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I got Wii Music Yesterday, it's really fun.

1.) Yep, you guys went on all night.

2.)

MiiMarioMii said:
So I smashed Twilight Princess to pieces, Galaxy got a taste of the microwave, Resident Evil 4 got deficated and puked on in the same trash can as the Wii. I then lit a match and watched it burned for a minute. After which I put it over my head and become a freakishly deformed version of King Wii who mocks those who can't wipe that damn smile off their face while waggling in the loseless-nothing-game: Wii Music.


:lol :lol :lol You actually followed up!
 
I like how no one here has ever judged a game just based on video/screenshot preview footage(ubisoft hates wii threads say hi). And how one person liking game automatically means vindication. What if the next person tries it and doesn't like it what say you then :rolleyes:

I think most here have played games long enough to know what we like and don't like in the case of some of you love to decide our feelings on a game w/o having to rent or demo every title released.
 
I thought Wii Fit looked stupid and boring when I first saw it. If I had played it at a trade show for 10 minutes, I imagine I would have still felt that way.

My mind did not change about the title until I played it at my own house. That made all the difference in the world. Getting the entire package, it finally clicked.

Nothing changed from when I first saw it. But I enjoy it a lot.

Is that.. wrong?
 
Vinnk said:
I thought Wii Fit looked stupid and boring when I first saw it. If I had played it at a trade show for 10 minutes, I imagine I would have still felt that way.

My mind did not change about the title until I played it at my own house. That made all the difference in the world. Getting the entire package, it finally clicked.

Nothing changed from when I first saw it. But I enjoy it a lot.

Is that.. wrong?

you're one of them now
 
funkmastergeneral said:
you're one of them now

Always was.

Been playing games for the enjoyment of the experience for a long time now.

I never pwnd n00bs, never posted a high score on an online leaderboard, never felt embarrassed about playing a colorful or simple game. Never did a lot of things that seem to define a gamer these days. But I have enjoyed every minute.

I guess I'm not taking games serious enough.
 
Nothing changed. You just "understood" more after playing it.

The point is, as in a forum, can you WRITE out what the extras are that you understand now, instead of just saying "you have to play to like it" without any explanation?
 
I guess the "Playing is believing" thing is particularly true for this game then ?
It just seems like a new video game experience to me.
I already wanted to try it because I'm curious (even if I'm very sceptical) but now I'm impatient to try it.
 
Vinnk said:
I thought Wii Fit looked stupid and boring when I first saw it. If I had played it at a trade show for 10 minutes, I imagine I would have still felt that way.

My mind did not change about the title until I played it at my own house. That made all the difference in the world. Getting the entire package, it finally clicked.

Nothing changed from when I first saw it. But I enjoy it a lot.

Is that.. wrong?

Oh, I did, too. Hated Wii Fit. Got it home, was initially dazzled by some of its charm, played with it on and off for a few weeks, and then never touched it again. It was an ultimately shallow experience.

I've noticed that I react to most of Nintendo's casual fare this way. Wii Fit is a nice enough concept, but a half-baked game.
 
Ok, I've gone from "WTF is this shit?!" to officially curious now.

I usually agree with Sp0rsk, so I'm going to ignore all videos etc. and wait until I can actually try it. Even if it turns out to not be my type of thing (and I do get an allergic reaction to MIDI tracks, I'd rather have 8-bit sound than that!), I am definitely interested to see what Nintendo have aimed for with this and how it actually feels to 'play' it.

Whatever my opinion of the final thing is, different is good and the fact this game is being so polarising is quite interesting.
 
Belfast said:
Oh, I did, too. Hated Wii Fit. Got it home, was initially dazzled by some of its charm, played with it on and off for a few weeks, and then never touched it again. It was an ultimately shallow experience.

I've noticed that I react to most of Nintendo's casual fare this way. Wii Fit is a nice enough concept, but a half-baked game.

Yeah I sort of knew that's how I'd be with Wii Fit, so never bothered with it although I think they did a good job with Wii Fit for people who'd like it.

