At least the multiplayer is as awesome as the campaign is shit.Blops 3 is the worst piece of shit I have ever wasted my time with
At least the multiplayer is as awesome as the campaign is shit.Blops 3 is the worst piece of shit I have ever wasted my time with
At least the multiplayer is as awesome as the campaign is shit.
I agree with those who prefer AW's campaign over BLOPS3. The only saving grace for BLOPS3's campaign is the co-op.
Do you only play campaignBlops 3 is the worst piece of shit I have ever wasted my time with
I agree but the mp is so goodIt's fucking crap. AW not only looked better, but even with its average story it's miles ahead of anything in BOIII's story.
If you get BOIII, it's worth it for the multiplayer and zombies at the very least. But holy shit does it put a major dent in the package. Really disappointed in Treyarch for this campaign after the majesty of their previous three.
Yeah I agreeI'm exaggerating a bit. Still, I hate it when CoD games feel super scripted and rob you of all sense of agency. Blops 3 actually let me feel like I was doing stuff, and it was really fun.
Aw is super nothingI didn't play aw or bo3 and I'm mostly single player only. Looks like I should get aw in a sale....
Good thread.
I really like mw though.
Watitt: people who don't know the twist
spoilers ahead:
nothing after the first 2 missions is actually real, it's just a dying dream that took the memories of what happened to Taylor before BO3 starts and changed them around to fit the new brain, so the player became the protagonist and Taylor the antagonist, in reality Taylor was hunting down a rogue soldier (iirc Dylan Stone) with Hendricks and Kane, after the fight on lotus tower Taylor became injured and was put into the program where he got the DNI and all his other augmentations, it's also at this point that Rachel left him, remember back to the first mission, Hendrics flat out ask Taylor if he is still seeing Rachel, it's the same Rachel that shows up through the game and breaks up with the "player" before the last mission leaving her scarf, if you look closely at Taylors character model in the first mission, he is wearing the exact same scarf around his arm
it's actually imo one of the best CoD stories, although a lot of that is because I didn't expect an Shyamalan twist in a cod game
or watch this:
https://www.youtube.com/watch?v=bNqsbLWvDb0
or a longer version:
https://www.youtube.com/watch?v=-JlwL0taNhE
explains it better than i can
gameplay wise I liked the powers and the main boss fight, the mini bosses got a bit too annoying because they reused them way too many times, it suffers a bit due to it's co-op focus imo set pieces also aren't quite as big as in previous games
I thought it was going to be as awesome and mind trippy and epic and WAW and BO1 and BO2.
What it ended up being was an unfocused mess that didn't make any real sense with no real attachment to reality, and hardly any good setpieces.
I hardly knew what was happening, they threw out terms and random events so fast it was hard to even follow the basic storyline besides the shooting all the robots...and then the CIA did something and apparently some guy in your team turned rogue or whatever..? It was just nonsense.
It had 4 player co op, so there's that.
I just don't understand how Treyarch went from a good campaign like BO2 complete with great branching paths, a decent story with tons of unlockable endings based on your choices and optional missions and objectives to this borefest.
Near they end I feel like they did a sharp 180 too, like it felt like they were going in the direction ofthe Singapore incident being CIA experiments in mind control. Instead they reveal that it was just CIA surveillance. It was way more benign than it seemed like they were building up to so it was like a huge letdown, especially when they revealed that the mysterious deaths in the surrounding area were just some random, completely unrelated thing from the first game that just happened to be also on site.
As far as cyberpunk trappings go,AI stuff wound up feeling very cliche. What it's motivations are for carving up all those people and acting so nefarious all the time are like ???
itt: people who don't know the twist
spoilers ahead:
nothing after the first 2 missions is actually real, it's just a dying dream that took the memories of what happened to Taylor before BO3 starts and changed them around to fit the new brain, so the player became the protagonist and Taylor the antagonist, in reality Taylor was hunting down a rogue soldier (iirc Dylan Stone) with Hendricks and Kane, after the fight on lotus tower Taylor became injured and was put into the program where he got the DNI and all his other augmentations, it's also at this point that Rachel left him, remember back to the first mission, Hendrics flat out ask Taylor if he is still seeing Rachel, it's the same Rachel that shows up through the game and breaks up with the "player" before the last mission leaving her scarf, if you look closely at Taylors character model in the first mission, he is wearing the exact same scarf around his arm
it's actually imo one of the best CoD stories, although a lot of that is because I didn't expect an Shyamalan twist in a cod game
gameplay wise I liked the powers and the main boss fight, the mini bosses got a bit too annoying because they reused them way too many times, it suffers a bit due to it's co-op focus imo set pieces also aren't quite as big as in previous games
Worse than Ghosts? Holy crap.It makes Ghosts look like a fucking masterpiece.
