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How is Killzone Shadow Fall these days? New PS4 owner

I have only played in the newbie lobbies but that part of matchmaking said 96 with 10 games players, which to be in this lobby you have to have less than 100 challenges, so I thought that was pretty decent, as I jumped right in with no problems.
 
What is wrong with opinions? Sure it's a bit out there but is not still valid?
Stating that a developer should be shot in the face should be considered an opinion?
Maybe in an asylum, definitely not in a forum about videogames.
It's one of the most offensive and disrespectful things I've ever read and to think that someone would just label it as an "opinion" makes me dazed...

Do you realize that people have been brought to this kind of internet language?
You can't just write anything because you're behind a screen.


I'm not sure what it is in Killzone that drives people so crazy, but everyone should really read their comments twice before hitting the "Submit Reply" button.
Ok, so you don't get the game appeal, it happens, but try to remember the meaning of respect.
 
While I don't think anyone should be shot in the face (that was a really shitty post), I think KZ:SF being the worst game that someone has personally played isn't some crazy or exaggerated statement since it's completely based on that person's tastes which have been developed and refined over what I'm going to assume are hundreds if not thousands of hours (since this is an enthusiast forum) of playing video games. Maybe they somehow didn't play Duke Nukem Forever or Aliens: Colonial Marines or whatever game is well known for being bad. What if Killzone actually is the worst game that they've played?

I just thought it was funny that he latched onto the one post in the thread he agreed with as definitive proof that the game was decent.
Sure, its possible that some havnt played tons of games and that a certain game litterally is the worse game they've ever played, indeed. The post he quoted was the OP itself though, and the OP said that he/she liked the game so far. I guess that the other person just wanted to point out that if the OP had listened to the "worse game ever" posts, then he/she might have missed out on a game that he/she likes so far.


Stating that a developer should be shot in the face should be considered an opinion?
Maybe in an asylum, definitely not in a forum about videogames.
It's one of the most offensive and disrespectful things I've ever read and to think that someone would just label it as an "opinion" makes me dazed...

Do you realize that people have been brought to this kind of internet language?
You can't just write anything because you're behind a screen.


I'm not sure what it is in Killzone that drives people so crazy, but everyone should really read their comments twice before hitting the "Submit Reply" button.
Ok, so you don't get the game appeal, it happens, but try to remember the meaning of respect.
Yeah, i hope that the developers doesnt read some of these comments. Nothing wrong about no liking a game of course, and its fully possible to write what one doesnt like about a game (and what they think should be done better) without insuling the developers.
 
Now I don't know how much staying power this game will have multiplayer wise, but I think having to hunt out challenges like I mentioned before will make it seem fresher than playing COD and just camping to level up.

I think it will last until September!

CoD has challenges to if you want bonus XP, and unlockables gun camo/outfits.

My problems with KZ's multiplayer...

1. Sound effects seemed muffled. Explosions especially, which are vibrant in Battlefield.
2. You're given roles, but few people bother to use them in the actual game. That leads to spawn camping because the moronic players can't be bothered to set up spawn beacons, or revive fallen players.
3. Too few game modes. Waaaay to few.
4. Very little content to unlock
5. Too few guns. I love having plenty to choose from!
6. Maps are very dull and boring. All of them. CoD gets a lot of flack, but I love that it doesn't take itself too seriously, and gives us all sorts of fun environments to shoot in. KZ's maps are the most boring I've played in any modern shooter.
7. UI isn't user friendly.
 
Again, where did you here than online is dead? I'm very curious to know where everyone who thinks that gets their information from.

Granted, I haven't played since the first month. But even in that first month, most of the time I'd get into a game with like 2 or 3 people. In the coop thread there were people saying that there were less than 200 people playing. That seems sorta low, even for a niche game.
 
I read "should be shot in the face" as a metaphor for "the studio should be shut down," personally.

I think his point was that it wouldn't be a loss because Guerilla just makes shitty games anyway.
 