I wouldn't call Wii Sports halfbaked though, that was a masterclass in making an accessible game with refined/deep enough controls to make it last and let people improve etc. It just had a different sort of depth to the 'proper' sports games with leagues etc. Of course they could have done more with it, but I'd rather see them go down the more games/deeper controls/pro modes route than try and turn them all into a typical sports game. It would completely change it's appeal.

Wii Music is a complete unknown for me really, I've struggled to see how it would appeal etc. But after this thread I've decided it's one of those things that you definitely have to play to 'get'. Until then I really don't know if I'd like it or not. I'd assumed not, but I'm going to keep an openmind on it.
 
sp0rsk, I appreciate your impressions, and I'm positively surprised about your transition, sounds very promising.

From your experience with Wii Music, is there any way you could describe how much room there is for personal improvement?

This is perhaps the most important thing for me. I would like that it's a matter of creativity and skill whether the arrangement I'm trying to achieve sounds good or not, the more room there is for improvement, the better. I can't count the times I've wanted to play my own notes (even from a very limited scale) in GH (which I love regardless), this is the main reason I really enjoyed Daigasso, I could play whatever the hell I wanted over the fixed song, I couldn't care less about the score, in the band mode with friends that is. If this is even remotely similar, I'll be enjoying it a lot.

Also, about the drum set, is it possible to determine the volume of every hit somehow, or is the volume tied strictly to the song?

I have a feeling this is going to be great for people like me who don't have the time for learning a real instrument, but who have a creative mind and have always wanted to play in a band. I've really enjoyed every time I've had the opportunity to try even simple rhytmic improvisation on a band-like setting.

Ps. I read through the whole thread, all I can say is: WTFLOL :lol :D :lol
 
So basically, this is the way I'm interpreting this.

Everyone heard about Wii Fit, saw the laughable presentation at this years E3, and rightfully formed some rather negative opinions of the game based on various criteria.

Sporsk and Amirox both were vocal detractors of the title since the aforementioned E3 2008 conference showing. My interpretation is that sporsk was turned off by the fundamental concept of the game as he understood it based on the presentation and the second-hand impressions he saw. Now that he's had a chance to actually play the game, he finds that the fundamental mechanics of the game are actually surprisingly entertaining to him. The very construction of the statement in the topic belies this entire state of mind. He didn't expect to have fun with it. He did. End of story.

Amirox on the other hand, has made it abundantly clear that it's really not just about gameplay mechanics when it comes to his ability to enjoy a game. Not that he needs 60FPSx1920x1200x7.1DDS and all that, but that visual and audio appeal are massively important to him. His constant tirade against the graphical fidelity of games from the 32/64-bit era/Nintendo DS belie this state of mind. As he's stated repeatedly in this thread, his main issue with Wii Music wasn't merely on a fundamental concpet/mechanics level, but his complete and utter disgust for the presentation.

So, when Amirox is asking for what has changed in the game from its E3 presentation to make him (and others like him) to change his mind, sporsk can only answer with what changed his mind. Playing the game was a completely different, and better experience, than he imagined it to be. This addresses his concerns for the game, but not Amirox's. It's still Miis jumbling about on screen set to extra lo-fi MIDI samples that make the whole affair disgusting to him.

Can both parties please confirm my interpretation so we can stop this whole fucking nonsense and I can continue my sleep-deprived Tuesday?

P.S. Somewhat OT - I find it equally fascinating and depressing that everywhere I go, I notice that 99% of all problems stem from an inability between parties to fundamentally communicate their position or to understand/empathize with the other party's position. I'm not sure whether to just try to ignore it, or to cry/kill people on sight.
 
BreakyBoy said:
So basically, this is the way I'm interpreting this.

Everyone heard about Wii Fit, saw the laughable presentation at this years E3, and rightfully formed some rather negative opinions of the game based on various criteria.

