EmCeeGramr
Member
Threi said:Man Ridley is a bad-ass motherfucker
hopefully he gets a spoken role in other M
He should have the deepest, manliest, and most refined voice possible, like some kind of Japanese boxing detective with a giant mustache.
Threi said:Man Ridley is a bad-ass motherfucker
hopefully he gets a spoken role in other M
EmCeeGramr said:He should have the deepest, manliest, and most refined voice possible, like some kind of Japanese boxing detective with a giant mustache.
bmf said:I state again, if Ridley speaks, he must be played by Kelsey Grammer, doing his best Sideshow Bob. It would be the absolutely perfect.
I NEED SCISSORS said:Best talking Ridley voice I could come up with is the Red and Blue Tengu in Ninja Gaiden Sigma 2.
GrotesqueBeauty said:Seriously? We're talking about voice acting for giant dragon monsters who until now where best characterized by bestial screeching? It's fucking depressing we're living in an age where entertainment has to be so overt and overly literal that non-human characters need soliloqies to explain their motives.
"Show, don't tell" is fucking dead.
Says SpacePirate Ridley, poster of Manga.SpacePirate Ridley said:And here we go again.
I think this is her.DonMigs85 said:I guess this is the VA:
http://www.calypsovoices.com/face.asp?artistID=68&artistSex=f&artistVoice=
There's an MP3 sample too.
GrotesqueBeauty said:Says SpacePirate Ridley, poster of Manga.![]()
Threi said:SpacePirate Ridley
Member
(Today, 09:11 PM)
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uh-oh.
Because it simply pushes the storytelling into the same territory shared by the overwhelming glut of narrative focused games today. I don't know when overreaching literalism became such a desirable trait over suggestion and subtlety.SpacePirate Ridley said:But, if done right, why not.
GrotesqueBeauty said:Because it simply pushes the storytelling into the same territory shared by the overwhelming glut of narrative focused games today. I don't know when overreaching literalism became such a desirable trait over suggestion and subtlety.
This is always suggested, but Super Metroid came out in an era where games had long since begun to feature cut scenes, mostly with text and stills but on occasion even through animation. In every facet of its presentation it's obvious Super Metroid was purposefully hands off and unobtrusive. That's not an accident or limitation, it's smart design.beelzebozo said:when people who want story handed to them without having to pay attention or think about it became the majority
aka
forever
i would wager the suggestion and subtlety you and so many others so appreciate was a result of technical limitations initially, and that if they could have, this would have all been in the original metroid.
I don't think you can pin everything on Team Ninja. It's pretty clear that although Other M is a close collaboration Sakamoto is ultimately at the helm of this project. Fusion should be evidence enough that he's at least partially inclined towards expanding the universe in this fashion.shaowebb said:We trust that Team Ninja and Mr. Sakamoto will find a happy medium between classic Metroid gameplay and a little sexiness.
Ahem...FUCK OFF!
Team Ninja she does not need to speak and she damn sure doesn't need to become Lara Croft. I'll just give up hope now because I am certain this franchise is about to get raped.
GrotesqueBeauty said:This is always suggested, but Super Metroid came out in an era where games had long since begun to feature cut scenes, mostly with text and stills but on occasion even through animation. In every facet of its presentation it's obvious Super Metroid was purposefully hands off and unobtrusive. That's not an accident or limitation, it's smart design.
edit: I will say that to some degree the tech of the era might have inspired the style of storytelling, in that sometimes problem solving within certain parameters inspires creative, efficient solutions. What I'm getting at is that a sophisticated streamlined method of conveying a narrative doesn't just magically crop up because technology is limited. Also, good design transcends technology, which is something the game industry sometimes seems oblivious to, at least in practice.
EmCeeGramr said:He should have the deepest, manliest, and most refined voice possible, like some kind of Japanese boxing detective with a giant mustache.
Take that shit some where else.shaowebb said:We trust that Team Ninja and Mr. Sakamoto will find a happy medium between classic Metroid gameplay and a little sexiness.
Ahem...FUCK OFF!
Team Ninja she does not need to speak and she damn sure doesn't need to become Lara Croft. I'll just give up hope now because I am certain this franchise is about to get raped.
It's perfectly possible to portray intelligence and intent without verbal communication. Having the character display motive and cunning without resorting to spoken dialogue only serves to underscore his "otherness". You can retroactively invent "real" reasons why he previously never spoke til the cows come home, but imo it's just a list of silly contrivances which represent exactly the ham handed overly literal mindset I've been talking about.SpacePirate Ridley said:But in Zero Mission (and even Super Metroid) he shows clearly intelligence, and then in the manga he talks. It was clealry limitations (Metroid 1) and that in those games (Super Metroid, as in Fusion he is dead when he attacks) they didnt want dialogue, but in this he wants to tell more the story.
