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If you could bring back ONE console maker back from the dead, who would it be?

None of them. I'd kill Sega all over again. They were terrible, and their last console, the Dreamcast, was the worst one. Ahead of its time, my backside. Not remotely. It had every problem the Gamecube was knocked for, but worse, and some of its own. Not enough buttons. Only one stick. Tiny disc capacity. Tiny memory card capacity. No component support. No DVD support. Ridiculous gimmicky nonsense (VM units).

Wow, it had a modem...2 years after I'd thrown my last one away.

The only really nice thing about the Dreamcast was its excellent graphics output - not just the power, but the image quality. Very slick.

The rest of the candidates are even worse, of course. How about we lose one instead?

tripe. absolute garbage. and clearly trolling.
 
Lol, not even remotely close.

That's the most ridiculous thing I've read all year! Congratulations I guess.

The idea is flawed, but not ridiculous. 2002 MS was essentially Sega's hardware division reincarnate (money bleeding prowess included). The Sega software division though survived that gen under the Sega name, until the market essentially proved it had no place for them (leaving us with what we have today). When you combine 2002 Microsoft and 2002 Sega, you basically had the remaining 3-4 years of what should have been the Dreamcast's life.
 
The idea is flawed, but not ridiculous. 2002 MS was essentially Sega's hardware division reincarnate (money bleeding prowess included). The Sega software division though survived that gen under the Sega name, until the market essentially proved it had no place for them (leaving us with what we have today). When you combine 2002 Microsoft and 2002 Sega, you basically had the remaining 3-4 years of what should have been the Dreamcast's life.
Don't forget that sega and MS were working on making the DC disks compatible with the original xbox...
 
Don't forget that sega and MS were working on making the DC disks compatible with the original xbox...

I didn't forget. It just didn't actually happen, so I don't consider it a very important factor when considering how the console was to the end user. :P

That said though, you could say that Sega's ridiculous level of support for the box likely had a lot to do with the initial vision... because honestly, the logical thing to do would have been to put absolutely everything on PS2.
 
Well, no shit it would be SEGA but for a second and third pick, I'm gonna have to go with NEC and SNK - NEC since I loved some of the more Japanese-focused games on PCE/CD (especially the Tengai Makyou series and all the shmups), and SNK for their 2D tech mastery.
 
I think a Jurassic Park quote such as "concerned with whether or not they could that they didn't stop to think if they should" would be appropriate here.

Most console makers who left the business did so for a good reason and I don't think they could survive here.

I guess if I had to pick one, I go with Mattel if only because part of me misses when games were still considered toys.
 

I know, right? I mean, it was 1998, and the Playstation was the market leader, with the N64 holding on to 2nd place, and Sega decided a system with a controller with fewer buttons than the N64's, fewer sticks than the DualShock (introduced the prior year), and fewer buttons than their own previous console's controller was a good idea.

They thought 128k - the same as the PS1 - was enough game storage capacity.


tripe. absolute garbage. and clearly trolling.

Most of what I posted are just facts. Number of buttons and sticks, disc and card capacities were sub-par vs. the other systems of that generation, and some were sub-par vs. the prior generation.

Would you like to go on record that the Dreamcast's controller was acceptable vs. the PS2's, Xbox's and Gamecube's? That it's disc storage capacity was acceptable for that generation? That it's memory card size was sufficient?

Or even that it's elegantly designed, clean and efficient chipset was powerful enough for that generation, when cross-platform games became the norm?

The Dreamcast was a terrible box and died a well-deserved death. But Sega's game output that generation on the other platforms was pretty damn great. So I would argue that the declining quality of their games was not due to the loss of their own hardware.
 
The Dreamcast was a terrible box and died a well-deserved death. But Sega's game output that generation on the other platforms was pretty damn great. So I would argue that the declining quality of their games was not due to the loss of their own hardware.

Let's set aside the hardware stuff for a sec (even though I think your dismissal of a packed in modem is crazy). The majority of the awesome shit Sega put out to other consoles that generation were games that were intended for the Dreamcast. These were games that Sega was able to make under the idea that they would serve to diversify their console's lineup, rather than simply make profit by themselves. Once those were out the door, Sega's focus had to change to attempting to create games that would make money back individually. This is what caused the decline in the quality of their games, because Shenmue's, Daytona's, Jet Set Radio's and Panzer Dragoon's don't make the sort of money that makes sense for a third-party (literally any third-party) to bother creating. Sonic on the other hand... does.
 
Who else other then SEGA? They are the only one that are gone they were relevant.
Never owned a SEGA console but I admire their output during their Dreamcast days.
 
and now everyone who has said "sega", but didn't purchase a dreamcast at the time, raise your hand.


IT WAS YOUR FAULT






*edit, lol didn't see the post above



:D
 
I don't understand the Nintendo replies. Do you really want the 90's Nintendo that pretty much alienated the 3rd parties, whose legacy still deeply affect support for Nintendo's platforms til' this day?
 
I don't understand the Nintendo replies. Do you really want the 90's Nintendo that pretty much alienated the 3rd parties, whose legacy still deeply affect support for Nintendo's platforms til' this day?

That only started with the N64. NES and SNES had a near monopoly on all major 3rd parties. I'm pretty sure that those people are invoking pre-N64 Nintendo.
 
I'd love to see the return of SEGA as a consumer hardware company.

I don't think Atari could survive again, SEGA I do, with the right people, at the very least they'd last longer than others that could return.
 
I loved my 3DO, it was awesome.

Near arcade-perfect ports of SSF2 Turbo and Samurai Shodown were pretty mind-blowing at the time. Gex was one of my all-favorite platformers, and Star Control 2 was a masterpiece.

I'd love to see Trip Hawkins strut out on-stage like a pimp and announce a successor.
 
Mattel, bring back the intellivision!

Coming in October...

Intellivision-Flashback-Pre-Order.jpg
 
Squaresoft... T_T


Missunderstand the thread...

Nintendo... The old N64 Nintendo, not the causal nintendo we have right now.
 
SEGA: Given my love for the Genesis, Saturn, and especially the Dreamcast. Had SoA and SoJ actually cooperated, we might be living in a different console landscape now.

I really wish we had a current-gen SEGA box with updates of all those quirky titles. Alas, we don't even get to play the latest Yakuza games.

The mighty have not only fallen; they've fallen and smashed a 100-mile crater into the Earth.
 
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