And I really hate Ghosts.
The twist still doesn't make anything in this slog of a campaign any better. Story is still riddled with weak characters and a boring antagonist.
You know which game had a great twist in it? Black Ops. It wasn't convoluted or hidden away in a speed-reading contest. It was pretty predictable, but when it hit, it elevated an already fun and crazy campaign.
BOIII did not achieve that.
At least the multiplayer is as awesome as the campaign is shit.
I mean... It actually wasn't hidden away in just the text. There are so many points in the campaign (more so the ending) that literally tell you the twist. Not that many actually got it though.
itt: people who don't know the twist
spoilers ahead:
nothing after the first 2 missions is actually real, it's just a dying dream that took the memories of what happened to Taylor before BO3 starts and changed them around to fit the new brain, so the player became the protagonist and Taylor the antagonist, in reality Taylor was hunting down a rogue soldier (iirc Dylan Stone) with Hendricks and Kane, after the fight on lotus tower Taylor became injured and was put into the program where he got the DNI and all his other augmentations, it's also at this point that Rachel left him, remember back to the first mission, Hendrics flat out ask Taylor if he is still seeing Rachel, it's the same Rachel that shows up through the game and breaks up with the "player" before the last mission leaving her scarf, if you look closely at Taylors character model in the first mission, he is wearing the exact same scarf around his arm
it's actually imo one of the best CoD stories, although a lot of that is because I didn't expect an Shyamalan twist in a cod game
or watch this:
https://www.youtube.com/watch?v=bNqsbLWvDb0
or a longer version:
https://www.youtube.com/watch?v=-JlwL0taNhE
explains it better than i can
gameplay wise I liked the powers and the main boss fight, the mini bosses got a bit too annoying because they reused them way too many times, it suffers a bit due to it's co-op focus imo set pieces also aren't quite as big as in previous games
well one can argue that a twist that isn't flat out spelled out to the viewer/player has it's meritsThe problem being that this has to be explained to people who easily got the other Treyarch game's twists and turns.
The problem being that this has to be explained to people who easily got the other Treyarch game's twists and turns.
It was the first COD I played since MW2, since everything after that was pretty meh.
well one can argue that a twist that isn't flat out spelled out to the viewer/player has it's merits
I mean... Did you pay attention? It doesn't need to be explained. There are things in the game (outside the text) that still explain the twist. Hell just like the video points out, the game literally focuses on an object for a while. The object mind as well have in big bold letters: "KEY TO THE TWIST."
Not to mention the ending shows the twist as well.
Ok so being unaware of a twist makes the execution poor? Aren't the best twist the ones that make you think?It wasn't executed well.
Blops 3 is the worst piece of shit I have ever wasted my time with
itt: people who don't know the twist
spoilers ahead:
nothing after the first 2 missions is actually real, it's just a dying dream that took the memories of what happened to Taylor before BO3 starts and changed them around to fit the new brain, so the player became the protagonist and Taylor the antagonist, in reality Taylor was hunting down a rogue soldier (iirc Dylan Stone) with Hendricks and Kane, after the fight on lotus tower Taylor became injured and was put into the program where he got the DNI and all his other augmentations, it's also at this point that Rachel left him, remember back to the first mission, Hendrics flat out ask Taylor if he is still seeing Rachel, it's the same Rachel that shows up through the game and breaks up with the "player" before the last mission leaving her scarf, if you look closely at Taylors character model in the first mission, he is wearing the exact same scarf around his arm
it's actually imo one of the best CoD stories, although a lot of that is because I didn't expect an Shyamalan twist in a cod game
or watch this:
https://www.youtube.com/watch?v=bNqsbLWvDb0
or a longer version:
https://www.youtube.com/watch?v=-JlwL0taNhE
explains it better than i can
gameplay wise I liked the powers and the main boss fight, the mini bosses got a bit too annoying because they reused them way too many times, it suffers a bit due to it's co-op focus imo set pieces also aren't quite as big as in previous games
COD4 and MW2 has got some social commentary still relevant today.I legitimately do not understand the people who say the campaign was beyond horrible. What makes the other CoD campaigns good, as opposed to this one?
What setpiecesthe set pieces aren't impressive