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I want a FF4 DS style FF6 remake

If FFV or VI remakes come out on a handheld I pray its on PSP or maybe DSi (using its extra ram and power) and not the DS. I did enjoy III and IV, but they were pretty ugly....
 
Nerf magic? Man, FFVI is like the only FF that attacking magic actually remains useful throughout the whole game. (may be a slight exaggeration)
 
Green Mamba said:
Nerf magic? Man, FFVI is like the only FF that attacking magic actually remains useful throughout the whole game. (may be a slight exaggeration)

It's way too powerful for its own good. If nerfing magic is too much they could at least buff the individual character skills (read Cyan's and Edgar's).
 
FF4 DS was okay. I sorely missed the bright graphics and fast clip only 2D could bring. FF4 Mobile looks to be more of what i wanted originally out of FF4 Advance (or a remake).

MekaSTmbYK.jpg
 
Regulus Tera said:
My main reason for a FFVI remake would be a rebalancing of the Esper system. I'm not exactly sure how that would work, but I guess nerfing the magic spells would be a good start.

my idea from upthread said:
I've thought that they could restrict various spells to various characters, and/or give them special affinities towards various types of spells, both in potency and learning speed. And each spell would have their own required AP minimum a la FF9, instead of the percentage based system.

That to me would be a better selling point than 3D graphics.

Why not go for both?
 
Having never played FFVI, I would settle for a slight remake/port like they did with Chrono Trigger DS. I had never played that game before the DS version (yay PAL regions).

If the game is great it should still be great in near-original form. Though nothing wrong with a quality update if they can keep it coherent and feeling like the original.
 
RandomVince said:
Having never played FFVI, I would settle for a slight remake/port like they did with Chrono Trigger DS. I had never played that game before the DS version (yay PAL regions).

Final Fantasy VI Advance is what you want.

A new dungeon, a new translation, new Espers and stuff. It suffered a downgrade in the audio department, but I don't think you'll notice it if it's your first time playing it.
 
I'm dyin, I've been waiting for them to remake FF5/6 like they did 3/4 for so long. such beautiful games. I don't understand why people hate the DS's 3D so much, when done right (PS0, FF4DS), it looks SO good. I'd much rather have them available on my ds than my psp (for one, to keep the collection all together. nothing would be more bad ass than having FF 1-9 all available on my ds, but 1-6 would do).

I'm EXPECTING them to do the games, and I really hope they do. I liked 5 and 6 a HELL of a lot more than 3 and 4.
 
Rpgmonkey said:
They can do whatever with VI, I don't care.

A V remake with an updated and even more enjoyable Job system though, that's an idea I can get behind. Bonus points if its portable. :D

Any answer that differs in any way from this post is simply wrong.
 
Regulus Tera said:
Final Fantasy VI Advance is what you want.

A new dungeon, a new translation, new Espers and stuff. It suffered a downgrade in the audio department, but I don't think you'll notice it if it's your first time playing it.

It is, but its also fuck-hard to find a non-pirate version.
 
Red Scarlet said:
You beat the Mother Bomb yesterday, Error. Wait a little longer to see if you like the 'full experience' of FF4 DS.

I know I'm in the small minority that did not like 3DS or 4DS in comparison to the originals, but if they did remake 6 on the DS I'd give it a try anyway. Maybe I'd like it, maybe it'd blah me out like the other two. Who knows.
I'm curious what you are expecting him to encounter that would change his opinion. The few gripes I have after 30 hours are already pointed out in his original post.
 
Error said:

Don't forget that chinese version of 10, too.

botticus said:
I'm curious what you are expecting him to encounter that would change his opinion. The few gripes I have after 30 hours are already pointed out in his original post.

Well, the only time he's played it otherwise is online with me, so some bosses may piss him off later, not sure. But, since he's only played it once before, he likely doesn't remember any 'tricks' with bosses and won't get screwed up by some of them on the DS version.

My main gripe with the DS version is that I can beat the SFC one about 3x in the amount of time it takes the DS one; it just feels slower/longer. SFC, I can do on a rainy day and be done that day.
 
