Naked Snake
Member
Heh, my favorite MAF avatar is back... I still remember the riot it caused when it first appeared :lol
Although capcom DID claim it was an aesthetic decision and not something that they technically couldn't pull off on the GC.beermonkey@tehbias said:Fewer pixels to fill = avoids slowdown.
AlphaSnake said:I love how they used these tiny screens for the GC version and used larger screens for the PS2.
Although capcom DID claim it was an aesthetic decision and not something that they technically couldn't pull off on the GC.
Guess we'll never know, now will we?beermonkey@tehbias said:Color me skeptical.
AlphaSnake said:I love how they used these tiny screens for the GC version and used larger screens for the PS2.
MutFox said:I hope they release a "Director's Cut" for the GCN or next gen consoles.
Just to have the ULTIMATE version.
I refused to eat at a resteraunt the last night because they had "pizza's" and "pasta's" as category titles. I'm truly amazed at how poorly educated (or lazy) people have become.Sho Nuff said:I am constantly amazed how people who are paid to write do not know the difference between "it's" and "its."
Amir0x said:...
holy
fuck
AlphaSnake said:I just would've liked to see them capture both games identically. Not one in widescreen and another letterboxed. I'd like to see each comparison shot as identical as possible.
Amir0x said:It's supposed to capture PS2 in its top form vs. Gamecube in its top form. For PS2, that happens to be widescreen. For GC, it only has the letterboxed. It's by far the most apt comparrison.
Jive Turkey said:I refused to eat at a resteraunt the last night because they had "pizza's" and "pasta's" as category titles. I'm truly amazed at how poorly educated (or lazy) people have become.
IGN said:If you prefer to play games in 4:3 (full screen) than the 16:9 PS2 setting can be turned off, unlike the unchangeable letterbox viewing format on the GCN.
Takuan said:IGN's got you covered on the latter, too! Don't they have an editor to go through every article before it's posted online? If they do, that person should be fired.
LinkAlphaSnake said:I just would've liked to see them capture both games identically. Not one in widescreen and another letterboxed. I'd like to see each comparison shot as identical as possible.
Don't some/most widescreen TVs give you the option to "zoom" things?Amir0x said:It's supposed to capture PS2 in its top form vs. Gamecube in its top form. For PS2, that happens to be widescreen. For GC, it only has the letterboxed. It's by far the most apt comparrison.
ruby_onix said:Don't some/most widescreen TVs give you the option to "zoom" things?
ruby_obix said:IMO, they should've compared apples to apples, for people with standard TVs (illustrating plainly how the GameCube has the advantage), and then compared oranges to oranges, for people with widescreen (illustrating how the PS2 has the advantage), rather than being half-assed, comparing apples to oranges, and just expecting people to accept their word on which one is better.
dark10x said:![]()
This shot also gives you a small taste of the evil dithering problems that plague the GC version. >_<
I really wish they had created a version of this game for XBOX or something...
BlueTsunami said:Although I think it sucks that the they have to be compared like that, you can CLEARLY see atmospheric effects (lighting) is MUCH better with the Gamecube.
So..in the end
Visuals=Gamecube
Content=PS2
I'm still torn![]()
BlueTsunami said:I think a warp from hell consuming all people with console wars would have come to fruition. Comparing all three version would have been cool though and I would have liked to see how the Xbox would have stood up to the Gamecube version.
Leatherface said:It would have a bump mapping and custom soundtracks. =P
CVXFREAK said:This is Capcom, no way on the latter. =D
Well, on XBOX360, EVERY game will support custom soundtracks...Leatherface said:lol =P ...was just joking around. It would sort of take away from the overall atmosphere if it had a custom soundtrack imo. Can you imagine me rocking those Zombies in the village to:
"YOU'RE AS COLD AS ICE...WILLING TO SACRIFICE OUUUR LOOOOOVE" :lol
dark10x said:Well, on XBOX360, EVERY game will support custom soundtracks...
ruby_onix said:IMO, they should've compared apples to apples, for people with standard TVs (illustrating plainly how the GameCube has the advantage), and then compared oranges to oranges, for people with widescreen (illustrating how the PS2 has the advantage), rather than being half-assed, comparing apples to oranges, and just expecting people to accept their word on which one is better.
quadriplegicjon said:yeah. i hope they do this for next gen games cause i dont have an hdtv and frankly, i dont need to knwo which one looks/plays best at HD res.
Amir0x said:don't hold your breath! No one is going to make illogical comparrisons for the lowest common denominator.
CVXFREAK said::lol
I'd do a detailed comparison if I had a screen capture device. =/
EviLore said:I pretty much hate my gamecube and refuse to buy any more games for it, but having recently finished the PS2 version of RE4 I can safely say to get the GC edition, I think. Obvious graphical differences, crap FMV, long load times.
:lolAmir0x said:...
holy
fuck
That's debatable. An anamorphic signal has to be stretched or squeezed to get the right aspect ratio. With that in mind I think it would be perfectly reasonable to use scaled images from the Cube version as a comparison.Amir0x said:That would not have fixed the comparrison.
cybamerc said:That's debatable. An anamorphic signal has to be stretched or squeezed to get the right aspect ratio. With that in mind I think it would be perfectly reasonable to use scaled images from the Cube version as a comparison.
BlueTsunami said:I will take your advice and act on it. I've decided to go with the Gamecube version...I just can't get over all those hangups for the PS2 version.
dark10x said:Well, I can now safely say that the PS2 version fixes the problems I had with the GC version...but obviously (as we all know) damages so many other things. The image quality received a huge boost on PS2. It's quite a bit cleaner looking and the 24-bit color depth prevents dithering of any sort (which was a serious problem on the GC).
Oh yeah, small, non-HD sets won't really reveal any of these problems.Naked Snake said:You might want to mention that the issues with the GC version aren't very noticable on a small TV... I think you talked about that in another thread before?
dark10x said:Oh yeah, small, non-HD sets won't really reveal any of these problems.
Because it's not accurate. The screens have been downsized (and amazingly the PS2 screens still look quite blurry). This has been done to get the right aspect ratio on the PS2 screens (vertical compression). The Cube screens have been downscaled accordingly.Amir0x said:Why would any alterations need to be made to an already accurate comparrison?