Sporsk and Amirox both were vocal detractors of the title since the aforementioned E3 2008 conference showing. My interpretation is that sporsk was turned off by the fundamental concept of the game as he understood it based on the presentation and the second-hand impressions he saw. Now that he's had a chance to actually play the game, he finds that the fundamental mechanics of the game are actually surprisingly entertaining to him. The very construction of the statement in the topic belies this entire state of mind. He didn't expect to have fun with it. He did. End of story.

Amirox on the other hand, has made it abundantly clear that it's really not just about gameplay mechanics when it comes to his ability to enjoy a game. Not that he needs 60FPSx1920x1200x7.1DDS and all that, but that visual and audio appeal are massively important to him. His constant tirade against the graphical fidelity of games from the 32/64-bit era/Nintendo DS belie this state of mind. As he's stated repeatedly in this thread, his main issue with Wii Music wasn't merely on a fundamental concpet/mechanics level, but his complete and utter disgust for the presentation.

So, when Amirox is asking for what has changed in the game from its E3 presentation to make him (and others like him) to change his mind, sporsk can only answer with what changed his mind. Playing the game was a completely different, and better experience, than he imagined it to be. This addresses his concerns for the game, but not Amirox's. It's still Miis jumbling about on screen set to extra lo-fi MIDI samples that make the whole affair disgusting to him.

Can both parties please confirm my interpretation so we can stop this whole fucking nonsense and I can continue my sleep-deprived Tuesday?

P.S. Somewhat OT - I find it equally fascinating and depressing that everywhere I go, I notice that 99% of all problems stem from an inability between parties to fundamentally communicate their position or to understand/empathize with the other party's position. I'm not sure whether to just try to ignore it, or to cry/kill people on sight.

What's that quote again? The one saying 99% of the world's problems are created through miscommunication or something?
 
Thats nice BreakyBoy but you can simplify it.


Impressions posted on the game.

Someone posts: "Haterz pwned11!!"

Haters come in and beg to differ about being owned.

People take sides.

People genuinely interested in the game are baffled for the most part but soldier on.
 
Being a qualified and professional musician, I'd like to think my opinion holds at least some weight. After watching those videos, I can't believe how hideously bad that sounded - and it's got absolutely nothing to do with taste.

I can't see anyone with a at least a single musical bone in their body touching this game with a bargepole.

They should rename it Wii Noise.

EDIT: Seriously, at this level why not just learn to play the tunes you like on the piano or guitar for real? You'll get far more out of it. And somewhat OT... Guitar Hero is somewhat different in that it actually makes you sound good regardless. Also, I still think Rock Band takes it too far though - why the fuck would you want some many stupid plastic toys in your house?
 
I'll be god damned if I'm going to let an onion judge my freestyle >:|

2mmy0x2.jpg
 
General MIDI is bad, this game looks terribly uninteresting, and the sounds are awful. I still think it looks like a great game for 4-9 year olds, but as an adult I see no appeal in the game at all. The improvisation sounds bad, the drums sound terrible, no everything sounds terrible. If shaking your arms to Musak is your thing, this game is for you. That's what it looks and sounds like to me. That said, I hate to be a curmudgeon, if this is your bag, good for you. It looks completely terrible to me on every level though.
 
drakesfortune said:
General MIDI is bad, this game looks terribly uninteresting, and the sounds are awful. I still think it looks like a great game for 4-9 year olds, but as an adult I see no appeal in the game at all. The improvisation sounds bad, the drums sound terrible, no everything sounds terrible. If shaking your arms to Musak is your thing, this game is for you. That's what it looks and sounds like to me. That said, I hate to be a curmudgeon, if this is your bag, good for you. It looks completely terrible to me on every level though.

I'm just wondering if going into threads to declare my disinterest in their topic, based mostly on no experience just preconceptions, would make me look really stupid?
 
pswii60 said:
Being a qualified and professional musician, I'd like to think my opinion holds at least some weight. After watching those videos, I can't believe how hideously bad that sounded - and it's got absolutely nothing to do with taste.

I can't see anyone with a at least a single musical bone in their body touching this game with a bargepole.

They should rename it Wii Noise.

