garrickk said:Maybe it was done - but poorly - from what little we've been told. I'm responding to the reports that people put thermocouples in their 360's and found temperatures way out of spec near the major silicon that warped the PCB. A larger and better designed heatsink fixes this? How in the hell could they not have detected that if they performed any due diligence in their engineering?
Maybe there were/are other problems as well. Maybe ATI changed the mask on the chip for fabrication and it increased current leakage at one point which created a thermal variation large enough to cause problems. I don't know.
Does the machine not have temperature sensors on board and on chip so that it could be throttled or shut off to prevent thermal damage? All of the cheap power circuitry I work with do, although my FPGA's do not. I thought all modern processors include this.
The MS engineers might have focus on the chip temperatures and not system values. I don't know. Just a guess. It took 1.7 months to get a bigger heatsink though, right? How would you explain this?
If the PCB warps more then a little, any large BGA chip is screwed regardless of lead-free solder or not (leaded solder is slightly more flexible and forgiving). I had to go through a lot of RoHS/WEEE training and discussions two years ago. If this was a problem, returned 360's should have been X-rays and the integrity of the BGA balls determined. My small contract manufacturer could do this afterall. I don't know what the hell went wrong with the 360 - all bad guesses. Sorry.
Yeah ok... The leading Game Manufacture announces they are using Nvidia Graphics chip 2 years before the machine is even released and NVidia has then by the balls? Don't make me laugh. Thank you for pulling that out of your ***.Kamakazie! said:No it won't and here are the reasons:
- Built in WiFi
- nVidia has Sony by the balls when it comes to the RSX. Cell failed to provide the graphical performance that Sony expected and they made a rushed deal with nVidia to provide a graphics solution. They were basically allowed to charge whatever the hell they wanted and it will not go down as quickly as it would do in the usual life cycle of a console.
- The chassis of the PS3 will be notably more expensive to manufacture.
garrickk said:If the PCB warps more then a little, any large BGA chip is screwed regardless of lead-free solder or not (leaded solder is slightly more flexible and forgiving). I had to go through a lot of RoHS/WEEE training and discussions two years ago. If this was a problem, returned 360's should have been X-rays and the integrity of the BGA balls determined. My small contract manufacturer could do this afterall. I don't know what the hell went wrong with the 360 - all bad guesses. Sorry.
tanod said:NAND has the potential to be much smaller while platter disc drives are pretty much as small as they're ever gonna get.
IIRC, NAND is just flash, correct?
My brother is an electrical/hardware/software engineer. I'm just trying to remember what little I've picked up over the years.
60_gig_PS3 said:you're playing Monday morning qb. It's easy to point out the obvious once the problem is known.
when you have boxes coming in that wont run PGR3 the first thought is not to run out and do a board level respin.
SRG01 said:I sure hope you aren't being a deliberate troll here.
When modders and enthusiasts identified the problem themselves, you know there's a problem somewhere.
60_gig_PS3 said:you really think modders were the first to identify this failure?
Anyway, I like my job so time for me to stay out of this thread. It's just...painful to watch.
Yeah, there are NAND or NOR FLASH designing camps. Each have their own merits and raced for many years on how quickly the gates could be shrunk and how things could be streamlined.tanod said:NAND has the potential to be much smaller while platter disc drives are pretty much as small as they're ever gonna get.
IIRC, NAND is just flash, correct?
This is probably all very true.SRG01 said:garrick, to be fair to MS, they, or at least the front-line engineers, probably knew about the thermal dissipation problems six months in.
What probably happened was that the company chose to deny and/or hide the problem to avoid bad press.
As far as risk mitigation is concerned, they might have thought that any current losses due to RROD or other system failures was minimal compared to the negative PR and loss of momentum. But they probably didn't know it would mushroom to this big of a problem.
From what I understand and heard about Microsoft, it is a very hiearchical company. The engineers can't just say "we have a significant defect with our product" six months in without management blackballing their suggestions.
I might have sounded that way, but I strongly believe that X-raying the PCB and focusing on suspect BGA pins is one of the first lines of analysis. They must have done this. When I called up my contract manufacturer with a problem, it's one of the first recourses suggested.60_gig_PS3 said:you're playing Monday morning qb. It's easy to point out the obvious once the problem is known.
when you have boxes coming in that wont run PGR3 the first thought is not to run out and do a board level respin.
painful fart said:Some engineers caused this:
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and have not been able to fix it for 1.5 years. Respect? My ass is the kind of respect they deserve.
Yeah ok... The leading Game Manufacture announces they are using Nvidia Graphics chip 2 years before the machine is even released and NVidia has then by the balls? Don't make me laugh. Thank you for pulling that out of your ***.
http://ps3.ign.com/articles/845/845541p1.html?RSSwhen2008-01-15_021800&RSSid=845541Sony Halves PS3 Costs
Japanese giant finally looks set to make a profit on hardware sales.
UK, January 15, 2008 - Sony has managed to bring production costs of the PS3 down to around $400, a near halving of the initial $800 it took to manufacture the machine upon its launch at the end of 2006.
The drop, as reported by *****, can likely be attributed to a continuing simplification of the PS3 components and features. With both the 20GB and 60GB models being phased out, and with more readily available Blu-ray technology and the loss of backwards compatibility on the now-standard 40GB model, Sony can finally look to make a profit on each console sold.
Whether this will filter down into a cut of the retail price is unlikely in the near future, though after a rough 2007 it will at least put smiles back on the faces of Sony executives.
PistolGrip said:http://www.neogaf.com/forum/showthread.php?t=228824
It continues.