We even know the space pirates talk, as they leave messages, even talking about things that Ridley said to them as general, in the Metroid Prime games.
So officialy, even if we have never hear him, he clearly talks, and its not new.
GrotesqueBeauty said:It's perfectly possible to portray intelligence and intent without verbal communication. Having the character display motive and cunning without resorting to spoken dialogue only serves to underscore his "otherness". You can retroactively invent "real" reasons why he previously never spoke til the cows come home, but imo it's just a list of silly contrivances which represent exactly the ham handed overly literal mindset I've been talking about.
GrotesqueBeauty said:It's perfectly possible to portray intelligence and intent without verbal communication. Having the character display motive and cunning without resorting to spoken dialogue only serves to underscore his "otherness". You can retroactively invent "real" reasons why he previously never spoke til the cows come home, but imo it's just a list of silly contrivances which represent exactly the ham handed overly literal mindset I've been talking about.
ULTROS! said:All this time, I thought Samus was a buff guy. Never knew it was some hot girl till recently. :lol
...ULTROS! said:All this time, I thought Samus was a buff guy. Never knew it was some hot girl till recently. :lol
You must actually be Mr. Chupon thenULTROS! said:All this time, I thought Samus was a buff guy. Never knew it was some hot girl till recently. :lol
GrotesqueBeauty said:Seriously? We're talking about voice acting for giant dragon monsters who until now where best characterized by bestial screeching? It's fucking depressing we're living in an age where entertainment has to be so overt and overly literal that non-human characters need soliloqies to explain their motives.
"Show, don't tell" is fucking dead.
Haunted said:
ULTROS! said:Can you blame me if this was the first time I saw her face since she wears the helmet a lot? :lol
EmCeeGramr said:dude
samus being female has been common knowledge since
the first kid beat the first metroid for the first time
ntropy said:"the story in his head sucks" - where do derive this? from "what we've seen so far," which is simply a fragment of the story. what sense is it to judge a story in this unscrupulous manner? it's like judging a dish from an incomplete recipe.
I recall Samus being rather silent in Prime 1, and that pretty much all the story in that game was (optionally) gleaned from scanning the enemy's computer terminals and not through cutscenes.beelzebozo said:i would wager the suggestion and subtlety you and so many others so appreciate was a result of technical limitations initially, and that if they could have, this would have all been in the original metroid.
Welcome to, I don't know, fifty years ago. That's always been around in movies, plays, whatever. It's not going to go away, and it's not always bad.GrotesqueBeauty said:"Show, don't tell" is fucking dead.
scitek said:Are there people making a big deal about Samus's speaking in this game? She spoke in the intro to Super Metroid, ya know. She's just never had a voice actor 'til now.
beelzebozo said:i would wager the suggestion and subtlety you and so many others so appreciate was a result of technical limitations initially, and that if they could have, this would have all been in the original metroid.
Sakamoto re: Super Metroid said:It was kind of a gamble. From the beginning, it was decided that when the game begins, we wouldn't tell the whole story using text. The story had to be told in a minimal way. However, it wouldn't convey atmosphere. I thought the game's atmosphere was done completely through sound. I thought it would be good if we could do it like a silent movie.
That's exactly how I feel about Other M. Perfectly worded.A Twisty Fluken said:Anyway, it doesn't matter, I loved Super Metroid (my #2 game of all time behind Tetris), but limiting "Metroid" to that is silly, since we've already got it. I also loved Fusion and Zero Mission, both branched out from SM in interesting ways, and I don't need a carbon copy of either of those either. Can't wait to see what he cooks up for this one.
Who says they aren't? :lolWii said:Ruining Samus Aran
They should have Kraid speak
I'm sympathetic to this viewpoint, but this has been in motion since at least the inception of the Zero Suit. Better just get used to it.Night_Trekker said:I'm gonna be upset if they actually turn the original female video game badass into a Lara Croft-wannabe![]()
Sixfortyfive said:I'm sympathetic to this viewpoint, but this has been in motion since at least the inception of the Zero Suit. Better just get used to it.
I don't know the answer to your question, but please be fair to the thread, which despite some some rambling hasn't so far devolved into a total clusterfuck like the last one (wary as I am). Whatever your opinion of the conversation, simply stamping it with the carnival of stupid moniker when there's still wiggle room for reasonable debate doesn't do anything to raise the level of discourse. Naturally I have no qualms seeing the thread locked if the wheels come off completely again, but I don't think we're there, at least not yet.Dragona Akehi said:An actual question to sidestep the current incarnation of the Carnival of Stupid: is Makoto Kano working on Other M as well?