Again, where did you here than online is dead? I'm very curious to know where everyone who thinks that gets their information from.
I'm assuming the population numbers you see next to every warzone and during matchmaking. But still... has anybody been unable or even had a hard time finding a match?

Seems like a game like Titanfall on PC has far more issues than Killzone when it comes to matchmaking.
 
I read "should be shot in the face" as a metaphor for "the studio should be shut down," personally.

I think his point was that it wouldn't be a loss because Guerilla just makes shitty games anyway.
Shutting down a profitable 300+ person studio is a dumb business move.
 
6. Maps are very dull and boring. All of them. CoD gets a lot of flack, but I love that it doesn't take itself too seriously, and gives us all sorts of fun environments to shoot in. KZ's maps are the most boring I've played in any modern shooter.
I dont think that the Killzone maps takes them more seriously compared to Call of Duty. I cant think of any CoD map that feels very out of place from the game envoirment. Well, maybe Nuketown 2025, although the original Nuketown felt at home in Black Ops, in my opinion. I think its just a matter of taste, what people prefer.


I read "should be shot in the face" as a metaphor for "the studio should be shut down," personally.

I think his point was that it wouldn't be a loss because Guerilla just makes shitty games anyway.
That might be what he ment, but he could have just dropped the big hyperbole and chosen the words you mention here instead. He would have gotten the same point across, and even gotten the point across even better as well.
 
Again, where did you here than online is dead? I'm very curious to know where everyone who thinks that gets their information from.

People have said it on GAF, so it must be true.

I don't play online, so I don't care either way, but I felt it was important to make the caveat that there might not be much of a reason to pick it up for the MP aspect.

It was of course all hearsay, which I believe I made clear enough by saying "I have heard".
 
Granted, I haven't played since the first month. But even in that first month, most of the time I'd get into a game with like 2 or 3 people. In the coop thread there were people saying that there were less than 200 people playing. That seems sorta low, even for a niche game.

The number of players doesn't matter if you're getting matches with a lot of people.
 
I'll agree it was worse than KZ2 but I thought it was better than KZ3. Those awful random chance vehicle missions and unfinished cutscenes in 3 were the worst things in the series.

The what? I remember the vehicle missions, although I don't know what you mean by random chance. No clue about the cutscenes.

I thought KZ3 was marginally worse than 2 (mostly MP-wise), and generally controlled better (although I still don't like the brutal takedowns for how much they ruin the flow of gameplay).

I dont think that the Killzone maps takes them more seriously compared to Call of Duty. I cant think of any CoD map that feels very out of place from the game envoirment. Well, maybe Nuketown 2025, although the original Nuketown felt at home in Black Ops, in my opinion. I think its just a matter of taste, what people prefer.

Check out some of the other DLC maps for Black Ops 2. Fun, but ridiculous. A skate-park? A paintball arena? A ski-slope and lodge? A film studio backlot? A Japanese town struck by an erupting volcano?
 
The number of players doesn't matter if you're getting matches with a lot of people.

Of course not. If you get full matches relatively quickly and the connections are good enough that's fine. That still doesn't mean that it's a popular online game. I don't even want to compare it to other big shooter franchises but it would be easy. For most big tentpole games, criticism comes with a population under 5000 typically. I don't think this game ever hit those numbers.
 
This game ain't bad at all, it doesn't hold your hand which is where most of the complaints come from I guess but who wants to play a game that plays itself? For $20 you should Def buy.
 
Glad that the OP is enjoying the game so far, I really enjoyed the campaign when I figured the controls, especially using the dpad to highlight the critical areas for mission progression. I need to play some more of the mp though, haven't played much of that at all.
 
This game ain't bad at all, it doesn't hold your hand which is where most of the complaints come from I guess but who wants to play a game that plays itself? For $20 you should Def buy.

That's not it at all. The Destiny Alpha did nothing to hold your hand either and people loved that.
 
I read "should be shot in the face" as a metaphor for "the studio should be shut down," personally.

I think his point was that it wouldn't be a loss because Guerilla just makes shitty games anyway.
"Just makes shitty games"... Wtf are you are talking about? Have you honestly not played KZ2? Or am I taking crazy pills?
 
