Staring at my copy of Dragon Age 360 and debating whether or not to buy the Warden's Keep DLC, i've just now decided that DLC officially blows. Yes, the signs were quite clear early on with Horse Armor but i thought the future would even things out a bit, but all it really did was:
Charge a lot of money for very little content, even if that content is the direction things should head.
I'm not opposed to 30-40 minute new quests. I am opposed to paying $7 or $8 for a 30-40min quest. It's insane. You can buy SEVERAL dd games for that price. But not only are the prices for DLC high to begin with, they RARELY ever go on sale either and when they are "discounted" by 20% on 360, you'll have to be a Gold member in order to get it. People often say that when more games are available through DD on consoles, prices will drop, which just isn't likely at least on 360, otherwise DLC would cost more than a new game.
So what do you think gaf, will DLC EVER course adjust to moderate prices for moderate length of content, or will it just keep being crap because people cave in and buy a $10 map pack? Everything is trying to find an equilibrium in pricing, from XBLA/PSN/Wiiware titles, Xbox Indie Games, Steam/PC DD games, and even retail software. But with DLC, it seems like developers and publishers just don't give a damn.
Charge a lot of money for very little content, even if that content is the direction things should head.
I'm not opposed to 30-40 minute new quests. I am opposed to paying $7 or $8 for a 30-40min quest. It's insane. You can buy SEVERAL dd games for that price. But not only are the prices for DLC high to begin with, they RARELY ever go on sale either and when they are "discounted" by 20% on 360, you'll have to be a Gold member in order to get it. People often say that when more games are available through DD on consoles, prices will drop, which just isn't likely at least on 360, otherwise DLC would cost more than a new game.
So what do you think gaf, will DLC EVER course adjust to moderate prices for moderate length of content, or will it just keep being crap because people cave in and buy a $10 map pack? Everything is trying to find an equilibrium in pricing, from XBLA/PSN/Wiiware titles, Xbox Indie Games, Steam/PC DD games, and even retail software. But with DLC, it seems like developers and publishers just don't give a damn.