abstract alien
Member
I accident kicked a can trying to creep though a hallway in Condemned and damn near pissed myself.
Cow Mengde said:I mean imagine in real life, you're locked in a cage with a vicious hungry lion. It could very well be broad daylight with tons of spectators watching you, but here you are, face to face with a hungry man eating lion and no one can save you, or at least until the cops arrive.
You don't want gameplay, exactly. You want that feeling when you've got a sliver of lifebar left and you know the next save point and health recharge is about five minutes away still. Take away the crutch of having a survival buffer and things get a whole lot tenser. But take away the buffer *permanently*, and the game becomes different; when that's the *norm*, it ceases to become quite as terrifying.Cow Mengde said:Guys guys, I said this a few times, yes, I'm aware of these games, but I'm not looking for that atmosphere + horror themed fear. We have plenty of games where things go bump in the night.
I want fear of death.
I understand the points about it being a game and the consequences of death isn't like in real life, but I'm sure we've all had a certain "oh shit I'm gonna die and I'm scared" moment in any kind of game. I want developers to try making something like that.
I mean, there are people out there who wants to make a game that'll make you cry. Why not try something like inducing real terror without death atmosphere.
You know, something like this scene from Jurassic Park.
http://www.youtube.com/watch?v=9VG99lZ5jU0
I love how polite they are about hotlinking.MWS Natural said:
Cow Mengde said:By scary, I don't mean creepy place filled with undead scary with zombie dogs jumping out of a window. Obviously we have a lot of horror scary games, but what about regular scary?
I mean imagine in real life, you're locked in a cage with a vicious hungry lion. It could very well be broad daylight with tons of spectators watching you, but here you are, face to face with a hungry man eating lion and no one can save you, or at least until the cops arrive.
What if a game can replicate that kind of scary instead of just horror scary? Has any game attempted to do that?
You didn't search well.Magnus said:I'm surprised at no mention of Manhunt.![]()
RyuHayate said:I really want to see a well made serial killer game. I think one featuring Michael Myers would be FANTASTIC.
Just imagine controlling a character locked in suburban home and exploring it for a way to get out whilst hiding from him. As he's coming closer to an area you're hiding in (or sneaking past him when he's in another room) the music intensifies. When you're far enough away from him, it slows down or stops altogether. If he spots you, you have to use any potentially lethal household item nearby and make do with it in order to prevent him from brutally murdering you.
This game did a really good job of creating the tension and fear of coming out of a hiding spot without fully knowing if its safe or not. Id love to see a more polished version of it release.frAntic_Frog said:seems like the OP is looking situations where ordinary people are thrusted into terrifying situations without the aid of super powers or magic......
im sure there are many good examples already mentioned, but I would say the remake of Siren on PS3.....some of the Americanized characters do seem like people thrust into an absurd and horrifying situation with no solution other than to try to survive and fight off the monsters
oh and disaster report/clocktower/haunting ground games do also come to mind
You just described the Heavy Rain scenario they showcased :lolRyuHayate said:I really want to see a well made serial killer game. I think one featuring Michael Myers would be FANTASTIC.
Just imagine controlling a character locked in suburban home and exploring it for a way to get out whilst hiding from him. As he's coming closer to an area you're hiding in (or sneaking past him when he's in another room) the music intensifies. When you're far enough away from him, it slows down or stops altogether. If he spots you, you have to use any potentially lethal household item nearby and make do with it in order to prevent him from brutally murdering you.
fernoca said:Well, some people are afraid of pickles and cotton balls..
AstroLad said:I think you would definitely get that feeling more if my idea of there being a video-game distribution model where you literally only get one life with your game purchase were ever implemented. I don't know if the technology is really there yet though.
You probably want a Painstation.Cow Mengde said:Guys guys, I said this a few times, yes, I'm aware of these games, but I'm not looking for that atmosphere + horror themed fear. We have plenty of games where things go bump in the night.
I want fear of death.
I understand the points about it being a game and the consequences of death isn't like in real life, but I'm sure we've all had a certain "oh shit I'm gonna die and I'm scared" moment in any kind of game. I want developers to try making something like that.
I mean, there are people out there who wants to make a game that'll make you cry. Why not try something like inducing real terror without death atmosphere.
You know, something like this scene from Jurassic Park.
http://www.youtube.com/watch?v=9VG99lZ5jU0
MNC said:No game can replicate that. Hell, this is what videogames are for, to do the things you can't do in real life. Simply because the risk isn't there in a videogame, destroys the complete scary factor of being in a cage with a lion (besides getting a game over)
Aegus said:Any game that involves swimming scares the hell out of me. I was scared to go into the water in Banjo Kazooie because I knew there was a shark in there!
master15 said:[url]http://www.deltaheadtranslation.com/MGS2/Images/19Colonels.jpg[/url][img]
In all honesty no game has scared as much as the Colonel [url=http://www.youtube.com/watch?v=ul8j9I90ueM]going nuts[/url] in MGS 2. Bloody scary...[/QUOTE]
it would have been scary if it wasn't so [B]fantastic[/B]. I was too busy smh at how amazing it was. The music really made it.
abstract alien said:I accident kicked a can trying to creep though a hallway in Condemned and damn near pissed myself.
Mo0 said:Just make Indiana Jones Running Away From Boulder Scene: The 20-Hour Game.
Cow Mengde said:I mean imagine in real life, you're locked in a cage with a vicious hungry lion. It could very well be broad daylight with tons of spectators watching you, but here you are, face to face with a hungry man eating lion and no one can save you, or at least until the cops arrive.
What if a game can replicate that kind of scary instead of just horror scary? Has any game attempted to do that?
Dead Man Typing said:This.
/snip
I'm actually a very... I'm not sure how you'd describe it... but I'm easily immersed in game worlds. Especially scary games. I was sitting on the edge of my set the whole way through Condemned and a bunch of other scary games I've played. I'm looking forward to playing Dead Space when I get the chance.
LRB1983 said:Oh yes, I just remind Rule of Rose.
I think it's one of the best scary games... and story is awesome...
Edit: One example: http://www.youtube.com/watch?v=r4ydSnXxpEg
Currently playing through it and I agree. so much better than bioshock. But then again we're talking about realistic, not scifi/paranormal..RedRedSuit said:Well, it's pretty hard to be THAT scary, when what you're experiencing is clearly a projection on a 2D screen. Maybe some kind of VR....
The real scariest game for me was System Shock 2. It was just too much stress, so I stopped.
swoon said:in siren: blood curse, the chapters when you play as the little girl invoke sheer terror.
Cow Mengde said:Guys guys, I said this a few times, yes, I'm aware of these games, but I'm not looking for that atmosphere + horror themed fear. We have plenty of games where things go bump in the night.
I want fear of death.
I understand the points about it being a game and the consequences of death isn't like in real life, but I'm sure we've all had a certain "oh shit I'm gonna die and I'm scared" moment in any kind of game. I want developers to try making something like that.
I mean, there are people out there who wants to make a game that'll make you cry. Why not try something like inducing real terror without death atmosphere.
You know, something like this scene from Jurassic Park.
http://www.youtube.com/watch?v=9VG99lZ5jU0