I think the game is criminally underrated, and people who don't like it greatly exaggerate their disdain. Fine, it's not your cup of tea; that doesn't make the game garbage. Objectively, the campaign is at least as well put together as something like BF and CoD at worst, and the multiplayer plays extremely well...IMHO, the single player was better than any purely FPS type "military" campaign of last year, and the multiplayer is extremely fun and has free map DLC. Sure, the game isn't The Last of Us, but it served its purpose -- fun, good looking launch title.

For a launch title, it was great fun, and I had countless hours playing the multiplayer with friends and it was a blast to play.
 
It was a blast online. The single player, however, bored me to tears. Could not finish.

However, the game is more dead than a decaying cadaver. Don't even get it.
 
Why do you say this?

- rampant noob tube spam.
- rampant spawn camping.
- rampant clan stomping in Warzone.

The community in general is just daft and refuse to adapt to any of these things.

I think the game is criminally underrated, and people who don't like it greatly exaggerate their disdain. The single player was better than any purely FPS type "military" campaign of last year, and the multiplayer is extremely fun and has free map DLC.

For a launch title, it was great fun, and I had countless hours playing the multiplayer with friends and it was a blast to play.

So you think there's a giant conspiracy against Killzone's campaign? Almost everyone I've spoken to or seen post seems to think the campaign is tedious and boring as hell. I loved KZ2's campaign, played KZ4 multi for a long time and still think the single player is garbage.

It's fine to like it but the general consensus is usually right. The real problem is that for whatever reason KZ is always seen as a single player franchise when it's the multiplayer that is the best aspect.
 
I think the game is criminally underrated, and people who don't like it greatly exaggerate their disdain. The single player was better than any purely FPS type "military" campaign of last year, and the multiplayer is extremely fun and has free map DLC.

For a launch title, it was great fun, and I had countless hours playing the multiplayer with friends and it was a blast to play.

Exactly this. I still play the MP since day one. Its the game I put the most time into out of any other game so far. Its not a great game all around because of a shit story and a boring as hell main character, just terrible dialog all around, some missions are absolutely retarded. Some parts you'll play and be like WHAT THE FUCK WERE YOU THINKING GUERRILLA!? But when it shines it shines, I love the controls, the owl adds a nice touch, its beautiful, the graphics alone make you feel excited for the future of the PS4, the MP is frantic and if you give it time and get pretty good at it, its some of the most fun competitive MP matches out there. I would pay $20 just for the MP.

Edit: I wouldn't say the campaign is beter than any other FPS campaign though.
 
I think the game is criminally underrated, and people who don't like it greatly exaggerate their disdain. The single player was better than any purely FPS type "military" campaign of last year,

What an incredibly specific category for it to win. What is the competition in that group? CoD and Battlefield? Far Cry: Blood Dragon blows it out of the water. And considering how un-fun KZ:SF ended up being (at least in the 8 missions I got through before I hit a crippling, gamebreaking bug), I'm not going to be surprised if people come in here and say CoD: Ghosts was a better campaign. It's unpolished, glitchy, poorly designed and often confusing.
 
So you think there's a giant conspiracy against Killzone's campaign? Almost everyone I've spoken to or seen post seems to think the campaign is tedious and boring as hell. I loved KZ2's campaign, played KZ4 multi for a long time and still think the single player is garbage.

It's fine to like it but the general consensus is usually right. The real problem is that for whatever reason KZ is always seen as a single player franchise when it's the multiplayer that is the best aspect.

I don't think there's a conspiracy. I just think there's a tremendous amount of hyperbole, just because of the attention killzone receives for being exclusive and a visual standout. Not sure if it's a case of expectations that are way too high, or if they expect the campaign to be equal to some of Sony's other offerings, but it seems like no one is nearly as critical about the campaigns of other similar shooters... Some people play it, don't like what it has to offer, but then say things like "one of the worst campaigns I've ever played", which is a huge exaggeration, imho.

