Sword Of Doom
Member
Why shouldn't a negative review be allowed to shift the aggregate?
Because it leads to an undesirable score
Why shouldn't a negative review be allowed to shift the aggregate?
If you have some valid point on why you think that a game isn't worth a 10 so you can be trusted.Because if you have a different opinion to the majority you can't be trusted!
If you have some valid point on why you think that a game isn't worth a 10 so you can be trusted.
The problem is that who are criticize Jim for his review haven't read the full review, stop acting like the game is perfect and start read the review and not only the score.
I have a better idea OP. A review aggregator that includes all reviews written by people that are not named Jim Sterling.
Giant Bomb isn't granular enough
Easy Allies I would maybe consider, but I don't really know about YouTubers.
No single person review sites.
How much granularity are you looking for? The sites you mentioned have 10 point, 20 point, 100 point and 1000 point review systems. Seems arbitrary to make the cut off at 5 while allowing huge ranges like that.
Easy Allies is literally Game Trailers. It's the same exact people doing the same thing without an ad revenue team.
Laura Kate Dale reviews for Jimquisition soo...
Yo dawg,.I heard you like aggregates, so we made an aggregate for you to aggregate your aggregates.I'll create an aggregate site that aggregates the aggregate score of all aggregate sites
Why are you guys getting upset?
It's not incentive compatible. Using the mean gives people the capacity to game the system by misreporting their true preferences. This is half of why Rotten Tomatoes is generally very reliable while Metacritic is generally not.Why shouldn't a negative review be allowed to shift the aggregate?
Not worth a damn without BioGamer Girl.
https://docs.google.com/spreadsheets/d/1hO2d_BHZYT-A4JR-IQyuDoEcWGx1PevBgQsQPzh17b4/edit?usp=sharing
Explanation: This is a draft for a possible review aggregation system. If people like it I will continue to work on it.
The idea is that I only take the review scores from a few, major, well trusted gaming websites and these form a "panel" from which a score is calculated.
The panel consists of:
EDGE
Polygon
GameSpot
IGN
EGM
Game Informer
GamesRadar+
For any particular game, the highest and lowest scores are ignored and the rest are averaged to give the final score.
What do you think?
Just because an outlier exist doesn't justify it's exclusion. Additionally, once you remove the outlier from a distribution another one takes its place.Averages can get skewed too much by outliers. Judged sporting events generally work that way, its not an unreasonable to counter it.
For example, I think a game that scores 9,8,9,8,9,9,1 should score above one that scores 8,8,8,7,8,8,6
Though having lots of reviewers also works well for limiting the impact of outliers, which is one reason I don't think limiting the "panel" so severely is a good move.
Video game scores are also more vulnerable to negative outliers because "average" is so high on the scale. This makes it easier to shift the score with a strongly negative review than a strongly positive one.
You think reviewers care about a game's metacritic score when they're scoring a game?It's not incentive compatible. Using the mean gives people the capacity to game the system by misreporting their true preferences. This is half of why Rotten Tomatoes is generally very reliable while Metacritic is generally not.
You know, something I *would* like is a way to customize the reviews that are aggregated on Metacritic. You login, you select the outlets you trust the most (or trust the least) and you get customized review scores calculated per your preferences.
Why not?
Let's just agree to care less about reviews unless you take the perspective that reviews are harmful to the industry as opposed to somewhat useful, subjective measures of quality. There are very few reviews I read/watch and they're typically from people whose videogame tastes somewhat align with my own but I find previews and hands ons much more influential and informative than reviews.
Someone stealing it kind of removes you from getting anything from it.You know what would solve all of this. Just fucking copy Netflix before the threw out their suggestions algorithms.
You go in you type in ratings for like 20 games you played, more if you want.
Loved It
Liked It
Meh
Didn't like it
Hated it
No numbers bullshit nothing.
Then it matched you up with similar peoples tastes and it gives you suggestions based on games you didn't rate, but people with similar tastes liked. Hell then you could get marketers on board by shooting out ads to specific groups.
It wouldn't matter if you vote 5 or 1 star to fuck over the average since you are only hurting yourself on getting good suggestions.
Someone steal my idea and give me 20% of the residuals.
How is that any different from a number scale? It's a 5 point ranking with 1/5 being the lowest and 5/5 being the highest. That's all a number score is. It's not a value, it's a labelYou know what would solve all of this. Just fucking copy Netflix before the threw out their suggestions algorithms.
You go in you type in ratings for like 20 games you played, more if you want.
Loved It
Liked It
Meh
Didn't like it
Hated it
No numbers bullshit nothing.
One reason would be because they think the aggregate is too low or to high and want to swing it close to where they think it "should" be.You think reviewers care about a game's metacritic score when they're scoring a game?
What are the incentives to game the system? It's not like a low score will earn them a spot on a trailer or give them a bonus
No because everyone complains that a 1 or a 2 or a 3 mean something different to everyone else. This way it doesn't even matter if you think a game is a 6 or 2 or 10 you liked or you didnt.How is that any different from a number scale? It's a 5 point ranking with 1/5 being the lowest and 5/5 being the highest. That's all a number score is. It's not a value, it's a label
Why shouldn't a negative review be allowed to shift the aggregate?
I think something more akin to rotten tomatoes, where something is fresh or liked vs something that is rotten or disliked by critics would be best rather than trying to go with numbers since they always end up going bad
I think the aggregation sites are fine but articles or videos from somebody who regularly engages in trolling should not be allowed to be posted on NeoGaf. These posts and videos are toxic and do nothing but feed the troll.
When somebody comes out with an article "Why x game Is Blantantly Better Than y game" he is looking for an angered response from a certain fan base. He is looking to get DDos'ed so that he makes the news and people start sharing his "work." Suddenly, his "work" bubbles to the top of search engines and Youtube.
He is looking to become the victim so people can support him on Patreon. He says things like I don't monetize my videos or website and people drink the Koolaid that he is one of them when he is working against them. Is he really doing God's work? If he didn't get paid to be a troll, he wouldn't be trolling. If nobody fed the troll, he would just go away. You don't need to remove "critics" from Metacritic. You just need to stop talking about them.
Watching people actually play a game or discuss their experiences tell me more than reviews which are 1 or 2 pages long or 5 to 8 minutes in length. I like hands on videos and discussions. They give me a better idea of what the game is like and whether or not I will enjoy it. For example, watching Game Attack play Snipperclips showed me much more about what is fun and maybe not so fun about the game than listening to someone's scripted monologue about it. Strictly controlled demos less so.Previews and Hands-on are based on controlled demos or a vertical slice of the game where as reviews are based on the whole game. How is the former more informative?
A better way to pUT it is that most people's favorite games are rarely if ever the best games. So best games lists are not necessarily a good way to determine whether or not you would actually enjoy playing the game.How is that any different from a number scale? It's a 5 point ranking with 1/5 being the lowest and 5/5 being the highest. That's all a number score is. It's not a value, it's a label