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How would you feel about the next Xbox having a pad with a screen in it too?

Thunder Monkey said:
I hate to be that guy, but I think you're going to have to get use to gimmicky in console gaming. There's only so much power you can pack into a console before it breaks the bank of developers or has nearly imperceptible differences from one generation to the next.

Gimmicks will be the selling point for a long time to come.
I have a feeling that MS will sell a upgraded Kinect with every successor to the 360, paying for that as well controllers with screens in is too far.
Sony's handling of move seems better even if its because its been much less of a success.
 
The way in which MS have embraced motion control it wouldn't shock me to see them again take a page out of Nintendo's book and take it further.
 
When I read the thread title I thought "Fuck no." After seeing that mock-up, especially considering how Microsoft has plans to eventually have Windows (9?) on all of their devices, I'm actually really intrigued by the idea.

I'd probably buy a controller with a screen, or an attachment at the very least.
 
Diablohead said:
Everyone is copying 1998, the DREAMCAST ERA OF AWESOME
The worst part is the nintendo© fans who think the wiiu™ controller is the next big super creative nintendo© innovation™
 
Persona7 said:
The worst part is the nintendo© fans who think the wiiu™ controller is the next big super creative nintendo© innovation™
I personally think it's a step back after the legitimately innovative Wiimote.
 
enzo_gt said:
Please, the Wii U tablet controller is the peak of shitty control methods.

Get that shit far away from my potentially good gaming console.

You have no idea what you are talking about. If you had held the Wii U controller in your hand for even a second you would have a different opinion.
 
Having a screen with your friends list and messages all the time would be pretty cool but would be unnecessary if they just made the dash even faster in the next 360. I guess I wouldn't care as long as it was used well in games and was affordable.
 
eek5 said:
Having a screen with your friends list and messages all the time would be pretty cool but would be unnecessary if they just made the dash even faster in the next 360. I guess I wouldn't care as long as it was used well in games and was affordable.
That was the idea I went for.

Imagine friend online gets an achievent.
"Blip bloop" the speaker on pad goes.
Click the live tile and a video onlive style, you can watch how they did it.
Comment underneath.
Social aspect.

Pick achievement.
Challenge friends.
On "wall" on pad.
Live tile shows who done it first.

Next gen means next gen xbox live. It's fair to expect this.
 
besiktas1 said:
That was the idea I went for.

Imagine friend online gets an achievent.
"Blip bloop" the speaker on pad goes.
Click the live tile and a video onlive style, you can watch how they did it.
Comment underneath.
Social aspect.

Pick achievement.
Challenge friends.
On "wall" on pad.
Live tile shows who done it first.

Next gen means next gen xbox live. It's fair to expect this.

That sounds terrible! And I like cheevos/leaderboards/being connected to my friends constantly. A step too far.
 
Phonomezer said:
Sadly, gimmicks NEED to be a selling point in a world of 99 cent gaming.
I think this is the wrong way to look at it. Gaming needs an influx of new, different ideas, but the "core" audience is stodgy and views anything that deviates from the norm as a gimmick.
 
I liked the VMU screen for Dreamcast. A higher resolution touch screen would be cool. What I'd rather see Microsoft do is fix the damn D-pad for the next generation system. Pay SEGA for their Saturn 8 way design if they must.
 
I don't really want a touchscreen on my controller. I try to use the touchscreen on my 3ds as little as possible, using the dpad and buttons to control menus and such, so putting it on a 360 controller would just be annoying and in the way for me.
 
I'd rather see them improve on what's there and try something different. Here's some ideas:

- Trackball in place of right analog stick - this would enable more precise aiming.
- Tilt sensor - alternative play styles, enhanced puzzles, etc.
- Haptic Feedback -buttons and triggers w/force feedback.
- Head tracking - They've already got Kinect. Just add some IR sensors on the headset and be done with it.
- Better d-pad
 
You can't ignore the price when it comes to a question this.

Ignoring the price, would you like the next Xbox to come with a 50" HDTV? Ignoring the price, would you like the next Xbox to come with 5 GBs of RAM?

See what I mean?
 
MadOdorMachine said:
I'd rather see them improve on what's there and try something different. Here's some ideas:

- Trackball in place of right analog stick - this would enable more precise aiming.
- Tilt sensor - alternative play styles, enhanced puzzles, etc.
- Haptic Feedback -buttons and triggers w/force feedback.
- Head tracking - They've already got Kinect. Just add some IR sensors on the headset and be done with it.
- Better d-pad

Why have a trackball when they could put pointer controls while retaining sticks, while trackballs can be good for aiming, i dont see them being good for any other genre, and isn't the SixAxis some kind of tilt sensor?

Anyway, it always annoys me when people get into Grandpa mode and say "No touch screen because i cant look at the controller and the screen at the same time... blah blah..."
I mean how the hell are they able to use current controllers with so many buttons without looking at it.

