Enter the Dragon Punch
Banned
God Hand is still shit.
wow what a hot take
here's your worst opinion award
God Hand is still shit.
But how frequently do these "gift baskets" happen? The most egregious was probably the Watch Dogs scandal, and those tablets would only go for a few hundred, and not everyone from every publication would even be there to receive those.
As an individual you'd probably pull in a few extra hundred a month (at most), but if you're working in any specialized profession, you're definitely out-grossing an enthusiast game reviewer.
I just think the notion that game reviewers are "wealthy" by any stretch of the imagination seems pretty fantastical.
I wrote reviews for G4TV.com for awhile. I generally only reviewed games I was interested in...only once did they kind of hand me a game I wasn't looking forward to, and I actually ended up loving it (Infamous 2).
The only game I couldn't finish for the review was The Last Story, which admittedly isn't even that long, but I had a lot of stuff going on at the time. Probably got around two thirds of the way through, but I felt it was probably enough to review.
I *did* finish Xenoblade: Chronicles, though. Bam! Sixty six hours.
It's a tough job but the big checks from publishers make it all worth it
While I think IGN was too harsh, and the game isn't "shit", it had major problems. The game was more a "proof of concept" than anything else. Don't understand why God Hand is used as an example of reviewers being wrong when a lot of the criticism was on the mark.
I would love a really refined game built on the base combat system with more freedom of movement/camera.
Edgy
wow what a hot take
here's your worst opinion award
Yes, anyone can do it. But some reviewers are a lot more skilled than others.I believe virtually anyone can review video games, movies, and TV shows.
Unless you have some actual experience or knowledge of game dev, there's nothing separating a person writing for a site and someone sharing their impressions on GAF besides a paycheck and writing talentI believe virtually anyone can review video games, movies, and TV shows.
It's not. I'm lucky since I'm college and living off campus, so it's a nice bit of extra cash on the side.I was told that being games reviewer/journalist is not a lucrative career. As a career it would be hard for me. But as other poster said, if I played games for a living, I might get bored of it quickly.
This the cold, hard, truth that nobody wants to admit about God Hand. If a criticism shows up, its always "spankings and gorilla suits tho"I can praise it as a proof of concept sure, but with the myriad of combat design flaws, mechanics being half assed when used in application to the actual game, fucking awful camera and the game lacking any sort of visual variety makes it for me one of the worst PS2 games of all time.
if it had a sequel it'd be amazing though.
I can praise it as a proof of concept sure, but with the myriad of combat design flaws, mechanics being half assed when used in application to the actual game, fucking awful camera and the game lacking any sort of visual variety makes it for me one of the worst PS2 games of all time.
if it had a sequel it'd be amazing though.
Wow, I didn't know I was on /v/.
This the cold, hard, truth that nobody wants to admit about God Hand. If a criticism shows up, its always "spankings and gorilla suits tho"
I believe virtually anyone can review video games, movies, and TV shows.
I worked in QA for a couple of years, not in video games mind you. It's repetitive, dull work, the main purpose of which is to find issues and report on them so they can be fixed and don't end up in the end product. It's dull because you don't get to be creative in any way, you're basically following a checklist of stuff without ever seeing the overall end result. And you do the same thing again and again and again...Similar sentiment: I am sure that if I became a QA game tester, it would destroy my enjoyment of them.
Anybody here ever been a QA tester, btw?
There' s no such thing as a "professional" Game Reviewer. That's the media making you to believe that reviewing games is a professional work.
And these are the same people that have the nerve to compare God Hand, essentially an unfinished game to other, amazing action games like DMC1/3/4/DmC, NGB, Bayo etc.
This thread shows what I assume is the worst part about being a game reviewer - A bunch of people saying you're not doing a real job, assuming that you get paid a bunch of money when you're skating by, assuming you've been paid by big publishers to give their game a good score, thinking you gave a game a bad score just for "clicks", saying your a hack/biased/SJW/etc. because you didn't like a game they like.
I mean these people just love games and write about them, i don't know if it's jealousy or what that makes people treat em' like shit but that seems like it would be the hardest part about covering games.
I was told that being games reviewer/journalist is not a lucrative career. As a career it would be hard for me. But as other poster said, if I played games for a living, I might get bored of it quickly.
you don't make a lot, but TONS of side shit you get and can sell for tons of bucks.
You have no idea how better press kit of games are compared to collectors.
Sold some for 300+ euros back then. People are crazy to buy these shit for these price. But hey.
That's what happens when you do something you love for a living: that thing becomes a job. And jobs aren't fun every day.
Even the coolest jobs become a grind eventually.
