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IGN: 'Enough is enough, how you can help put a stop to broken games'

Can we collectively agree to post a link to this article on IGN's comment section the next time they promote and attribute a good rating to a game of clearly-unsatisfactory quality?
 
Never forget

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Nintendo's track record is good, but not perfect when it comes to releasing games with major bugs.

Maybe, but they are few and far between. And to give them credit, they fix the biggest of them even when they don't really have the means to. (Skyward Sword.)
 
Nintendo's track record is good, but not perfect when it comes to releasing games with major bugs.

Serious question, can you name me a big name Nintendo title that came out broken and unplayable?

Skyward Sword had the save bug. That's all I can think of and I didn't even have that bug happen to me. Nintendo are basically perfect in this sense.
 
I question whether online technical difficulties (being unable to connect) has a place in a review. Seems like that would be its own warning, probably along side the review. Then again I don't see videogames reviews as product reviews.
 
That's a lot of words to say, "Vote with your wallet." This is something everyone should know by now.

You would think it was true until you see people throwing money at Rockstar to pre-order the PC version of GTA V from a dev who generally releases shit software on PC.

There was an image in that thread that reflected how I felt:

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Serious question, can you name me a big name Nintendo title that came out broken and unplayable?

Skyward Sword had the save bug. That's all I can think of and I didn't even have that bug happen to me. Nintendo are basically perfect in this sense.

Use the keys in the water temple in the wrong order in OoT and you basically had to start over in the earlier version of that game. I wouldn't call that a bug though, just a glaring oversight on their part.
 
Dragon age I, battlefield 4, I got my money right here for used copies of your game.
Your welcome
Wait, how is Dragon Age Inquisition broken?

Serious question as I haven't ran into any game breaking issues.


Edit: also going to give Nintendo the recognition they deserve. Rarely have they released a game with any major issues. They may push game releases back but at least you know the game will work as advertised when it finally launches.
 
poor IGN, reviewing pre-release games and giving bad scores only to see all their criticism patched away on day 1 or within a few weeks.

Enough is enough IGN. Either move back your review deadlines or adopt a moving score system. I don't care that the game was trash weeks before I played it. All I care about is what it's like today. If you don't come up with a moving score system, someone else will.
 
Yeah, whatever.

This is just an opportunistic article for hits. "What's the latest trend in gaming we can make an article about?"

It has no genuine merit or sincerity.

Reddit has been leading the front with "Dont preorder games" and "Look at all these broken games". IGN Is just cashing in on this recent buzz.

IGN is going to make money off a trending topic and continue giving out 8s and 9s and submit to publishers. They aren't on anyone's side but their own.
This right here.
 
Yeah right. F*ck off, IGN... don't you have another hype-preview or "11/10" exclusive-review to write right now? You're part of the fucking problem.
So much this! The irony of that stupid article.The idiots at IGN gave Halo: MCC a 9 out 10.

If you are going to sellout, don't fucking write articles like this. Places like IGN ARE the problem. Peddling broken shit to the masses and then they have the audacity to write an article about how to stop the release of broken games, smh.
 
Use the keys in the water temple in the wrong order in OoT and you basically had to start over in the earlier version of that game. I wouldn't call that a bug though, just a glaring oversight on their part.

That's the thing.

I'm more talking about flat out broken/unplayable games.

MCC
BF4
Unity
DC
SimCity
Diablo 3 (launch)

Nintendo has never ever done anything even remotely on that level. Not even in the same stratosphere.
 
While I agree with the article's sentiment, there were a ton of post-launch patches for old PC games. Bethesda's games were hilariously broken, even deleting entire savegames, for example.

As long as there's been the internet, PC games have received patches. Even before that, PC publishers would distribute patches on floppies by postal mail.

If we're only talking about console games, then yes, that's mostly true.

Console games got patches. It just wasn't often obvious when it happened as the Internet wasn't as big back then.

Gran Turismo 2 (as a big name example) shipped broken in the US as it was rushed through certification to make release. Sony had to ship free replacement discs to any buyer who asked.

There are a number of games with multiple releases (not obvious on the packaging) which are simple bugfixes.
 
That's the thing.

I'm more talking about flat out broken/unplayable games.

MCC
BF4
Unity
DC
SimCity
Diablo 3 (launch)

Nintendo has never ever done anything even remotely on that level. Not even in the same stratosphere.

The cannon room glitch in TTP and the song of the hero glitch in SS are as bad if not worse than the issues with the games you listed.
 
I don't want to hold this good message against the messenger.

What they are saying is right. I do appreciate that they didn't specifically used any upcoming games as their catalyst for such message.

That shows a bit of integrity, however it is weird coming from IGN who are the kings of hyping up, often, the games guilty of these issues.

Still, I appreciate the message - especially due to the fact that they do recognize their power in the video game media space being one of the largest outlets and capitalizing on that

....But I do hope, moving forward, their reviews do and will always include a section for performance and use that as a heavy grade that does make and break what could otherwise be a perfect score.
 
The cannon room glitch in TTP and the song of the hero glitch in SS are as bad if not worse than the issues with the games you listed.

The actual glitches themselves in isolation are bad, but they:

a) Don't render the game broken or unplayable
b) normally have to be "found". As in they're not common and don't happen to everyone, or even that many

As I said though, almost. I never said they never have issues. Just nowhere even close to the other guys. In some of the cases I listed, those games flat out won't work. At all.
 
Stop preordering games and wait for reviews and common word of mouth.

I mean let's be honest, games like Assassins Creed Unity or Halo MasterCheif Collection aren't going to have limited runs like an obscure Japanese game.
 
This coming from IGN is about as disenguous as their "stop console wars!!" article, which was then followed up with console wars bait.
 
I want to know when everyone got burned by IGN. Because this thread seems to be an influx for people to hate Them.

