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how does game difficulty work with PC games when using a gamepad/controller?

Recently I have played Watch Dogs and GTAV mostly with a controller but always switching to keyboard and mouse for bigger shooting sections. Works great.

I also played both Arkham games with keyboard and mouse and didn't have any problems.
 
It definitely makes certain games easier, particularly those a single, unchangeable difficulty. And also particularly with games that dont have good aiming controls on a gamepad in the first place, like GTA V(I bet Uncharted/The Last of Us would be much easier with keyboard/mouse).

But with others, it can sometimes be a call to throw the difficulty slider up a notch to balance it out more.

And some games are indeed balanced for keyboard/mouse controls, but I'm assuming we're talking about multiplatform games for the most part?
 
Woah this thread got weird. The difficulty difference against ai is negligible. It's really only against real players that mouse aim makes a difference. Everybody is aware of this right?
 
Woah this thread got weird. The difficulty difference against ai is negligible. It's really only against real players that mouse aim makes a difference. Everybody is aware of this right?
I'm not aware of that.

In fact, it goes directly against my experience in a wide variety of first- and third person shooting games.

Why would greatly improved aiming accuracy not make it easier to hit AI enemies but rather just humans?
 
Woah this thread got weird. The difficulty difference against ai is negligible. It's really only against real players that mouse aim makes a difference. Everybody is aware of this right?

No. I wasn't aware of that because that's not actually true. I'm pretty much echoing Durante here but I'm not even sure why you might think that.

I mean, have you played GTA V with a keyboard and mouse, man? I wish I could jack the difficulty up a few notches. Sections of the game that took me a dozen tries to complete on PS4 were super easy affairs with a mouse.
 
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