Sweedishrodeo said:i love how the gaming sites have tried to become (more) opinionated recently and have ended up sounding like idiots. yeah because majoras mask and TP are just knock-offs of LTTP. idiots.
My Arms Your Hearse said:I don't agree. The game they keep making over and over and over is Ocarina of Time.
Which is why Zelda 1 is less Zelda than its follow-up Zelda would be. The first NES game was free-flowing there was little stopping you from playing through the game's dungeons out of order, and it had no development of story to speak of. The Legend of Zelda was an excellent game, one of the greatest 8-bit releases ever to come from Nintendo but ultimately, it was a skeleton frame. A Link to the Past fleshed it out.
This SNES sequel refined what Zelda 1 had defined, harmonizing the freedom of exploring Hyrule with a more focused and linear flow. You still had some leeway. You still had plenty of opportunities to get off the beaten path, completing sidequests, goofing around. But the entire game is orchestrated you feel free in your actions and choices, but all the while you're advancing the story.
kaizoku said:IGn's recent podcast came across as extremely anti-nintendo, anti-zelda and anti-matt. its as if matt became some kind of parody joke character over there as the resident nintendo fanboy?
all games journalists should be able to enjoy nintendo and have some kind of roots or memories there - they represent such a great part of the industry. anyone who hates on nintendo has no soul!!
hating nintendo fanboys is ok though.
skinnyrattler said:Can I write for them? My opinions are just as half-assed.
skinnyrattler said:Why do they have to review old games and give us their dumb, unintelligent opinions?
DeaconKnowledge said:You know, while I disagree with this article, I will say that I am dying to see where Nintendo takes the series next, especially with the new control method open to them.
norinrad21 said:Probably just looking for attention
So you say the original author is right in that those games are all just ALTTP redux, and then go on to say that they're not the same because if they were the same they'd be soooooo much better than they currently are.Manmademan said:A LTTP in 3-D with NO OTHER CHANGES AT ALL would completely obliterate wind waker, twilight princess, and ocarina of time.
Azelover said:Well I'm not, frankly. You'll see what I'm talking about in a couple of years.
jarrod said:OoT's dungeon design absolutely slaughters ALTTP. No question.
ALTTP may be amazing for a 1992 game, but it's design hasn't really aged all that gracefully... it's significant for laying out the modern Zelda formula, but (like Zweizy said) basically every sequel to follow it has outdone it (minus TWW/TMC).
GeneralIroh said:The combat engine for the 3d games also slaughters ALTTP's boring directional swish and slash combat.
I don't know about that one. Minish Cap is probably the least favorite of the Game Boy Zeldas.omg rite said:Minish Cap is better than LTTP.
USD said:I don't know about that one. Minish Cap is probably the least favorite of the Game Boy Zeldas.
highspeeddub said:The free-flowing gameplay of LoZ is superior to the more ridgid ALTTP. The 'fleshing-out' in ALTTP detracted from the original play mechanic. LoZ had many novel ways of obstructing areas of the overworld, including having some areas be too difficult to play through unless you had a good sword, a ring, or sufficient skill at playing.
LoZ had something important keeping it together without requiring a full blown story-line: the need to collect the eight pieces of the Triforce of WISDOM in order to overcome the Triforce of POWER. The moral there is that Wisdom beats Power, but that it takes longer to develop. Explore the game, become wise; and then you'll restore peace to Hyrule. t
It didn't rely on scripted events, it all happens in the mind of the player. "Hmm I need a key for this dungeon... maybe I should buy one from that shop I saw...? but I'll have to earn some money first... I wonder where a good place would be to make rupees...? ok, where was that shop again?" etc etc.
jetjevons said:Yeah it felt exactly like LTTP in TP when I wasandSwinging my ball and chainanddangling from a grate using my double hookshot. In 3D.transforming into a fricking wolf!
I :lol at IGN.
Manmademan said:hmmm...but which game invented the hookshot, and had the main character transforming into an animal as a major plot point back in 1992? hint: not twilight princess.
Ah, the good old nostalgia card. But whatever. Minish Cap wasn't really bringing anything special to the table. It also wa pretty short and didn't offer much extra stuff to do. The best aspects of the game were the things it borrowed from the 3D games and expanded on (sword techniques, for example). Individually I put Ages and Seasons above all the other GB games. The fact that I think of Oracle of Ages/Seasons as a single game, puts them even further up.omg rite said:I think it's the best 2D Zelda ever.
But hey, nostalgia. Woo.
jett said:I agree with what he said to a certain extent, it's somethign I've always thought. Nintendo just keeps on "re-imagining" LTTP with every Zelda title.
Nostalgia has nothing to do with it... TMC felt like half a Zelda game, objectives were unsatisfying, exploration was needlessly truncated, it has arguably the weakest dual world setup yet and the whole thing was extremely short. Really a gigantic letdown after the full bodied, imaginiative Oracle games and pretty easily the weakest overhead Zelda imo.omg rite said:I think it's the best 2D Zelda ever.
But hey, nostalgia. Woo.
Magicpaint said:Here's another person that didn't play Majora's Mask! See, when Nintendo goes astray from the formula (Zelda II, MM) people complain, but when they stick close to the formula, people still complain. So how exactly can they please everybody?
Jiggy37 said:I hated IGN's reviews of Fire Emblem 8/9, Advance Wars 2/DS, and Pokemon Emerald for critiquing the games as nothing new
jarrod said:Nostalgia has nothing to do with it... TMC felt like half a Zelda game, objectives were unsatisfying, exploration was needlessly truncated, it has arguably the weakest dual world setup yet and the whole thing was extremely short. Really a gigantic letdown after the full bodied, imaginiative Oracle games and pretty easily the weakest overhead Zelda imo.
TMC just feels like a lot of rough design concepts quickly strung together.... it's a lot like TWW in that regard.
Magicpaint said:Here's another person that didn't play Majora's Mask! See, when Nintendo goes astray from the formula (Zelda II, MM) people complain, but when they stick close to the formula, people still complain. So how exactly can they please everybody?
tanasten said:I absolutely agree with you. Zelda series should have a come back to the origins, and get into exploring another kind of elements that there are in gaming. That's why I was a bit disappointed with Wind Waker and Twilight Princess, 'cause apart of the whole theme thing (sea navigation, Wolf Link, etc) there's nothing new to the series, or diferent.
TreIII said:I'm still personally awaiting the day that they may give the Zelda II formula another try on the DS...