EDIT: Seriously, at this level why not just learn to play the tunes you like on the piano or guitar for real? You'll get far more out of it. And somewhat OT... Guitar Hero is somewhat different in that it actually makes you sound good regardless. Also, I still think Rock Band takes it too far though - why the fuck would you want some many stupid plastic toys in your house?

Are you talking about the audio quality when you say it sounds hideously bad? If yes, I understand your pow. If not, why do you think it sounded bad?

And regarding your edit: because I, for example, have two acoustic guitars at my home, I've no time to learn to play them, when I try, yeah it's fun (in a very limited kind of way) for about an hour, but very difficult, and I've had way more fun playing GH instead. I don't think I'm alone with these feelings.

Ps. where can I hear your music?
 
Based on the video with Miyamoto and kids, it could be a big hit with kids

My kids can not play DDR, they can not play GH or Samba, or any music game, it is too difficult for them. I'm happy nintendo is adressing this market. It will not prevent me to enjoy GH and maybe I will enjoy Wii music provided the track listing is more than Mario songs.
 
Model 500 said:
Are you talking about the audio quality when you say it sounds hideously bad? If yes, I understand your pow. If not, why do you think it sounded bad?

And regarding your edit: because I, for example, have two acoustic guitars at my home, I've no time to learn to play them, when I try, yeah it's fun (in a very limited kind of way) for about an hour, but very difficult, and I've had way more fun playing GH instead. I don't think I'm alone with these feelings.

Ps. where can I hear your music?
Everything sounds bad. The MIDI instruments, the complete lack of rhythm (admitedly mainly Sp0rkypoos fault, but even so), the music. Nasty.
 
pswii60 said:
Being a qualified and professional musician, I'd like to think my opinion holds at least some weight. After watching those videos, I can't believe how hideously bad that sounded - and it's got absolutely nothing to do with taste.

I can't see anyone with a at least a single musical bone in their body touching this game with a bargepole.

They should rename it Wii Noise.

EDIT: Seriously, at this level why not just learn to play the tunes you like on the piano or guitar for real? You'll get far more out of it. And somewhat OT... Guitar Hero is somewhat different in that it actually makes you sound good regardless. Also, I still think Rock Band takes it too far though - why the fuck would you want some many stupid plastic toys in your house?

First, I'm pretty sure that Nintendo had some qualified and professional musicians working on the game, you probably aren't the first one to see it :-) Technical quality is something that you care more about after you reach a certain level, I'm not sure it really matters with a casual game like this. I know this is not a very strong argument, and I don't really know why it sounds that bad to you, but I don't really think this should matter too much. I'm pretty sure that this game wasn't in any way designed for professional musicians :-)

Second, about learning real instruments...do you think the same about sports games? It's quite a bit easier to play some soccer and have fun than to learn an instrument well enough to have fun afaik. People often play games because they can't do the real thing, it's the same with music games. Although maybe the skills you need for GH are closer to the "real thing" than with Wii Music, but I'm not really sure that's significant.
 
pswii60 said:
Being a qualified and professional musician, I'd like to think my opinion holds at least some weight. After watching those videos, I can't believe how hideously bad that sounded - and it's got absolutely nothing to do with taste.

i'm an unqualified and unprofessional musician, and the failure of any one of the 'improvisations' in that f-zero video to sound even momentarily cool is uncanny. afaik the notes and rhythms are rigged to be roughly musical, as the sound effects in rez are -- given the most unmusical player in the world, even given random waggling, something good ought to have happened at least once by sheer accident. there's got to be something wrong with the software.
 