I thought someone would post it by now but since I didnt see It I guess I'll post it here
:lolThe Faceless Master said:so, basically, you will continue to change the question until you get your desired outcome? ok.
it's been posted.PistolGrip said:http://www.neogaf.com/forum/showthread.php?t=228824
It continues.
I thought someone would post it by now but since I didnt see It I guess I'll post it here
Drek said:The PS3 meanwhile is using largely new technology, Blu-Ray and Cell both have a lot more work that can be done to refine the designs and reduce costs. It won't catch the 360's older, established hardware but it could shorten the gap fairly quickly assuming the PS3's components see mass market applications.
Evander said:What's the source on that article?
The fact that they mentioned cutting out the BC software as cost savings really hurts their credibility. The Software only emulation had no marginal cost associated with it.
Such a thing has never been a part of any PS3 SKU. Be a bit more careful with what you call a fact please, some poor loser might end up believing what you say, and nobody wants that.Evander said:What's the source on that article?
The fact that they mentioned cutting out the BC software as cost savings really hurts their credibility. The Software only emulation had no marginal cost associated with it.
DeadGzuz said:Talk out of your ass much? Fabricating the Cell is the same as fabricating all CPUs, the number of transistors is important, not how they are used. Also the PS3 cell has one disabled SPU which bring the cost down (ie. one SPU can be non-working and the chip is still used). The 360 has a GPU with embedded eDRAM, so that is "established" now?
The only real differences is the BD drive, the HD in the PS3 cost the same as the HD in 90% of the 360s, only the Arcade SKU benefits from lower cost in that respect.
Sony got to a 65nm CPU at the same time as MS, despite the 1 year head start. If you inspect the mother board of the 40GB and compare it to the original 60GB it's far different, so it's clear Sony has much experience. If you look at the Anandtech comparison of the Falcon to the original, not much has changed.
Evander said:What's with all the "mass production" talk?
It's not like every PS3 until now was hand made. The componants were already mass produced.
There will be more production in the future, I guess, but 360 components will also be dropping in cost too.
I also want to point out that the PS3 has more standard pieces than the 360. The more you produce of something the cheaper it gets. HDMI for example was an expensive item to include but has now become cheap for these manufactures to do so.Evander said:What's with all the "mass production" talk?
It's not like every PS3 until now was hand made. The components were already mass produced.
PS3 components are expensive because they arent produced in large enough quantities (economies of scale). New technology drops in price fast when its successful. Got it? Well that the reason blu-ray was so expensive.
There will be more production in the future, I guess, but 360 components will also be dropping in cost too.
Yeah but they dont fall at the same speed. Hence why the PS3 cost has reduced dramatically while the 360 cost of manufacturing has been more steady
Well according to that article I just posted it looks like they are quite close. In a few years they may even be cheaper ;Pgcubed said:half past never
http://www.tomshardware.co.uk/45nm-Cell-BE,news-27328.htmlSony may move to 45 NM later this year?
Information provided through the ISSCC 2008 program are brief, but the document - which was posted earlier this month on the ISSCC website offers some insight what we can expect to learn this year. Sony is apparently working on a 65 nm to 45 nm migration of its Cell Broadband Engine. Sony claims that the chip area size will be reduced by 34% and the 45 nm Cell will consume 40% less power than the 65 nm generation. The company also works on improving the design for manufacturability (DFM) for Cell to simplify the CPU production process.
that could be the case but that is not the point of the threadDaCocoBrova said:And watch MS still maintain marketshare.
Not that I care. I buy all of them regardless. But let's face it...the damage is done from a consumer perception standpoint.
PistolGrip said:Eat Crow old GAF posters!!!
My predictions in 2007 were right on the money. PS3 Slim now at 299 with WiFi, 120GB and a Bluray player, while the 360 is is at 60GB with no wifi nor HD playback at the same price point. I think its safe to say they are pretty close in manufacturing cost at the moment.
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PistolGrip said:Eat Crow old GAF posters!!!
My predictions in 2007 were right on the money. PS3 Slim now at 299 with WiFi, 120GB and a Bluray player, while the 360 is is at 60GB with no wifi nor HD playback at the same price point. I think its safe to say they are pretty close in manufacturing cost at the moment.
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PistolGrip said:Eat Crow old GAF posters!!!
My predictions in 2007 were right on the money. PS3 Slim now at 299 with WiFi, 120GB and a Bluray player, while the 360 is is at 60GB with no wifi nor HD playback at the same price point. I think its safe to say they are pretty close in manufacturing cost at the moment.
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Karma said:I think it is safe to say the 360 is making far more profit at $299 than the PS3.
Nintendo is said to be making money on the Wii since launch. So no...Karma said:I guess it is pretty close to the Wii cost too? I think it is safe to say the 360 is making far more profit at $299 than the PS3.
Why so angry. I bump this one a year just to keep you whiners up to date relax.D4Danger said:what a shit bump.
I start reading the OP only to realise it's from 2006. So I skipped to the last page and it was bump so you could gloat about a prediction ANYONE could've made. BIG FUCKING DEAL.
Let me get out the slide rule and the abacus... carry the one...
August 2009.
Odysseus said:Let me get out the slide rule and the abacus... carry the one...
August 2009.
Odysseus said:Let me get out the slide rule and the abacus... carry the one...
August 2009.
Holy shiat I condede to OdysseusLet me get out the slide rule and the abacus... carry the one...
August 2009.
HOLY SHITSwifty said:Holy shit. This was a post by Odysseus early in this thread in 2006 :lol