Of course i expect answers from people that have never picked up a DS, Smartphone, or tablet to answer, "with buttons you can have a physical feedback of what you are pressing asdfg!"
 
I'm fairly sure there will be no screen in the next 360 or PS3 controller.. its just wasted cost tacked to the production cost of the system and accessories (controllers). I've used Wii-U (at E3) and I was not impressed, whatsoever. I feel Nintendo is trying waaaay too hard to innovate for the sake of innovating and I think MS and Sony will stick with some variant of a standard controller to sell tens of millions to the core base.

I expect MS will do a nice controller upgrade, and gimmicky motion stuff will be pinned to Kinect 2.0. Xbox brand is strong with the core, and is now expanding quickly to the casual. They'll want to appeal to both by offering 'options'.

Want to hear something crazy? I think MS is very capable of pulling off standardized support for controllers AND mouse and keyboard for all Xbox games. If there is 1 thing MS is great at, its standards. Live has a laundry list of standards and it all just works, all games support all requirements. I'm nearly expecting we see a controller option, a Kinect option and yes a mouse and keyboard option. All games would need to be designed to support mb & mouse, just as they do every other list on their itemized chart.

I know there is fledgling support for it on the PS3 today, and even kb support on the 360 as well. Its not well implemented, not standardize and not marketed. Sony had a great opportunity but they failed to standardize and I feel that someone who is keen on that process (ie MS) is likely going to step in next gen and just make kb/mouse "work".

But what do I know? This thread is just filled with wild guesses so why not!
 
I'd be ecstatic if MS did ANYTHING to improve upon the same dated control scheme they've been using on consoles for the past 10 years, but I doubt that'll happen.
 
nincompoop said:
I'd be ecstatic if MS did ANYTHING to improve upon the same dated control scheme they've been using on consoles for the past 10 years, but I doubt that'll happen.
Best control scheme by far.

What I would want is a better d-pad, that's about it.


The 360 controller is the most natural feeling game controller in history in the hands of a person. I don't know how the pulled it off but they did.
 
Phonomezer said:
It'd be better if you could just pop a WP7 phone in there.

A phone that you can export all your XBLA games onto and play on the go.
I think this would be fantastic, if they also included a sort of barebones Zune-like device with every console for people who didn't have a WP7 phone.

Of course, this is probably way too expensive and difficult (as mentioned, differing form factors of the phones is a major hurdle) to be viable.
 
alphaNoid said:
I'm fairly sure there will be no screen in the next 360 or PS3 controller.. its just wasted cost tacked to the production cost of the system and accessories (controllers). I've used Wii-U (at E3) and I was not impressed, whatsoever. I feel Nintendo is trying waaaay too hard to innovate for the sake of innovating and I think MS and Sony will stick with some variant of a standard controller to sell tens of millions to the core base.

Or maybe MS and Sony will put touchscreens on their controllers to prevent another Wii vs PS3, Xbox360 situation.
 
I really don't care for anything other than traditional, highly developed games with a gamepad (or mouse + keyboard), and full HD resolution.
 
No reason to mess with the best controller, but I'd probably buy this as an accessory to navigate the guide without having to leave/pause my game.
 
Mr. Robot said:
Why have a trackball when they could put pointer controls while retaining sticks, while trackballs can be good for aiming, i dont see them being good for any other genre, and isn't the SixAxis some kind of tilt sensor?

Anyway, it always annoys me when people get into Grandpa mode and say "No touch screen because i cant look at the controller and the screen at the same time... blah blah..."
I mean how the hell are they able to use current controllers with so many buttons without looking at it.

Of course i expect answers from people that have never picked up a DS, Smartphone, or tablet to answer, "with buttons you can have a physical feedback of what you are pressing asdfg!"


Wait what, You look at the controller while your playiny? Sorry but i and the majority of gamers dont, its not a normal thing.

It becomes second nature like typing without looking, you couldnt be playing a competitive multiplayer game and constantly looking at the controller you would be getting killed and losing track of the current game status constantly
 
i want microsoft to do their own thing. 3d sucks, motion control completely fucking sucks, and i'm not big on these unnecessary screens. concentrate on a powerful console with with a variety of genres of quality games. that is really all we need.
 
At this point I'm half expecting it. Either that or it'll hook up with your Windows 8 tablet or something. Probably more the latter and definitely not in a meaningful way.
 
I doubt the next Xbox will have a single pad at all, that would clash with Kinect.

The next gen should have a small controller in each hand, like the Move, which will complement the Kinect 2.


If it does launch with a screened gamepad, though, I don't see much use. Even with U I can only see a few minor uses for it, most of which just relate to real-time inventories or maps.
 
