation which are almost always a bit off when compared to independent benchmarks - it doesn't look any different to any independently done single GPU card comparison out there. I don't see anything a dual GPU is bringing here which a single GPU can't bring without any issues of mGPU rendering.
Just like you also know DX12 and Vulkan are using different solutions to mGPU than AFR. And I'm sure you've seen the benchmarks to know that in perfect scaling scenarios, two high end GPUs typically outperform the enthusiast tier, at around the same or less price.
DX12 and VK _allow_ for different solutions than AFR - doesn't mean that most devs won't be just using the good old AFR still. I actually expect them to as this is the most easy and straight forward mGPU option to implement. This is also what is used in AotS DX12 which the video is mentioning all the time.
As for two smaller GPUs outperforming a one big GPU for the same price - I hope you understand that you're talking about the price of products here which have loose relation to the price of actually making the chips these products are built on. If such a system will be constantly beating a one chip product - they'll just lower the one chip's product price. Die price isn't that big in a price of your typical videocard.
Technically there is a window of die size where doubling the chips in a mGPU fashion will grant you performance which you won't be able to achieve on the same process with a bigger chip - somewhere between 350 and 500mm^2. In practice this never really works though because of all the issues and overheads which an mGPU system is bringing with itself.
Thinking that if you dump the problem of supporting that system on the developers they'll suddenly do it better than an IHV - the maker - of the system could is naive. And as for consoles being the reason for such support from developers - I very much doubt that any console vendor would want to end up with a $500-600 bill for the mGPU part of the console alone, and anything less than that would be more efficient as a single die / APU.
http://www.pcper.com/news/Graphics-...past-CrossFire-smaller-GPU-dies-HBM2-and-more
^ Raja Koduri very explicitly said that scaling in the future will come from multiple small GPUs in Crossfire. You may not like it, you may think there's a lot of contingencies but you can't keep disingenuously pretending this is all fairy tales.
This is just their usual talk at each start of a new process node. We've got it with 55nm / RV770X2, then it was 40nm / Cypress with HD5970, then they moved to 28nm with Tahiti and 7990. AMD is starting this talk every time it's too expensive for them to produce a big die to use it in any kind of consumer Radeon card. Each time this is the same as before with NV doing something similar and they both moving to a one big single GPU card on the same process in 1-2 years which is usually better than whatever dual GPU card they've had previously.
Watch them introducing a 450mm^2+ Vega in a year from now and talking how that card is on the same performance level as their previously released P10x2 solution with less power draw and the usual. I thought that this cycle should be pretty clear to anyone these days.
You are obviously smart and passionate, but your ego makes discussion hard. You pronouncing judgement without elucidation is just as drive-by as 'lol, guy must be a comedian'. Why not challenge yourself and breakdown his arguments with your own?
Because that would really be just a repeat of stuff I've said for a hundred times already.