The single player campaign isn't as polished as something like KZ2, but I preferred the gameplay variety over that game which was largely just a linear shooter without much to really play around with.

If you're saying the general consensus of the campaign is "a mixed bag" (some like it, some don't), I'd agree. If you're saying the general consensus is "straight up garbage and one of the worst games ever", no, I can't agree.

What an incredibly specific category for it to win. What is the competition in that group? CoD and Battlefield? Far Cry: Blood Dragon blows it out of the water. And considering how un-fun KZ:SF ended up being (at least in the 8 missions I got through before I hit a crippling, gamebreaking bug), I'm not going to be surprised if people come in here and say CoD: Ghosts was a better campaign. It's unpolished, glitchy, poorly designed and often confusing.

Mostly CoD and BF. Neither of which have good campaigns, yet no one cries out how horrible those games are because no one pays attention to their single player campaigns. For some reason, Killzone is judged primarily as a single player game.

That being said, I never encountered any glitches or segments that were confusing or terribly designed outside of a few minor scenarios, but it certainly didn't detract from the rest of the experience for me.
 
I thought the single player was awful, like a poor imitation of Crysis mixed with modern straightforward FPS campaigns that doesn't match either. The few times I tried the multiplayer it was a ghost town also, which was surprising for a new modern AAA shooter.
 
Mostly CoD and BF. Neither of which have good campaigns, yet no one cries out how horrible those games are because no one pays attention to their single player campaigns. For some reason, Killzone is judged primarily as a single player game.

That being said, I never encountered any glitches or segments that were confusing or terribly designed outside of a few minor scenarios, but it certainly didn't detract from the rest of the experience for me.

I'm not buying the whole "worst game ever" posts. Those are obviously hyperbole and can be ignored. I think you a severely wrong if you don't think people are critical of BF and COD campaigns though. BF3 was probably one of the worst I've played. BF4 was actually better and there's something to be said about BF4 and COD ghosts. I actually finished those. KZ bored me and upset me that I didn't even finish.
 
I'm not buying the whole "worst game ever" posts. Those are obviously hyperbole and can be ignored. I think you a severely wrong if you don't think people are critical of BF and COD campaigns though. BF3 was probably one of the worst I've played. BF4 was actually better and there's something to be said about BF4 and COD ghosts. I actually finished those. KZ bored me and upset me that I didn't even finish.

I think people are critical of those game's campaigns, but not in the same way that it seems to be the first thing that people talk about when Killzone is mentioned. When people speak of Killzone's quality, campaign is the first thing mentioned. Campaign is an afterthought when discussing BF or CoD.
 
What if it is actually the worst single player campaign that he has personally experienced? What if he hasn't played Duke Nukem Forever or Alien: Colonial Marines or any FPS campaign that is universally considered bad?
I thought both of those games were incredibly fun, especially Alien: Colonial Marine. Now Battlefield or your average Call of Duty campaign? Pretty graphics and great production values, but not very fun.
 
When people speak of Killzone's quality, campaign is the first thing mentioned. Campaign is an afterthought when discussing BF or CoD.
Its a 1st party title. The campaign is the target. Naturally there is going to be a proportionately larger group of people who criticize it than any multi-plat game.
 
It was a blast online. The single player, however, bored me to tears. Could not finish.

However, the game is more dead than a decaying cadaver. Don't even get it.

Posts like this spread misinformation. Your implying that you won't be able to find an online match. The community is small but anyone interested in picking this up for MP will always find a game of Warzone or TDM.
 
I dont think that the Killzone maps takes them more seriously compared to Call of Duty. I cant think of any CoD map that feels very out of place from the game envoirment. Well, maybe Nuketown 2025, although the original Nuketown felt at home in Black Ops, in my opinion. I think its just a matter of taste, what people prefer

A ski resort, skate park, and haunted swampy cabin area, and an inner harbor are a few maps I've played on between Blops 2 and Ghosts. The dlc maps from my experience have nothing to do with the campaign areas.

The new Ghosts map packs allow you to become Michael Myers and The Predator. Of course the gun camos and targeting reticules have a selection of goofy styles.

