CadetMahoney
Member
Damn that dualshock!
Can't anyone force Sony to improve its design?![]()
Just let ppl keep saying it's perfect so they won't change it.
Damn that dualshock!
Can't anyone force Sony to improve its design?![]()
Haha, what I'm saying is that a motion controller with optical tracking really does have a lot of similarities to a mouse, just with a different grip and an optical reference point instead of all the movement being relative to a flat surface. The functionality is absolutely there.
I would be pissed if Sony ever changed the placement of their analog sicks. The 360 controllers feel so uncomfortable with them staggered the way they are.
The only thing I feel they need to change is the L2 & R2 triggers. They just press themselves sometimes when I set it down and my fingers slide off if I hold it too low.
Just let ppl keep saying it's perfect so they won't change it.
Same. I dislike 360 controller for that very reason, Although I'd prefer the sticks to be more like PSx controller before they released the Dualshock.
![]()
360s stick placement is no good because it limits your ability to press L1/R1 at the same time with your left hand, unless you are born with a claw. That plus horrible shoulder buttons is why games like Mirrors Edge, Dark Souls and Vanquish are inferior to the DS3.
So the 360 pad needs a redesign while the DS4 needs quality parts. Quality shell, triggers and analogue sticks/nubs like the 360 pad and you have the best controller. Actually that onlive controller looks really good. Original DS is great too.
And again. No.the DS3 needs to change the position of the analog stick.
no.Yes, the left one is. This isn't an opinion thing. It's fine if you don't like it, or aren't use to it, but the left stick IS perfectly placed for where a persons thumb naturally rests.
The problem with the dualshock isn't symmetry. It's their placement. In an ideal world, BOTH sticks would be symmetrically placed where the left one is on the 360 d-pad. But that would make using the face buttons very awkward.
Hence, why the 360 controller is the way it is.
The Dualshock is the way it is for all the wrong reasons, and they're not design decisions.
As I said in an earlier post, I'd wager most if not all people who prefer the Dualshock are just used to it. Because I can tell you now, the stick placement is shit, regardless of whether you're use to it or not.
It's ok to like something that's a mistake, it's just better to admit it's a mistake. Makes things go more smoothly. Same way people who prefer the 360 controller still admit the d-pad is shit, because it is.
Well we're about to find out how it feels then, but I reckon trying to push the B button (Nintendo's placement of B, which is actually A for everyone else) will be a fucking bitch.
It's not the left stick placement that makes the bumbers awkward to use sometimes, it's the actual layout of the bumpers vs triggers altogether.
.
The 360 controller is too big. I hope Sony stays with the design of the DS.
The 360 controller is too big. I hope Sony stays with the design of the DS.
You can't say the PS controller stick placement sucks and that the xbox is great. The xbox doesn't even keep the sticks in the same location on both sides.
Either having them high and narrow is the best option (which makes the right side of the controller shit), or having them low and wide is the best which makes the left side of the xbox controller shit and makes the PS controller the best thing ever.
You can make arguments outside of this but if stick placement is your argument FOR the XBOX you're not fooling anyone.
I want to see the return of the six-button layout, like on the Saturn and N64 controllers. I don't think that's too much for gamers to handle.
And again. No.
My guess, I think they'll have a mic built-in.
But I can say that the PS controller stick placement sucks. Whether the sticks are in the same location on both sides is irrelevant. How do you play games where you use the left stick and face buttons on the DS3? Do you cry "my thumbs aren't at symmetrical angles!" and refuse to play? Nope.You can't say the PS controller stick placement sucks and that the xbox is great. The xbox doesn't even keep the sticks in the same location on both sides.
i would like it to be just like two wii nunchucks one for each hand with extra back buttons
They have something like this on PC already.
![]()
one of the things I dont get about the PS Move.. why didnt they just do this.
as long as they the PS4 are backward compatible with Ps3 accessories.. then it will be fine by me
That and make the next version of Kinect like 10 times more precise if they want to keep going down that path.
The sooner you guys accept the Nav and PS Move the better off you will be. That will be the default controller on the PS4.
Oh and that too!! I can't count the times I have thrown a grenade right after spawning for the first time in UC3 because I sat my controller in my lap, chair, bed, my legs, wherever I'm sitting. Hate the L2 R2 triggers with passion.
They have something like this on PC already.
![]()
one of the things I dont get about the PS Move.. why didnt they just do this.
1. Dual shock is "simple rumble." There's a big motor and a small motor, each on different sides of the controller.
2. 360 has exactly that.
Face Buttons: B+
Shoulder Buttons: B-
D-Pad: B
Analog Sticks: C+
Ergonomics: D+
There's no way Sony stays with that same tired design for another generation. It's been 15 years!
They need to grow a pair and innovate.
as long as the PS4 are backward compatible with Ps3 accessories.. then it will be fine by me
This is so far from true. But yeah, the controller is pretty nice save a huge issue that MS ignored the whole lifespan of the system.IMO the 360 controller is perfect