ThoseDeafMutes
Member
There are a lot of minor issues that they could fix, but the core thing holding me back from enjoying the series seem to be fundamental design choices. They don't seem to want to change the balance between Stealth and Action, wherein the latter is not only viable but much easier. They don't seem to want to want to include robust stealth systems, at all. The games try to be too much at once and instead of polishing up what they've got and rethinking the formula, they seem to just want to tack on more useless busywork mini-games and subsystems. Half the time it can feel like you're playing a facebook game in the background of an action game.
But when each game sells sixty hojillion copies as it is, I can see why they're not keen to rock the boat.
But when each game sells sixty hojillion copies as it is, I can see why they're not keen to rock the boat.