It absolutely is the point.
The issue isn't just this pre-order situation. The issue will continue on. We're talking about addressing demand period, not just pre- and at-launch. A situation Nintendo has previously failed to address.
But right now we're only in the pre-order phase and yet we're trying to jump to the conclusion as if we're at end of life and know how shipments went. We're jumping way ahead and the product isn't even out yet. I get the skepticism based on Nintendo's past, but there's not enough to go on here to make the conclusion they've done nothing to address what happened with the NES Classic. In fact if anything, the fact that almost everyone did preorders, we've already improved the situation to some degree.
The Xbox One X Scorpio is limited time, the Xbox One X is not. And the Xbox One X went on pre-order on the same date and time across Microsoft's retail partners. They opened Sunday at the same time. Many retailers were sold out on Monday, but it's still available in some fashion from places like Target and GameStop. I'm oddly surprised at how high demand has been, but Microsoft is doing a good job of keeping the channel stocks and the Xbox One X will continue to be produced for years.
Right, the Scorpio edition, but it's still limited and it sold out in most places within the same day. Target is the only place that didn't sell out and GameStop sold out but was able to open more orders again after they sold out. We haven't hit the phase yet to see if there will be more preorders with the SNES Classic and we have over a month to go to see if they do allow more preorders. But you can simply look at the Scorpio edition and ponder why Microsoft didn't allow more or make more? It's the same situation of preorders selling out within the day they're up.
And perhaps it may be premature, but Nintendo's track record, with Amiibo and the NES Classic, has been less than adequate. Given the handling of the pre-orders in comparison to competitors and the previous sales situations, it's not outside of solid reasoning to say Nintendo has flubbed this one so far. That you're willing to offer them the benefit of the doubt is fine, but nothing here suggests that's particularly a more salient position.
They could announce at all. They don't. Their communication is poor and has been for quite a long time.
They send towards the end of August didn't they? I agree they could be more specific but let's at least not ignore they gave a general time frame. I also agree they could have better communication.
Again, there are various way, completely within Nintendo's power, to address this situation. I'm not saying everything under the sun is under their control, but most of this situation falls squarely on the company.
Sure there are ways to improve, but without knowing how many sold yesterday, how many more will be available before launch, how many will be open to walk-ins on the day of, and how many and frequently those will be restocked, it's still way premature to say Nintendo has done nothing to address the issue. You can't ignore that the tools available and awareness of those tools haven't increased over the last year, nor that with more people being aware of this it also increases the demand too as more people hop on for whatever reason including more people trying to scalp. It's not like the demand for this stayed static to be at the same level as the NES Classic. Also with people being more paranoid about locking in, how many went to people ordering multiple units? We've seen in the various threads a number of people ordering multiple units. That alone also decreases supply against higher demand.
The bottom line is there are too many factors at play here, we're well more than a month away from launch, and there's way too little information to draw any type of conclusions on how Nintendo has tried to compensate from what they learned or didn't learn from the NES Classic. I get the thirst and how people are upset by not being able to get one but I'm willing to wait to hear more facts before I draw any conclusions. There are always people who aren't able to get a hot product at launch; what really matters is what happens post launch.