when you use an scale of 10, yes?
can you elaborate?
10.0 - MASTERPIECE
Simply put: this is our highest recommendation. There's no such thing as a truly perfect game, but those that earn a Masterpiece label from IGN come as close as we could reasonably hope for. These are classics in the making that we hope and expect will influence game design for years to come, as other developers learn from their shining examples.
So how many of those major outlets you have listed gave Zelda a perfect score?
So how many of those major outlets you have listed gave Zelda a perfect score?
That's not what reviews are. Reviews are a subjective appraisal of an item and also 10/10 does not mean perfect, because reviews and scoring is, once again, subjective.Any person who give a 10/10 a game simply isn't trustable as a review if it tries to be objective.
And that's because 10/10 means perfection, the best at the moment for everyone.
The reviewer has to think all the cons and pros that everybody could find, for example for Zelda you have to think about people who doesn't enjoy the graphics, or for the Dark Souls for the people who doesn't want to fight the mechanics to enjoy the game. The best of all is that these are just opinions, but opinions that some people could find.
Said that in my opinion the best way to review a game is compare with others games and themes, like: if you enjoy CRPGs, liked Divinity: OS and enjoy fantasy stories, buy it. If someting of these doesn't appeal you gave it a try if you have the money and the time, if you didn't like any of these, just don't play it.
Any person who give a 10/10 a game simply isn't trustable as a review if it tries to be objective.
And that's because 10/10 means perfection, the best at the moment for everyone.
The reviewer has to think all the cons and pros that everybody could find, for example for Zelda you have to think about people who doesn't enjoy the graphics, or for the Dark Souls for the people who doesn't want to fight the mechanics to enjoy the game. The best of all is that these are just opinions, but opinions that some people could find.
Said that in my opinion the best way to review a game is compare with others games and themes, like: if you enjoy CRPGs, liked Divinity: OS and enjoy fantasy stories, buy it. If someting of these doesn't appeal you gave it a try if you have the money and the time, if you didn't like any of these, just don't play it.
So how many of those major outlets you have listed gave Zelda a perfect score?
Did you read that link?
Maybe he should create an AI review aggregator that reads the reviews and aggregates the text.
Opencritic has one. It's shit because games skew so high on the review score scale.I came into this thread expecting a Rotten Tomatoes-style system (which would kinda be interesting to see for games) but this idea right here instantly gained 100% of my support, it'd be either fascinating or hilarious or both.
What exactly makes an outlier review a troll review that has to be cut from the authentic whole?What should happen, all reviews are allowed from the beginning, as soon as a a reviewer scores a 7 or below if the game is at 90+ they are banned. If a 60 or below at 80+, banned, etc. etc. Aditionally, for every 100 a game scores we are allowed to drop two of the lowest scores. If the score is 20 away from the average it's removed. All this should filter out the trolls from the authentic reviews.
It was elaborated dozens of times in different threads already, many magazines also have a chart or section on their site telling you what their scores mean.
Let's quote IGN for example:
Zelda for example was titled a masterpiece quite often but I've never read any review that called it perfect, there's a line between being perfect and exceptional.
Are Horizon fans this crazy about that game being at 89? These threads are getting ridiculous.
Are Horizon fans this crazy about that game being at 89?
It's great that they elaborate something the score, not everybody does.
But then we aren't reviewing how the game is, we review if this game is good to be played now. Then we should divide how actually the game is (mechanics, grafics, etc) to how I enjoyed (10/10 I enjoyed a lot). But as first thing is more objective and the second is more subjective they tend to don't do it.
What IGN said is that everybody actually find it very funny to play, but that's not reviewing a game it's reviewing an experience.
What should happen, all reviews are allowed from the beginning, as soon as a a reviewer scores a 7 or below if the game is at 90+ they are banned. If a 60 or below at 80+, banned, etc. etc. Aditionally, for every 100 a game scores we are allowed to drop two of the lowest scores. If the score is 20 away from the average it's removed. All this should filter out the trolls from the authentic reviews.
From a conceptual standpoint, I think this is like OpenCritic but strictly worse. But also I don't think OpenCritic has done a good enough job criticizing Metacritic's use of weighting.
Pretty much. Ignoring the extreme outliers doesn't sound like a bad idea, but the reviewer pool should remain big.You'll never get a more fair result by excluding sites left and right. Perhaps a system where the top 15% and bottom 15% review are ignored for the average score would work better for excluding the anomalies and perhaps biased reviews, but by making a system with less reviewers you're effectively creating a more unfair and worse system.
Are Horizon fans this crazy about that game being at 89? These threads are getting ridiculous.
Any person who give a 10/10 a game simply isn't trustable as a review if it tries to be objective.
And that's because 10/10 means perfection
What should happen, all reviews are allowed from the beginning, as soon as a a reviewer scores a 7 or below if the game is at 90+ they are banned. If a 60 or below at 80+, banned, etc. etc. Aditionally, for every 100 a game scores we are allowed to drop two of the lowest scores. If the score is 20 away from the average it's removed. All this should filter out the trolls from the authentic reviews.
It's great that they elaborate something the score, not everybody does.
But then we aren't reviewing how the game is, we review if this game is good to be played now. Then we should divide how actually the game is (mechanics, grafics, etc) to how I enjoyed (10/10 I enjoyed a lot). But as first thing is more objective and the second is more subjective they tend to don't do it.
What IGN said is that everybody actually find it very funny to play, but that's not reviewing a game it's reviewing an experience.
That's not what reviews are. Reviews are a subjective appraisal of an item and also 10/10 does not mean perfect, because reviews and scoring is, once again, subjective.
That is a ridiculous stance. I don't think most reviewers, if any, define 10/10 to be a perfect game. They usually define it as their highest level of recommendation. It means that despite the flaws (which all games have) the game is still very enjoyable and made with a high level of quality. On top of that most reviewers have their own personal criteria for giving perfect scores like how innovative it was or how bug free it was or whether it runs at 60 fps etc. Don't treat review scores to be an exam result or an objective measurement. It's neither of those things.
because they're fuckin losers who don't have anything but their zelda review scoresWhy do aggregated scores matter so much to some people?
More important: why do they matter to you as a consumer?
I don't like the choice to only use major outlets. And gameradar is one of them?
I'm like 90% positive this exists because Jim Sterling gave Zelda a 7.
I think people tend to consider them as the objective, one true review score.Why do aggregated scores matter so much to some people?
More important: why do they matter to you as a consumer?
What should happen, all reviews are allowed from the beginning, as soon as a a reviewer scores a 7 or below if the game is at 90+ they are banned. If a 60 or below at 80+, banned, etc. etc. Aditionally, for every 100 a game scores we are allowed to drop two of the lowest scores. If the score is 20 away from the average it's removed. All this should filter out the trolls from the authentic reviews.
I think the worst part is how bad we've done at showing you can customize your outlet selection...
The whole point of OpenCritic is that you can pick and choose which outlets you want in your score.
Metacritic uses editorial judgment over which outlets are included, and to what degree they're included (ie weighting).
OpenCritic believes that review aggregators shouldn't require editorial judgment. Period.
If the OP wants to pick-and-choose his outlets, he can do that today on OpenCritic:
You can't objectively review mechanics, grafix, etc. You can subjectively review your experience with these various things though.
Everyone who writes a review elaborates the score. The written content of the review is doing exactly that.
Also please tell me how do you objectively measure graphics and gameplay.