Because, for a while now, IGN has been a major participant in the review hype cycle that gave great scores to AAA games, which pleased publishers and generated hits for their website. Unfortunately for consumers, some of these games were found later to be compromised by bugs never mentioned or noticed by IGN. Naturally consumers complained, which IGN would capitalize on with a clickbait article about the problems (that they ignored). And with that out of the way, they'd be back to the hype cycle again, uncritically praising the next big AAA release.

To be sure, there have been times where they did call out a game for its faults, but it's going to be a long-time before forum-goers here forget their usual "have their cake and eat it too" shenanigans.
 
Says the site which gives 8-9 to broken shit and didn't even bother to name a single game to keep getting that PR money. Fuck you IGN.
 
The actual glitches themselves in isolation are bad, but they:

a) Don't render the game broken or unplayable
b) normally have to be "found". As in they're not common and don't happen to everyone, or even that many

As I said though, almost. I never said they never have issues. Just nowhere even close to the other guys. In some of the cases I listed, those games flat out won't work. At all.

Yeah. Even Ocarina of Time is filled with glitches but they are only found through tribal rituals.
 
Just a matter of time before Colin would write a piece like this. He's been ripping several games apart for weeks for not being playable on day 1. Surprised this didn't come sooner from him tbh.
 
Maybe IGN should start by not giving out 7s, 8s, and 9s to broken games.

Assassin's Creed: Unity
- 7.8 - so badly broken, Ubisoft made official apology
SimCity - 7.0 - nearly unplayable for many people, nonfunctional AI, has all but ruined SimCity brand name
Battlefield 4 - 8.5 - completely unplayable for weeks after launch, crashing systems
Diablo 3 - 9.5 - completely unplayable at launch, many bad features have since been completely removed by Blizzard
Halo: MCC - 9.0 - nonfunctional online for several weeks after release
Driveclub - 7.9 - nonfunctional online for several weeks after release
Skyrim - 9.5 - To this day, runs like absolute shit on PS3, still have save file corruption issues
Fallout: New Vegas - 8.5 - tons of launch bugs on both consoles, save file corruption issues

And that's just what I could remember of games that were either entirely-to-partially non-functional or had severe game-breaking issues at launch. And they have the audacity to blame this shit on us. Jesus.
 
I know the intentions are there, but the preorder culture that gaming sites like IGN creates, it's hard to take an article like this seriously. Actions speak louder than words, and thinking back to that week of Halo MCC hype followed by a 9, color me sceptical
 
IGN's review for Halo MCC is the most egregious. It's unfathomable how they gave a completely broken game a 9/10. 90%. Almost perfect.
 
That's the thing.

I'm more talking about flat out broken/unplayable games.

MCC
BF4
Unity
DC
SimCity
Diablo 3 (launch)

Nintendo has never ever done anything even remotely on that level. Not even in the same stratosphere.

Have you ever thought about why? Do you think that Nintendo developers are superhuman? Is it just that they have better dev policy? or is it because the degree of difficulty of the engineering that goes into their games has fallen behind what the other big developers are attempting?

There are thousands of flawless games to be played on IOS/Android. Almost every one I can think of ran perfect day 1. Does that mean we should all play flappy bird instead of Zelda?

If I engineer a pocket knife perfectly do I have any right making fun of rocket scientists who deal with all sorts of faults and failures with their space shuttles???

I'm not saying Nintendo is THAT far different from their competition, i'm just saying it to make the point: Nintendo games run better because the degree of difficulty of what they are inventing is lower. Thus they need less dev time and come out with less bugs. A lot of the games you mentioned were trying brand new things that are are very technical and difficult to pull off. Some of them had successful beta tests before launch too.

personally I prefer devs try to invent experiences we have never seen *with bugs and technical difficulties*, versus making the same old game but no bugs.
 
Sure, IGN is a hype train, but when they are given information about a game are they not supposed to share it? When a publisher sends them a build of a game that works fine are they supposed to shit on it and say it doesn't work? I don't get it. If a game is released and is broken, as long as it's mentioned in the review and reported on then there's no problem.
 
Never thought IGN would write an article like this. They give the most broken crap near-perfect marks and trick the masses into pre-ordering the games through their promo-infested website.
 
The obvious thing to do is for reviewers across board to only review games as they are burnt on the disc..no updates,no expecting things to be corrected..just as they are when the disc is put in the machine.

You keep knocking 20%+ off the review scores of unfinished software... and they'll start releasing finished software.
 
Says the site which gives 8-9 to broken shit and didn't even bother to name a single game to keep getting that PR money. Fuck you IGN.



Seriously, they are telling people to stop buying broken games that they give very high review scores to... Review scores they assess from playing these games at private review events where they are being catered while trying to review the game with devs standing over their shoulders.... Games where they play the online portions on closed networks before the game is open to the public.... Games where they rush review scores out so they can get tons of clicks for having the reviews out before the game launches....


IGN shouldn't be telling gamers how not to support broken games... They need to be telling gamers what IGN is going to do going forward to inform gamers about broken games they shouldn't buy....
 
Been saying this for years but have allways been told "this is videogames these days, deal with it" crap. No lol.

But yes, it really needs to stop. Devs cant keep pumping out broken games. And if the publisher is to blame for setting stupid deadlines then shame on them aswell.
 
The obvious thing to do is for reviewers across board to only review games as they are burnt on the disc..no updates,no expecting things to be corrected..just as they are when the disc is put in the machine.

This is not so simple either, you have to provide the disk long before the game is complete so the review can coincide with the release. The reality is this shit is hard and devs on the whole are doing everything they can to deal with this issue. Sure there have been a plague of issues as of late but the industry will self correct. IGN is just ranting about something they understand little about.
 
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