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I remade Nintendo's logo for an assignment

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NES cart style

ibiygzOVZilFnq.jpg
 
If you want to go more modern you need a mark either by the type or in the type that can be used elsewhere and is pretty simple.

TZBhdaY.jpg


Such a mark like that can be used elsewhere. Although Nintendo loves to make separate logos for each of its products you can show how versatile such a mark is by examples:

hnRIbI3.png


Just an example.
 
mainly due to the fact I wasn't sold on the chip yet, just kinda threw it there.

but thanks for the feedback! god, i need to rework so much stuff

here are a few others things i was trying out.

11040585494_26c784073a_c.jpg

the one on the bottom left is really nice. i was always taught not to put shapes into logos, to try and communicate through the typography.

one student i recall had a magazine called 'bright idea'. however she put a lightbulb in the logo to really communicate the 'bright idea' part of 'bright idea.' except instead of using it as an i or dotting the i, she made it the g. baffling choice let me tell you.

the d-pad as the dot for the i sorta feels the same. dots don't look like giant cross marks, and i think it provides too much information as to what the company is about and just too much for the eye to take in (compared to your bottom left image here).
 
I think it's great. Everything seems to have a purpose except for the chip in the T. It's intriguing but it would be more powerful if it had some rationale behind it. Overall, I think you did a good job.
 
I actually like a lot of these. Not as much as their current logo, but it looks really nice. It's a very clean and cheeful design.

I think some of variations you have look a lot like nlntendo though. Make sure that i sticks out as an i, seeing i's that look like t's is a pet peeve of mine.
 
If you want to go more modern you need a mark either by the type or in the type that can be used elsewhere and is pretty simple.

TZBhdaY.jpg


Such a mark like that can be used elsewhere. Although Nintendo loves to make separate logos for each of its products you can show how versatile such a mark is by examples:

hnRIbI3.png


Just an example.
I want to see this in the rounded box. By far my favorite of everything in this thread. The forward pointing arrow is a very, very good feature.

I also think that trying to redesign the Nintendo logo is too tall of a task for just a school project. It's on par with Coke or the golden arches in my mind. I think OP has great ideas but chose the wrong subject matter.
 
Remember Nintendo doesn't just make videogames. Having the D-pad logo on a Go board would look out of place.
 
If Nintendo changed logo, I would be pretty sad, but if you did it, I would probably be okay with it.

Looking sharp and has that Nintendo-feel of playfulness without the feeling of child's play or dumbing down.

Great!
 
Not bad at all, I like it. But having BOTH the chipped 't' and the big dot on the 'i' is too much. I feel you need to choose between one or the other.
 
I don't like it at all personally (much better than I could do mind you) the dot and the chip in the t feel forced and pointless

If you want a controller gimmick I would like to see how the four arrows of the d pad would look within the t and keep the rest simple
 
If you want it to look more like an arcade stick, try filling in the 'd' and the 'o' to look like buttons?
 
Using controller features like buttons, sticks, and especially d-pads is becoming an extremely cliche and lazy way to represent gaming.

And it's usually a throwback approach. Which is not a bad thing, necessarily, and Nintendo obviously has a pretty rich legacy—but if you can find more inventive ways to key to a path AHEAD, you'll probably wind up with a stronger logo. That's because Nintendo PROBABLY doesn't want to be seen as the old granddad in the corner who once was cool, they likely want to be relevant and exciting right now as well.

I also agree with an earlier poster that said there's not much of a correlation between Nintendo and joysticks.
 
If you want to go more modern you need a mark either by the type or in the type that can be used elsewhere and is pretty simple.

TZBhdaY.jpg


Such a mark like that can be used elsewhere. Although Nintendo loves to make separate logos for each of its products you can show how versatile such a mark is by examples:

hnRIbI3.png


Just an example.
I just fell inlove with this.
 
Its an impossible job, that being said, it's not a bad effort.

My advice is to NEVER throw design elements in "just because"
 
Basically the assignment want's us to re-do a logo of real brand. I chose Nintendo, but my proff. might reject it because the brand might be too big. Anyways here it is, I'm, wondering what you guys think of it. Is it good, is it bad?

http://farm6.staticflickr.com/5491/11044359776_9b2a9fb18b_o.jpg[IMG]

heres the current logo[/QUOTE]
The inner corner radius's seem a bit off respective to the outer shape. Apart from that, I dig it. The exaggerated spot really pushes the idea of fun, good symbol and not over thought (like some of the other iterations). The chip in the t doesn't serve much, though.

[quote="Devolution, post: 91340545"][IMG]http://i.imgur.com/pkpnb9a.png
Ok you win. Apart from the kerning.
 
I'm not much of a gamer anymore (except on the phone, ha), so I could be wrong on some of this, but:

It seems to me like Nintendo doesn't mind capitalizing on legacy from an software standpoint—trotting out Mario and Zelda, sticking old Famicom games in Animal Crossing, etc. But I feel like when it comes to hardware and interfaces, lately, they want to be seen as an innovator. Motion controls, touch screens, stuff like that.

If I'm right, do you think keying specifically to old hardware might be a misstep that is contrary to their business goals?
 
OP, you know what people mean by kerning? You aren't making it any better.

Also, this is an awesome project. Hope it turns out awesomely.
 
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