Amir0x said:
you know there's so many different type of Final Fantasy games, I want a new Final Fantasy subseries with a visual style that tries to directly emulate Yoshitaka Amano's phenomenal body of work.

Some sort of bloody crazy next-gen celshading, the water colors seeping into one another as the constantly shifting backdrops mesmerize.

An crazy FF6 remake done in this style would make me cry tears of joy
Sounds like what I wanted out of next-gen Katamari, but never happened :(

And no, their shitty rice paper and whatever other shitty filters that they implemented in Tribute/Forever are cheap and stupid.

On topic: I feel that if they were to remake FF6, they'd have to redesign how some of those characters actually looked. Giant absurd shoulder armor on Terra would not be the ideal look, yet dainty Amano style Terra would be just as out of place, but perhaps only as out of place as Kefka.

I don't really understand Amirox's repeated "ew gross"-ing at the Dissidia models, but I think that they were really interesting to see realized into 3D space, and should at the very least be the jumping off point for what could be a more visually compelling game.

For some reason, I can't help but think of the visual aesthetic born from any post-apocalyptic game and its emphasis on metallurgy and, more specifically, steampunk. But if there's one thing that such a bronze-colored world needs its costume changes, and that's just something that neither FF6, nor JRPGs, are known for.

Either way, I'm sure we'll all be disappointed with whatever the FF6 remake will look like when it comes out, and we'll all buy it :/
 
I want. But man the style they've used for the remakes are bad. It'd only make FFVI look worse

Maybe PSP would do it better justice

I'd prefer DS though as I don't have a PSP

And I've never played FFVI, I'd love to
 
Regulus Tera said:
Final Fantasy VI Advance is what you want.

A new dungeon, a new translation, new Espers and stuff. It suffered a downgrade in the audio department, but I don't think you'll notice it if it's your first time playing it.
Have you seen how expensive that game is?
 
Ever since I found this little gem (spoilers ahoy for those new to FFVI) I now expect nothing less than a full fledged remake with cinematic cutscenes and top notch voice acting. Seriously, that video shows just how POWERFUL FFVI's story is and the great potential of a fully realized remake could be.

Oh and regarding the whole Terra/Blonde/Amano debate. Clearly my avy is proof that Amano finds blonde characters incredibly heroic.

<------
 
Choppasmith said:
Ever since I found this little gem (spoilers ahoy for those new to FFVI) I now expect nothing less than a full fledged remake with cinematic cutscenes and top notch voice acting. Seriously, that video shows just how POWERFUL FFVI's story is and the great potential of a fully realized remake could be.

Too emo. Real game scene was better, with better music.
 
CO_Andy said:
FF4 DS was okay. I sorely missed the bright graphics and fast clip only 2D could bring. FF4 Mobile looks to be more of what i wanted originally out of FF4 Advance (or a remake).

MekaSTmbYK.jpg

I like this ! :D
 
jaxword said:
I don't think Final Fantasy is the series for you if you hate the lead designers so much...

And yet it's one of my favourite series.

Yoboman said:
Have you seen how expensive that game is?

Bought it for thirty bucks at WalMart just last month. Maybe I got lucky!
 
Amir0x said:
you know there's so many different type of Final Fantasy games, I want a new Final Fantasy subseries with a visual style that tries to directly emulate Yoshitaka Amano's phenomenal body of work.

Some sort of bloody crazy next-gen celshading, the water colors seeping into one another as the constantly shifting backdrops mesmerize.

An crazy FF6 remake done in this style would make me cry tears of joy
Like I posted before in the thread Amano did try out his art style in a short film. Here are some images from that short film. If you click on the second to last one, you kinda see a moogle looking character floating by.







On the topic of whether FF6 should be touched or not, I think it should be...in the amano style as shown above. Just make it a bit more fluid and smooth in animation which I'm sure SE can do after doing cutscenes for so long and make it a treat for fans. The thing is that what I feels needs MOST for the remake is the latter half/World of Ruin portion of FF6. I still love the game, it's amazing but because you have such a large group with any number of possible ways of getting members back, they all act like NPCs or customized character that the dialogue interaction with certain characters breaks the development of the world of balance portion. I remember on one playthrough I intentionally had Gau on my party when getting another member and lo and behold the generic non-specific text had Gau speaking perfect english or Umaro doing the same.