I'm sorry but you had a terrible editor-in-chief in that case because it's his job to keep you from doing exactly what you did. If you were working for any of the "bigger" video game websites and pulled something like that you would be fired, no questions asked. That stuff get's catalogued and is accounted for in a proper editorial team, keeping you from basically getting paid by publishers by selling their stuff.
you don't make a lot, but TONS of side shit you get and can sell for tons of bucks.
You have no idea how better press kit of games are compared to collectors.
Sold some for 300+ euros back then. People are crazy to buy these shit for these price. But hey.
That's what happens when you do something you love for a living: that thing becomes a job. And jobs aren't fun every day.
Even the coolest jobs become a grind eventually.
A lot of reviewers get around this by not actually finishing the games.
At any major publication this would've been a reason to get fired. Hell, even at my small publication I would have fired you.
Edit: I see you say you weren't paid. They should have been denied or returned if you didn't want them. I suppose if your boss didn't care then who am I to disagree though.
This in my eyes is a huge problem when it comes to reviewing games. It makes it so that certain types of games are easier to review and thus are prone to higher scores or, at least, scores that are more indicative of the product. AAA games are relatively short, easy to get into, and provide lots of spectacle and set pieces that are more likely to leave an impression on your average, jaded games journo.
Boss didn't care. Other employee getting paid benetif the same perks. I talk about it with the boss " what do you guys do with all the crap with get everyday in the mail ? " He said, we give them to kids, nefew, neigbors, sometimes when it's a nice package, or a nice press kit, we sell them on ebay. "
So I asked if the PR were okay with that. He told me most other publications did that anyway. It's part of the game, they don't care what you do with the material as long as you give the their game coverage "
Boss didn't care. Other employee getting paid benetif the same perks. I talk about it with the boss " what do you guys do with all the crap with get everyday in the mail ? " He said, we give them to kids, nefew, neigbors, sometimes when it's a nice package, or a nice press kit, we sell them on ebay. "
So I asked if the PR were okay with that. He told me most other publications did that anyway. It's part of the game, they don't care what you do with the material as long as you give the their game coverage "
"professional"
Yes, anyone can do it. But some reviewers are a lot more skilled than others.
"Lots"This. There Is not such a thing as a professional game reviewer , specially when lots of reviews come from people that just played the game a couple of hours or basically the fan inside them do not let them give a fair review to a franchise they like.
Yes, anyone can do it. But some reviewers are a lot more skilled than others.
How a gamer likes or appreciates certain games, their likes and dislikes, is no better than any other gamer and is purely subjective..
This the cold, hard, truth that nobody wants to admit about God Hand. If a criticism shows up, its always "spankings and gorilla suits tho"
While playing The Witcher 3, I couldn't help but to think how stressing it must be to meet deadlines to give out a certain score or definitive opinion about a given game.
Oh I can't agree more. Which is why I hardly read any reviews from almost no one out there since most have no idea what they are talking about and the only reviewer I care about works as a programmer and does in depth commentary about games and usually take half an hour to explain rather than rush a review for a numerical meaningless 10/10 that can be summarized in less than a minute of reading.
I am an active games journalist/reviewer and yes, this is the hardest part.
Everyone in the office (we are one of the largest mags in business) has a different way of dealing with that. Some start side projects to get their joy/fans out of that (youtubers/streamers), some lose the love and don't invest anything more than their eight hours a day and others seek the better parts of the community. I myself play with a group of readers paradox hardcore strategy games.
It pays absolutly shitty. If i have to leave my current mag i would search for a different job. The payment by smaller publications are just not worth it, even if you love the job.
But "in depth commentary" is not the same as reviewing a game. It's part of your job as an editor to make your point in a reasonable time, breaking down your arguments and figuring out how to verbalise your feelings and opinions on a game. You are a bad editor if your game reviews take half an hour to read, because I can guarantee you a skilled editor can make the same points in a fraction of that time.
A short review is not the same as a rushed review. Trimming down your argument can be the most time consuming part of the whole process - because it forces you to actually figure out what exactly it is that's important for your judgement of the game, instead of simply sharing every single thought you have.
I'm not saying your friends' work is meaningless or worse in any way, shape or form - but what you describe does not desribe a skilled reviewer in journalistic terms.
A great example for this would be Youtuber matthematosis. His videos are amazing! But they aren't helpful as reviews at all, because they literally thell you everything there is to know about the game. He shows everything, he takes about everything and this allows him to analyze them in-depth like few other people do. They are amazing videos to watch after you have finished playing the games yourself, but as a buying guide (because that's what a video game review is) they are pretty much useless (and I don't think they are intended to be one).