StalkerUKCG said:
Wait what, You look at the controller while your playiny? Sorry but i and the majority of gamers dont, its not a normal thing.

It becomes second nature like typing without looking, you couldnt be playing a competitive multiplayer game and constantly looking at the controller you would be getting killed and losing track of the current game status constantly

duh..... that's the point.
 
Mr. Robot said:
Why have a trackball when they could put pointer controls while retaining sticks, while trackballs can be good for aiming, i dont see them being good for any other genre, and isn't the SixAxis some kind of tilt sensor?

Anyway, it always annoys me when people get into Grandpa mode and say "No touch screen because i cant look at the controller and the screen at the same time... blah blah..."
I mean how the hell are they able to use current controllers with so many buttons without looking at it.

Of course i expect answers from people that have never picked up a DS, Smartphone, or tablet to answer, "with buttons you can have a physical feedback of what you are pressing asdfg!"
A trackball for shooters has potential to be the superior way to play - that includes KB&M. Being that the right analog stick is mainly used for a camera or aiming, I don't see how it would affect that. You would still retain all of the old funtionality while reaping the benefits of superior control and open possibilites for other game types. The only thing I can immediately think that might suffer are racing games where people prefer to use the stick to accelerate. I don't know how (or why) you would aim if you had a pointer on the 360 controller. You would have to move the whole controller to aim. It seems kind of silly. Something like the sixaxis is what I was talking about for the next Xbox controller.

As far as looking at two screens go, I can't do it. I haven't been able to since the DS was launched and still can't now. I doubt I'll be able to in the future. I've never seen the benefit of two screens on DS and would always prefer one big screen over two smaller ones. Looking down at the controller takes your attention off of what's happening in the game. Besides, a lot of games are already doing away with HUDs or making them appear/disappear automatically. You can also just as easily access your inventory by pausing the screen or pulling up a quick select menu like in Crysis. Basically, until we get to the point that we have halodecks, I don't see the point in having a screen on the primary controller. I think it would be better to leave this as a "connectivity" feature.
 
I'd rather MS try to develop something unique instead of ripping off Nintendo's ideas, but they're just like Sony in that they don't innovate but rather emulate.

I'd be against the touchscreen because it will drive up costs, and I want MS to focus their efforts on making the next console as powerful as possible. An expensive controller would only get in the way of that.

I'd be perfectly happy if they pulled a Sony and carried the exact same controller design that they have now into next gen. It's truly the best controller I have ever used, aside from the d-pad.
 
FUCK NO.

controllers are already too expensive. With an extra screen and hardware its bound to cost more than hundred bucks retail. Thats way to much for little to no benefits.

To be honest i dont even like the idea of two screen gaming. Changing my view between different screens takes me out of the experience. Gaming is at its best when your eyes are fixated at the screens. When everything else that surrounds you dissapears incl controll methods.

You know. If they have to spend money on controllers. how about putting some research in to better analoughe controllers. They still feel floaty.
 
Are televisions not big enough anymore?

God, I'd love to make this great game, but I need 4 more inches of tv space to really get my vision across. 12 buttons? Nah, need more. Smart user interface that maximizes control schemes? No thanks, I need multiple ways to input with multiple screens.
 
*sigh*

If the next Xbox had a screen in the controller then its true that Nintendo sets the standard in the video game industry (analog control, rumble, motion controls).

Wish SEGA was still in the game (no pun intended)
 
Shadow of the BEAST said:
FUCK NO.

controllers are already too expensive.
And you know ther'll be no 3rd party alternate for the screen either.

I don't even know why ppl are treating this idea as remotely likely in the first place anyway.
 
I used to fantasize about the Xbox logo on the Duke being a holographic emitter or at least an LCD display.

EKyXK.jpg
 
enzo_gt said:
Please, the Wii U tablet controller is the peak of shitty control methods.

Get that shit far away from my potentially good gaming console.

Weird, since those who used it said the exact opposite.

enzo_gt said:
They should release the DS3 with real triggers first IMO.

No, we need to abandon that terrible design. The Boomerang controller actually looked like a good improvement, but they chickened out and gave us the Sixaxis instead. Terrible.
 
I wouldn't mind. The DS had an extra touch screen but we still got awesome games like Contra 4, Mario Kart DS, and Castlevania.
 
My biggest beef with the Wii U controller is that it takes several steps back from what a remote+nunchuk can do. Since X360 controller never had those advantages to begin with, it would all be good change.
 
I really hope this is not a trend that Sony or MS follow, I don't like the idea of expensive controllers that are designed for only one person to use. A controller by nature takes more wear and tear then any other device and I like being able to just get a new one for $40.
 
I'd feel better about this than I would the next Xbox having a sensor that makes me have to flail my whole damned body to play a game. Adding an addition touchscreen interface to controllers actually open up new options instead closing them.
 
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