The death of print is greatly exaggerated! Publishing companies have found ways to tie print with digital and succeed.
EGM is quarterly because they are working on Walmart Gamecenter and Walmart's Parents Guide to Videogames. Both of those publications have been around for years and since they are funded by Walmart, EGM has the funds to continue running.
Gaming magazines don't focus on news, so those of you who claim that printed publications aren't viable because their news is months old is incorrect. Unless you are subscribing to MCV (a magazine I enjoy), then you would be partially correct.
In the US we have:
Game Informer
Official XBox Magazine (recently redesigned to match the UK version, while bringing in the UK editorial team)
PC Gamer (it still has a very healthy amount of ad pages, which is nice!)
Pure Nintendo (an indie mag that has a casual slant to it)
Nintendo Force (better than Nintendo Power with expanded retro and community sections, and more text per page)
RETRO is not as well-written and informative as Imagine Publishing's Retro Gamer, but I enjoy it. The current issue features Dave Halverson's top platform games
Retro Gaming Magazine (A failed Kickstarter campaign that was revamped and has released two issues so far.)
I subscribe to all of these as well as Hyper (Australian multi-format), Games TM, Game Reactor (paid international subscription), Retro Gamer, and Official Nintendo Magazine UK
I suppose I'm like Kevin Gifford who used to produce the Game Mag Weaseling column for Game Set Watch
