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how well did gc compare to ps2 graphically?

I think GC>PS2 but not by much.

I always thought it was on par with the Xbox until I saw the shaders in Splinter Cell. Xbox nailed them shaders.
 
It was somewhere in the middle between the Xbox and PS2. Probably a bit closer to the former than the latter actually.
 
Most beautiful PS2 game was probably Okami. Most beautiful Gamecube came was Wind Waker.

Out of the two, Wind Waker looks better (even if I think Okami is the better game).

That's probably more to do with utterly brilliant use of art rather than sheer power though. The PS2 could probably do Wind Waker, but like RE4 and Killer 7, it would have been a downgrade port.
 
I'd say in terms of screenshot comparisons, the Gamecube was on par with the XBOX, with the PS2 trailing way behind.

Once you saw everything in motion though, say Panzer Dragoon Orta, then the machines were shown to be fairly evenly paced apart, with the Gamecube bang in the middle, I'd say.
 
GC was much better, Rogue Squadron 2 and SMS impressed the hell out of me, myself being a PS2 only gamer at the time.
 
Most beautiful PS2 game was probably God of War 2. Most beautiful Gamecube came was Star Wars Roque Leader: Roque Squadron 2

Out of the two, Wind Waker looks better (even if I think Okami is the better game).

That's probably more to do with utterly brilliant use of art rather than sheer power though.

I just had to fix your post, sorry.
 
Yeah I think it was bigger difference than with PS1-N64. RE4 and I guess Twilight Princess are the top line on GC. But there were few games on PS2 that were result of some black magic like KH2, GOW2, FF12.
 
PS2 was weak almost weaker than DC. Play RE4 on PS2 it looks worse than any DC game Ive ever seen. Play DOR2 to any WWE game on PS2 its night and day. PS2 had more games but the graphics where of early 2001 PC games
 
I just had to fix your post, sorry.

You are welcome to a different opinion.

But in twenty years time, Rogue Leader will be showing its age like almost all 3D titles do, whereas the cel-shaded Wind Waker will still look top notch. And I also stand by my Okami comment, it looks a lot better than God Of War.
 
So this is what GAF looks like months before a console launch. . . I must admit I really like it; it's extremely fun to read <3.
 
So this is what GAF looks like months before a console launch. . . I must admit I really like it; it's extremely fun to read <3.

This is just the tip of the iceburg.

It's only going to get more interesting once things start ramping up with Sony and MS's offerings.
 
PS2 was weak almost weaker than DC. Play RE4 on PS2 it looks worse than any DC game Ive ever seen. Play DOR2 to any WWE game on PS2 its night and day. PS2 had more games but the graphics where of early 2001 PC games

That's just fanboi talk.

Play GT3 in 1080 and tell me the DC could do that...
 
PS2 was weak almost weaker than DC. Play RE4 on PS2 it looks worse than any DC game Ive ever seen. Play DOR2 to any WWE game on PS2 its night and day. PS2 had more games but the graphics where of early 2001 PC games
I don't see how people can use a port as a yard stick in cases like this. Though overall I agree it was the weakest, there were some impressive games pulled off on the PS2. The biggest thing that hurt that machine was lack of anti-aliasing.
 
PS2 was weak almost weaker than DC. Play RE4 on PS2 it looks worse than any DC game Ive ever seen. Play DOR2 to any WWE game on PS2 its night and day. PS2 had more games but the graphics where of early 2001 PC games
I'm a huge Dreamcast fanboy, but this post is full of nonsense.
 
Yeah, it's consensus that for most, GC looked superior to the PS2 versions. Some beautiful games on both consoles though

re4comparisons.jpg
 
That's just fanboi talk.

Play GT3 in 1080 and tell me the DC could do that...

Aside from the fact that GT3 wasn't 1080p (I know you meant GT4, but I like to be a dick), he kinda has a point.

The Dreamcast could really produce some impressive visuals that in some respects were better than what the PS2 could pump out. Look at Shenmue II for example... or hell, look at 2006's Under Defeat. That game really showcased how much potential was left in the system, and it was a shmup by a tiny developer... one can only imagine what a developer like Capcom would've been able to do had they been given a few more years to work with the system.

The Dreamcast also didn't have the aliasing issues that far too many PS2 games suffered from... so there.

Point is, while yeah, the PS2 was more powerful overall, it's not like it just trounced the thing.

Not like the Gamecube trounced the PS2 with games like F-Zero GX. Enjoy your ugly and unenjoyable Wipeout games, kidz.
 
It's hard to remember any, but I think a lot of Gamecube games I've played felt smoother than their PS2 equivalent. Or PS2 titles in general. Symphonia vs Abyss might be a good comparison.

FFXII looked unreal and still holds up very well even today.
 
Aside from the fact that GT3 wasn't 1080p (I know you meant GT4, but I like to be a dick), he kinda has a point.

The Dreamcast could really produce some impressive visuals that in some respects were better than what the PS2 could pump out. Look at Shenmue II for example... or hell, look at 2006's Under Defeat. That game really showcased how much potential was left in the system, and it was a shmup by a tiny developer... one can only imagine what a developer like Capcom would've been able to do had they been given a few more years to work with the system.

The Dreamcast also didn't have the aliasing issues that far too many PS2 games suffered from... so there.

Point is, while yeah, the PS2 was more powerful overall, it's not like it just trounced the thing.

Not like the Gamecube trounced the PS2 with games like F-Zero GX. Enjoy your ugly and unenjoyable Wipeout games, kidz.

lawl

Shenmue II looks awful compared to the PS2 graphical powerhouses
 
Yeah, I didn't know or care about specs too much back then, more of a proof in the pudding type of deal. Wasn't the GC more powerful overall? The games always looked way better.
 
I don't exactly think a port of RE4 is the best way to make the argument but yeah, GCN was more powerful.

PS2 was weak almost weaker than DC. Play RE4 on PS2 it looks worse than any DC game Ive ever seen. Play DOR2 to any WWE game on PS2 its night and day. PS2 had more games but the graphics where of early 2001 PC games

This type of post really takes me back. Thank you, friend.
 
The problem for GC is that most devs used PS2 versions for their multiplatform ports.

To the actual question:

rs2rebelstrike_051403_gcn_06_640w.jpg


PS2 could only dream of putting graphics like these.
 
Yeah, it's consensus that for most, GC looked superior to the PS2 versions. Some beautiful games on both consoles though

Interesting that the graphics of the two versions are compared so much, when the sound quality drop in the PS2 version is actually almost more noticeable than the graphical downgrade. Horrendously compressed sound. Still a great game, though.
 
PS2 was better but my GOW disc broke so I could never play thru it. So for me the best looking PS2 games where probably SSX3 and all the DC ports not joking
 
PS2 was more powerful than Dreamcast, there's no doubt about this, but comparing games from 1999-2000 to games that were released 3, 4 or even 5 years later isn't exactly fair.
 
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