It can hit people on the way to the person in first in 64 and 8.
I must be one lucky playerIt's not terrible game design at all. Mario Kart isn't competitive outside of Time Trial. It's a lottery-esque game with skill as a minor influence on the outcome.
Because everyone needs to be a winner even if they're losing.
Exactly haha. If these items were as terribly unbalanced as people say, I wouldn't get first all the time.
That's right. So you're agreeing that, keeping first place is easy only if you're good.
If Mario Kart wants to be a serious racing game, shouldn't they get rid of the blue shell? The most skilled driver should win, even if that makes it more boring.
So, lightning instead of blue shell
Mario Kart 64 had a purple spike shell that hit every other person , plus you could hold it and hit people along the way
I've gotten the blue shell in 5th/4th place and it helped me get to first
Also had it hit me while in first on the last lap and I finished in 5th place
It's just there to troll you and succeeds in doing so every time.
No. This only hits people ahead of you. It's more balanced and fair than lighting since it wouldn't punish those behind you as well. It also wouldn't have the lasting effect of being tiny and slow.
It makes staying 1st place more risky, making 2nd and 3rd place appealing positions until the last leg of each race. The megaphone item encourages players to use their shells/bananas in hopes of getting a megaphone. You were already supposed to do this in the previous MK, but no system actively encouraged 1st place to use items as anything but one-time shields at lower levels of play.
High level players will game the system by leveraging 2nd or 3rd place and using known item appearance rates to use items more strategically. It becomes sort of like poker in that it's a game of risk/reward and probability.
I like this idea.
Keeping first place is easy when you can hit second place with a green shell after he just finishes recovering from eating that red shell from third place, who just managed to be rolled by a star from fourth place but fell off a cliff afterwards.
Shrek Kart?It's a game that has donkeys and a dinosaur riding a go kart.
If you're skilled and racing against casuals, they won't have a chance regardless of their items. Once everyone is on the same level, the blue is nothing but annoying shit. Triple red for 2nd and 3rd is more than enough.
The best balancing would be MK7 without blue shells.
Why do people say this? If you play in the GAF tournament, the most skilled drivers always win 85% of the time.
The fire flower is much more annoying to me than blue shells.
If Mario Kart wants to be a serious racing game, shouldn't they get rid of the blue shell? The most skilled driver should win, even if that makes it more boring.
Nothing is more annoying than coming around the last curve during the last lap and hearing a blue shell home in on you. That said, whenever I know that one is coming for me, I'll quickly check to see anyone is close behind me. Let off on the gas with the surety that the blast radius from the shell will also hit other racers nearby. If I'm going down in a ball in fiery blue flames, I'm taking you with me...lol.
I believe that there was one installment of Mario Kart where you could avoid being hit by a blue shell by hit a booster along with the use of a mushroom to escape the impact of the explosion.
Because nintendo knows what they are doing. If we knew what we were doing when making games we would be making them and taking that shit out I suppose.
I dont mind it if I am way back in a match because I know what it is going to do and take a bit of pride in knowing there is almost no stopping it. Almost since I found that using the box with the AOE effect explodes it. This is a gif of me doing this.
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The blue shell is one of the reasons I don't play Mario Kart. I don't play games that punish me for being good. Good thing for me there are plenty of games that fit my taste.
Op seems to have a poor understanding of what the game is actually trying to achieve. If this would be a competitive game with the focus on "pro gaming" then you might be able to make this case. However, it is not. It's a casual game which is first and foremost about fun and blue shells lead to fun, tears, salt and tension. You don't have to like it but directly comming to the conclusion that this equals terrible game design is terrible in and of itself.
Exactly.I can count how many blue shells I've been hit while in a leading position with on one hand. And the number of times I've lost that position at the end with less.
I can't tell you how infuriating it is to go from second to last due to being hit by consecutive shells from different people.
Maybe in the old games it was better to be in 2nd or 3rd, but not in MK8. 2nd and 3rd don't get enough weapons to pressure 1st place, it's mostly coins or green shells etc. If people want to get rid of the blue shell then they'd have to give 2nd and 3rd more red shells to make up for it.
Thats one way of putting it.The blue shell is one of the reasons I don't play Mario Kart. I don't play games that punish me for being good. Good thing for me there are plenty of games that fit my taste.
Yeah, this. The lack of triple banana peels broke the balance for triple shells, but even then, it's not difficult to maintain first place if you don't mess up on the driving portion.Triple red is much worse in competitive play haha. You're guaranteed to hit them at least twice, where blue shell isn't even a guaranteed hit once (super horn).