Little Green Yoda
Member
How badly did GX bomb again? Though wasn't the GBA versions the ones that basically killed the franchise?
I agree with the HD remake idea to test the waters.
I agree with the HD remake idea to test the waters.
The difference is, it still sells well and Fzero didn't.
But you'd agree that the Mario Kart success so to speak was also earned at one point and you can't expect a game to have brand power if you don't invest in the brand in the first place.
But you'd agree that the Mario Kart success so to speak was also earned at one point and you can't expect a game to have brand power if you don't invest in the brand in the first place.
"I think where I struggle is that I dont really have a good idea for whats new that we could bring to F-Zero that would really turn it into a great game again."
Star Fox says hello.I hate it how F-Zero seems to be stuck behind an innovation barrier, while other Nintendo franchises.. well, aren't.
A 1080/60 F-Zero is all people want.
NoRéN;65149141 said:This difference makes money.
Miyamoto pls BibleThump
I can't believeeeee they are unable to release another F-Zero just because it needs innovation. I hateeeee this.
We beat Microsoft guys, now we need to start on getting Nintendo to make a new F-Zero.
This. Nintendo refuses to do anything new because they only want to do what already has name power. But you don't get name power without doing something that doesn't have name power.
Look how many highly successful franchises have popped up that had no name power a few years ago. Assassin's Creed is a great example. I think Watch Dogs will be another.
Get even a couple dang balls, Nintendo.
But you'd agree that the Mario Kart success so to speak was also earned at one point and you can't expect a game to have brand power if you don't invest in the brand in the first place.
This is what I have been struggling with regarding Nintendo recently. They seem to think that a single new gameplay gimmick is a reason to make a new game, but they don't see the benefits of iterating and polishing ideas that they already had.
Obviously, there are no new reasons to make an F-Zero game -- oh wait, there are. F-Zero GX had a pathetic four-player local multiplayer mode. There is so much room with the new hardware to do fucking five-player local and 32-player online. How is this not new for F-Zero?
Seriously, either I'd like some new blood to be given a little bit more responsibility at Nintendo so that they can challenge Miyamoto on these ideas or I'd like to one day sit down with that man and carefully describe the limitations of his way of thinking.
If Nintendo truly believes that adding 3 extra players to Mario 3D Land is a more compelling idea than blowing out all of the multiplayer and social features that a new F-Zero could have, I just don't know what to think about them anymore.
What about a GX HD release like theyre doing with Wind Waker?
See how it sells and then make a statement.
missing "Add/unlock AX courses"DOESN'T NEED ANYTHING NEW.
Remake GX.
Make it online.
Done!
They did invest in F-Zero. It wasn't successful.
They won't make a new F-Zero because they can't think of an idea? It's their JOBS to come up with ideas. For a company that thinks a cat suit justifies a new 3DLand/World game, they must be truly creatively bankrupt if they can't come up with a single thing to justify a new F-Zero game - a task which should honestly be very easy considering the framework of the game is already extremely solid.
Now if they just came out and said "We're not going to make F-Zero because it doesn't sell," I would totally understand.