DigitalRicket
Member
(*this might contain slight spoilers*)
So after watching Giant Bomb's Metal Gear Scanlon series it got me thinking on how the codec works in the MGS series.
I've done some research on the unofficial MGS wiki sites and I still don't get it. Obviously in the original Metal Gear MSX games and past games (MGS3/PW) Snake is practically talking on a radio. Nothing fancy or sci-fi about it. Just call and answer communication between him and his CO. But in MGS and MGS2 it really gets jarring when you see Snake or Raiden literally step away from an actual conversation with a character to engage in a codec conversation.
Apparently the codec system uses nanomachines which practically allows the people to communicate without physically speaking.... sorta like mind sharing but digitally. However, in MGS2 you can press a button on your controller to hear what the playable character is actually thinking (ex."yeah right!"). So what exactly is being transmitted to the other party? And what about the people outside the codec conversation who are just standing around, do they see the person in a codec conversation talking to themselves or are they just sitting there silently? I'm thinking the latter since people communicate via nanomachines to avoid being heard.
I feel like the codec never really got a full explanation which is weird considering Kojima takes the opposite approach of the tv show "LOST" wherein that he tries to explain everything's origin rather than keeping it vague.
So after watching Giant Bomb's Metal Gear Scanlon series it got me thinking on how the codec works in the MGS series.
I've done some research on the unofficial MGS wiki sites and I still don't get it. Obviously in the original Metal Gear MSX games and past games (MGS3/PW) Snake is practically talking on a radio. Nothing fancy or sci-fi about it. Just call and answer communication between him and his CO. But in MGS and MGS2 it really gets jarring when you see Snake or Raiden literally step away from an actual conversation with a character to engage in a codec conversation.
Apparently the codec system uses nanomachines which practically allows the people to communicate without physically speaking.... sorta like mind sharing but digitally. However, in MGS2 you can press a button on your controller to hear what the playable character is actually thinking (ex."yeah right!"). So what exactly is being transmitted to the other party? And what about the people outside the codec conversation who are just standing around, do they see the person in a codec conversation talking to themselves or are they just sitting there silently? I'm thinking the latter since people communicate via nanomachines to avoid being heard.
I feel like the codec never really got a full explanation which is weird considering Kojima takes the opposite approach of the tv show "LOST" wherein that he tries to explain everything's origin rather than keeping it vague.