Cool environments to run around in is part of what I love about CoD. Killzone on the other hand is just plain uninteresting to me.
 
Mostly CoD and BF. Neither of which have good campaigns, yet no one cries out how horrible those games are because no one pays attention to their single player campaigns. For some reason, Killzone is judged primarily as a single player game.

I think people are critical of those game's campaigns, but not in the same way that it seems to be the first thing that people talk about when Killzone is mentioned. When people speak of Killzone's quality, campaign is the first thing mentioned. Campaign is an afterthought when discussing BF or CoD.

Unlike the BF and CoD series, Guerilla's priority was clearly the campaign. KZ:SF didn't even ship with standard multiplayer features like voice chat and party invites if I remember correctly. And the population count for KZ:SF mp has always been absolutely terrible (peaked at like 3,000 players online?) so you can't really claim tons of people are buying this game for the multiplayer.
 
I wish there was an easy way to see trophy data of GAF users. I obviously have no way of knowing, but I'm always interested in seeing exactly who and how far people with strong opinions of a game have actually played.
 
I think people are critical of those game's campaigns, but not in the same way that it seems to be the first thing that people talk about when Killzone is mentioned. When people speak of Killzone's quality, campaign is the first thing mentioned. Campaign is an afterthought when discussing BF or CoD.

Personally I found neither single player or multiplayer to be very enjoyable. For the record I did complete it, as well as KZ2&3, both of which were way better imo.

But I think if there's a lot of complaints aimed at single player, it's because we've come to expect more from Killzone. To me it's a series where the single player game is the focus, with multiplayer being an extra bonus. It's the exact opposite of a Battlefield where multiplayer is the focus.

Now I'm not one of those nuts who feels The series should be canned. I find the Helghast a much cooler enemy than the Covenant. I would however prefer we go back to the time period of KZ2 or KZ3, as opposed to the far off future. It felt very unfamiliar, with the Helghast being the only reminder that you were playing a Killzone game.
 
I love the game.

The single player gave me something that a lot of other shooters don't, freedom. I played nearly every mission as stealthy as possible and it was an absolute blast. Running and gunning bored me so I avoided it when I could. Nothing like clearing out an area full of enemies without getting spotted.

The multiplayer is also great, really great actually. I think everyone should at least give warzone a try for a few hours, once you get used to the style of play, it's very very enjoyable. But it can be kinda meh at first, especially if you jump into TDM and your team is getting spawn camped.
 
I wish they had a mode where you could just play with bots, until another player starts searching for a room and takes over that bot. No more waiting for games.

If the game's popular you'll always be playing humans anyway. If it's unpopular at least you can always play it.
 
The number of players doesn't matter if you're getting matches with a lot of people.

But is this the case? Shadow Fall's multiplayer was supposed to be about customizing your matches. Except the customization really isn't that great, and the player count is so low that you wont find players anywhere outside of the main modes, which tend to be TDM (horrible), and Warzone. So the whole draw of what made this game better is dead.

And this is why the maps are free. It's not some benevolent thing. Killzone 2's DLC was and is so incredibly hard to find, and I imagine Killzone 3's fracturing was worse.

With a community so small on PS4, DLC maps would have just fractured the online even further. I doubt GG would offer free maps if they were fostering a community as large as Halo, COD, and Battlefield.
 
I put quite a bit of time into it at launch, it's not worth the time really. It's a forgettable shooter. If you can get it for $15 or less give it a go, but don't go in with high expectations.
 
I played the solo twice and I can't understand how so many people hate it. Graphics are amazing (both technical and artistic) and gameplay is pretty good, especially considering the unique features of the games (drone). Levels are well crafted with various kind of environments and challenges (depending on ennemies and situations). The story is average, it's not Bioshock but it still raise interesting questions.

IMO, what divide players the most is the slow-paced rythm of the game. It's not like any AAA shooters with constant shooting and explosions, there are many non-shooting sections is (quite) open areas in which you can get bored if you expected an explosive COD in space.
 
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