Certain things were just lost with character specific dialogues and while it was amazing that they had a story associated with each retrieval of a character; I wish there was a bit more variety of characters rather than Edgar, Celes and Setzer leading the way out in the ending. Another thing that really hurt the scene was when Locke left Celes on the boat when they were out hunting for Espers. It was a coldblooded moment on behalf of Locke but when they showed Celes reaction, it was just her kneeling animation. Not very indicative of how hurt she was. A 3d representation would have showed that scene off a bit better IMHO.

However abandonning the chibi style does have it's faults. In some ways they were more defined by their styles because certain attributes were emphasized if not by their design by by their character. Dissidia Kefka I was a bit disappointed mainly because it seemed to have taken a Dark Knight Joker route of a clownish smile rather than the more evil smile I seem to associate with him.
displayimage.php

Regarding FF4DS, as much as I loved the increased visual exposition of events such as
Kain beating Dark Knight Cecil down
I feel that Goblez got a bit nerf in the design department when we see his chibi version.
 
I quite enjoyed the gameplay improvements for 4DS, and I'd be up for the same overhaul for 5/6 (fleshing out the job/esper systems a tad more). Don't really care how the games look, though 4 was fine and I quite liked its direction. Until then, there's the GBA versions.
 
I think I put in about 20 hours or so with the DS remake of FF4, but I couldn't finish it. After a while, the grinding just becomes too much for me. Good game but definitely over-rated. I never played VI, but I'd love to check it out should it ever see a DS remake. That being said, I kind of wish SE would go for a similar approach to that of their PS1 FF games. After seeing games like Ninja Gaiden: Dragon Sword and the Suikoden game that came out a while back, I think it's a perfect compromise visually on DS.
 
In a nutshell, I'd like the same visual look of the FMVs in FF4 DS, on a platform powerful enough to render them reasonably close to that fidelity of said FMVs during actual gameplay. In other words, PSP as bare minimum.
 
7Th said:
Be it "chibi" or "realistic", Terra is going to be blonde. There really is no way around it, as that is Amano's original design.

Dissidia's Butz/Bartz kept his SD colors, brown hair and blue clothes, rather than the original non-SD artwork's white hair and black clothes. So, there's the possibility of other characters keeping their sprite colors too.
 
I've always wanted to play FFVI, but I keep missing my chance. A DS remake or a VC release would be fine by me.
 
NeonZ said:
Dissidia's Butz/Bartz kept his SD colors, brown hair and blue clothes, rather than the original non-SD artwork's white hair and black clothes. So, there's the possibility of other characters keeping their sprite colors too.

But Amano's Bartz looks stupid. Blonde Terra doesn't look nearly as dumb.

White hair and white tiger print shirt?:lol
 
The only thing I want to see in the FF6 remake is for people to get why Tina was the original name.

It's from La Celestina.
 
If anyone can create a new message, here's the info:

http://www.andriasang.com/e/blog/2010/04/28/ffv_and_vi_technical_issues/

Final Fantasy V and VI Have "Technical Issues" on DS
A mysterious Tweet at the Square Enix Members Twitter.

http://twitter.com/SQEX_MEMBERS_JP

Square Enix producer Shinji Hashimoto updated the Square Enix Members Twitter yesterday with a peculiar message concerning future Final Fantasy DS titles.

Someone asked Hashimoto for an update on possible DS ports of Final Fantasy V and Final Fantasy VI. Hashimoto's response was "For FF5 and 6, there are technical issues as well, so at present these are also undecided."
 
lorddarkflare said:
Not only is there another thread, but It is preferable to create a new thread(or get someone to do so) to necroing an old one.
He is a junior member, so creating a new thread isn't an option for him.

But it really shouldn't be a problem to use the search first. The google search doesn't work properly? Well, in that case take at least a look at the first three pages of the Gaming Forum. The thread is on page 2.
 
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