Flachmatuch said:
First, I'm pretty sure that Nintendo had some qualified and professional musicians working on the game, you probably aren't the first one to see it :-) Technical quality is something that you care more about after you reach a certain level, I'm not sure it really matters with a casual game like this. I know this is not a very strong argument, and I don't really know why it sounds that bad to you, but I don't really think this should matter too much. I'm pretty sure that this game wasn't in any way designed for professional musicians :-)

Second, about learning real instruments...do you think the same about sports games? It's quite a bit easier to play some soccer and have fun than to learn an instrument well enough to have fun afaik. People often play games because they can't do the real thing, it's the same with music games. Although maybe the skills you need for GH are closer to the "real thing" than with Wii Music, but I'm not really sure that's significant.
Fair enough about your second point.. But I *LIKE* Guitar Hero just the same as I like playing the guitar. I *LIKE* PES just the same as I like playing football. But I think many people would get more fun out of Ross's dog sound effects on a cheap Yamaha keyboard than they would with Wii Music :p
 
After reading this thread, I can only wonder if the people flinging accusations at Amir0x even bothered to read his post all the way through.
 
music games and music compete in a way that sports games and sports do not. whenever i pick up guitar hero, i could just as easily pick up a real guitar -- can't say the same for hot shots golf and actual golf. this is partly why my patience for rhythm games is so limited...actual guitar is more satisfying than pretend guitar, and learning a song is sometimes easier than clearing it on expert
 
God I love this thread. Someone is enjoying a game and certain people just can't accept it. Sometimes games are just fun. They don't have to look amazing or even sound amazing. They're just fun.

And isn't that why we play games? For fun?

If it's fun, then tough shit for you, and people will be buying this game.
 
Gaborn said:
Sp0rsk - "I played it and I liked it"

GAF Hive Mind - "NO U DIDN'T IT IZ TEH SUCKZOR! RAWR! I WILL NEVER BUY IT OR LIKE IT OR ENJOY IT IN ANY WAY AND MY OPINION IS RIGHT BECAUSE SP0RSK IS NOT ALLOWED TO LIKE IT WHEN I HAVEN'T TRIED IT TO TELL HIM IT SUCKS YET. BUT I KNOW IT DOES BECAUSE I BELIEVE IT DOES"
So you are on a fourth grade reading level?
 
This thread's actually been somewhat interesting to read, once you sift through all the BS. Despite people's strong feelings either way, it doesn't change the fact that this game will sell millions WW. I would so rather have SMG2, but this is what the Wii excels at. Strangely enough, I get more "core" gamer experiences on the DS. Personally, the only reason I'm more interested in this now is because I've taken some time to read about it and watch some videos. Back when it was first unveiled, all I heard was an incredible outpouring of anger and an animated gif of some spikey-haired guy on stage shaking the Wii controller like an idiot. So despite the fact that "nothing has changed", my personal interest *has*... and I fully chalk that up to my ignorance about it a few months ago.

If I compare this to Wii Fit, it's similar for me. I thought the balance board was a gimmick and that the "game" would be weak. Turns out the balance board is a pretty sweet device, and Wii Fit kept my interest for longer than I thought it would (however, no custom workout regiment based on your goals = fail), but it quickly died out, and now sits unused as I go back and forth on selling the damn thing. I hope Wii Music is the same... except for that last part.
 
A good number of people are making the statement that the game will probably be super fun for young kids and those who suck at music, everyone else will hate it. But I disagree. I think if someone has a good sense of rhythm, they will love this game, much more than people who suck at music. Because while the game does try to make whatever you play sound good, it's not a miracle worker. If you are always a little off beat, it's just not gonna sound good, especially if other people are playing off beat as well. And if you just play random notes, they will sound like random notes, even if they are all in key.

But if you have good rhythm, and can play the songs correctly, then you can start going crazy and playing the songs any way you want, and it should sound good for the most part. Because you won't be just doing things at random; when you play more notes than in the original song, you can time them to sound good, less notes than the original song you can play enough to sound good. And you can experiment with different styles - what would this song sound like playing slow chords here and some fast single-notes here, what if I throw in a quick piano strum? How would this song sound if I play it with an 3 Banjos and an electric guitar?

A good example is in the F-Zero video. At the beginning when he's getting used-to it, the song just doesn't sound very good. But at the very end he finally gets into it, is playing things on an even beat, and I think the song did have a good end.

