I can't believe that cuphead of all games lead us to this discussion..
I'm all for including difficulties on games since I love that games came with lots of options that could broaden the entry of players.
But, at the same time, I believe that developers shouldn't be forced to include them if they don't want to it, making different levels is a lot of extra job if they don't want to go the lazy way of just change the stats of characters that lead us to either a peacewalk or a grindfest.
Also, lots of people are sounding very entitled demanding that games should be for everyone as an universal right, if the game is too hard, you either get good on it or punish the developer by not buying it, there is a plethora of games out there
I'm all for including difficulties on games since I love that games came with lots of options that could broaden the entry of players.
But, at the same time, I believe that developers shouldn't be forced to include them if they don't want to it, making different levels is a lot of extra job if they don't want to go the lazy way of just change the stats of characters that lead us to either a peacewalk or a grindfest.
Also, lots of people are sounding very entitled demanding that games should be for everyone as an universal right, if the game is too hard, you either get good on it or punish the developer by not buying it, there is a plethora of games out there