I, for one, while I can play simple pieces on the piano, I can't give the Mario theme a jazzy edge to it, nor can I go all hardcore death metal on Mario. But with Wii Music, it seems that with practice I *could*.
 
drohne said:
music games and music compete in a way that sports games and sports do not. whenever i pick up guitar hero, i could just as easily pick up a real guitar -- can't say the same for hot shots golf and actual golf. this is partly why my patience for rhythm games is so limited...actual guitar is more satisfying than pretend guitar, and learning a song is sometimes easier than clearing it on expert

Are you serious? :lol
 
That game is too toyish for me I think. You're not too fixated on a goal which normally draws me into games. Although I'm intrigued by the vast number of instruments. It's probably good for people who had not much interest in making music before, it would be fun for them to play around being a little creative. I share the criticism about the sound quality. For a game that is about music, it's pretty low to use so low quality samples. But some people really mustn't blame (General) MIDI for it. Look it up in Wikipedia first.

All in all, I'd recommend Korg DS-10 over this, that sounds more interesting to me. I don't say Wii Music isn't any fun, but the experience wouldn't last that long I think. Edit: haha, my avatar expired, it lasted some years.
 
ghibli99 said:
This thread's actually been somewhat interesting to read, once you sift through all the BS. Despite people's strong feelings either way, it doesn't change the fact that this game will sell millions WW. I would so rather have SMG2, but this is what the Wii excels at. Strangely enough, I get more "core" gamer experiences on the DS. Personally, the only reason I'm more interested in this now is because I've taken some time to read about it and watch some videos. Back when it was first unveiled, all I heard was an incredible outpouring of anger and an animated gif of some spikey-haired guy on stage shaking the Wii controller like an idiot. So despite the fact that "nothing has changed", my personal interest *has*... and I fully chalk that up to my ignorance about it a few months ago.

If I compare this to Wii Fit, it's similar for me. I thought the balance board was a gimmick and that the "game" would be weak. Turns out the balance board is a pretty sweet device, and Wii Fit kept my interest for longer than I thought it would (however, no custom workout regiment based on your goals = fail), but it quickly died out, and now sits unused as I go back and forth on selling the damn thing. I hope Wii Music is the same... except for that last part.

Wii Music uses the balance board for drumming lessons. So I think this is the game for you :D
On a more serious note, I think I agree with this post. Wiimusic was badly presented at E3 and I kind of knew this because they presented it as their big holiday game and Nintendo never releases bad holiday gmes. This game will probably last longer than WiiFit though because of all the possibilities.
 
Geez guys, 5 100-post pages. Can't you just get over the fact that someone likes this thing?
 
pswii60 said:
Being a qualified and professional musician, I'd like to think my opinion holds at least some weight. After watching those videos, I can't believe how hideously bad that sounded - and it's got absolutely nothing to do with taste.

I can't see anyone with a at least a single musical bone in their body touching this game with a bargepole.

They should rename it Wii Noise.

EDIT: Seriously, at this level why not just learn to play the tunes you like on the piano or guitar for real? You'll get far more out of it. And somewhat OT... Guitar Hero is somewhat different in that it actually makes you sound good regardless. Also, I still think Rock Band takes it too far though - why the fuck would you want some many stupid plastic toys in your house?

I concur. Playing a real instrument is a lot more rewarding. I'm not even on the Rock Band / Guitar Hero support train. Initially, I though Guitar Hero would expose the next generation of rockers to good music, but I'm finding that FEWER kids are picking up the real thing in favor of the quick fix. There's no achievement points in practicing 2 hours a day in the knowledge that it will take years before it sounds good. You might get national radio play, or an album on iTunes though.

Damn music games and the future of music to hell.
 
hokahey said:
God I love this thread. Someone is enjoying a game and certain people just can't accept it. Sometimes games are just fun. They don't have to look amazing or even sound amazing. They're just fun.

And isn't that why we play games? For fun?

If it's fun, then tough shit for you, and people will be buying this game.
Someone doesn't enjoy a game and certain people just can't accept it.
 
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